GARbro-mirror/GUI/Strings/guiStrings.ko-KR.resx

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonCancel" xml:space="preserve">
<value>취소</value>
</data>
<data name="ButtonExtract" xml:space="preserve">
<value>추출</value>
</data>
<data name="ButtonOK" xml:space="preserve">
<value>OK</value>
</data>
<data name="CtxMenuClose" xml:space="preserve">
<value>_닫기</value>
</data>
<data name="CtxMenuCopy" xml:space="preserve">
<value>복사</value>
</data>
<data name="CtxMenuCreate" xml:space="preserve">
<value>아카이브 생성...</value>
</data>
<data name="CtxMenuCut" xml:space="preserve">
<value>잘라내기</value>
</data>
<data name="CtxMenuDelete" xml:space="preserve">
<value>_삭제</value>
</data>
<data name="CtxMenuExplorer" xml:space="preserve">
<value>탐색기에서 열기</value>
</data>
<data name="CtxMenuExtract" xml:space="preserve">
<value>추출</value>
</data>
<data name="CtxMenuOpen" xml:space="preserve">
<value>열기</value>
</data>
<data name="CtxMenuPaste" xml:space="preserve">
<value>붙여넣기</value>
</data>
<data name="CtxMenuRefresh" xml:space="preserve">
<value>새로고침</value>
</data>
<data name="CtxMenuRename" xml:space="preserve">
<value>_이름 바꾸기</value>
</data>
<data name="CtxMenuSortBy" xml:space="preserve">
<value>분류</value>
</data>
<data name="CtxMenuSortByName" xml:space="preserve">
<value>이름</value>
</data>
<data name="CtxMenuSortBySize" xml:space="preserve">
<value>크기</value>
</data>
<data name="CtxMenuSortByType" xml:space="preserve">
<value>형식</value>
</data>
<data name="CtxMenuUnsorted" xml:space="preserve">
<value>분류되지 않음</value>
</data>
<data name="HeaderName" xml:space="preserve">
<value>이름</value>
</data>
<data name="HeaderSize" xml:space="preserve">
<value>크기</value>
</data>
<data name="HeaderType" xml:space="preserve">
<value>형식</value>
</data>
<data name="LabelArchiveFormat" xml:space="preserve">
<value>아카이브 포맷</value>
</data>
<data name="LabelArchiveName" xml:space="preserve">
<value>아카이브 이름</value>
</data>
<data name="LabelArchiveOptions" xml:space="preserve">
<value>아카이브 옵션</value>
</data>
<data name="LabelExtractAllTo" xml:space="preserve">
<value>{0}에서 다음으로 파일추출</value>
</data>
<data name="LabelExtractFileTo" xml:space="preserve">
<value>다음으로 {0}을 추출</value>
</data>
<data name="MenuAbout" xml:space="preserve">
<value>게임 리소스 탐색기에 대해서</value>
</data>
<data name="MsgDeletedItem" xml:space="preserve">
<value>{0} 제거됨</value>
</data>
<data name="MsgDirectoryNotFound" xml:space="preserve">
<value>폴더를 찾을 수 없음</value>
</data>
<data name="MsgEmptyArchive" xml:space="preserve">
<value>아카이브가 비어있음</value>
</data>
<data name="MsgErrorExtracting" xml:space="preserve">
<value>파일 추출 오류</value>
</data>
<data name="MsgErrorOpening" xml:space="preserve">
<value>파일 열기 오류</value>
</data>
<data name="MsgExtractComplete" xml:space="preserve">
<value>{1}로 {0}을 추출함</value>
</data>
<data name="MsgExtractedFiles1" xml:space="preserve">
<value>{0} 파일 추출됨</value>
</data>
<data name="MsgExtractingArchive" xml:space="preserve">
<value>{0}에서 파일 추출하기</value>
</data>
<data name="MsgExtractingFile" xml:space="preserve">
<value>{0}에서 파일 추출하기</value>
</data>
<data name="MsgExtractingTo" xml:space="preserve">
<value>{0}에서 {1}로 파일 추출하기</value>
</data>
<data name="MsgImageSize" xml:space="preserve">
<value>이미지 {0} x {1} x {2}bpp</value>
</data>
<data name="MsgNoFiles" xml:space="preserve">
<value>추출할 파일이 없음</value>
</data>
<data name="MsgReady" xml:space="preserve">
<value>준비</value>
</data>
<data name="MsgUnableInterpretImage" xml:space="preserve">
<value>이미지 포맷을 해석할 수 없음</value>
</data>
<data name="MsgVersion" xml:space="preserve">
<value>버전 {0}</value>
</data>
<data name="TextAboutBuiltin" xml:space="preserve">
<value>[내장]</value>
</data>
<data name="TextAboutArchives" xml:space="preserve">
<value>아카이브</value>
</data>
<data name="TextAboutImages" xml:space="preserve">
<value>이미지</value>
</data>
<data name="TextAboutTitle" xml:space="preserve">
<value>게임 리소스 탐색기에 대해서</value>
</data>
<data name="TextAllFiles" xml:space="preserve">
<value>모든 파일</value>
</data>
<data name="TextAsIs" xml:space="preserve">
<value>원본으로</value>
</data>
<data name="TextChooseArchive" xml:space="preserve">
<value>아카이브 위치 선택</value>
</data>
<data name="TextChooseDestDir" xml:space="preserve">
<value>도착 폴더 선택</value>
</data>
<data name="TextCreateArchive" xml:space="preserve">
<value>아카이브 생성</value>
</data>
<data name="TextCreateArchiveError" xml:space="preserve">
<value>아카이브 생성 오류</value>
</data>
<data name="Type_directory" xml:space="preserve">
<value>&lt;폴더&gt;</value>
</data>
<data name="TextEncoding" xml:space="preserve">
<value>텍스트 인코딩</value>
</data>
<data name="TextExtractImages" xml:space="preserve">
<value>이미지 추출</value>
</data>
<data name="TextExtractText" xml:space="preserve">
<value>텍스트 추출</value>
</data>
<data name="TextExtractTitle" xml:space="preserve">
<value>아카이브에서 추출</value>
</data>
<data name="TextParametersTitle" xml:space="preserve">
<value>아카이브 파라미터</value>
</data>
<data name="TextSaveAs" xml:space="preserve">
<value>다른이름으로 저장</value>
</data>
<data name="TextSaveImagesAs" xml:space="preserve">
<value>이미지를 다른이름으로 저장</value>
</data>
<data name="TextTitle" xml:space="preserve">
<value>게임 리소스 탐색기</value>
</data>
<data name="TooltipBack" xml:space="preserve">
<value>뒤로</value>
</data>
<data name="TooltipForward" xml:space="preserve">
<value>앞으로</value>
</data>
<data name="MsgOverwrite" xml:space="preserve">
<value>파일 {0}이
이미 존재합니다.
덮어쓰시겠습니까?</value>
</data>
<data name="TextConfirmOverwrite" xml:space="preserve">
<value>덮어쓰기 확인</value>
</data>
<data name="MsgCreatingArchive" xml:space="preserve">
<value>아카이브 {0} 생성</value>
</data>
<data name="MenuOpen" xml:space="preserve">
<value>열기...</value>
</data>
<data name="MenuRecent" xml:space="preserve">
<value>최근파일</value>
</data>
<data name="MsgChooseFiles" xml:space="preserve">
<value>추출할 파일 선택</value>
</data>
<data name="MenuExit" xml:space="preserve">
<value>_종료</value>
</data>
<data name="MenuFile" xml:space="preserve">
<value>_파일</value>
</data>
<data name="MenuHelp" xml:space="preserve">
<value>_도움말</value>
</data>
<data name="MsgExtractedFiles2" xml:space="preserve">
<value>{0} 파일 추출됨</value>
</data>
<data name="MsgFiles1" xml:space="preserve">
<value>{0} 파일</value>
</data>
<data name="MsgFiles2" xml:space="preserve">
<value>{0} 파일</value>
</data>
<data name="MsgConfirmDeleteFiles" xml:space="preserve">
<value>정말 이 파일(들)을 지우시겠습니까?</value>
</data>
<data name="TextDeleteFiles" xml:space="preserve">
<value>파일 제거</value>
</data>
<data name="MsgDeletedItems1" xml:space="preserve">
<value>{0} 파일 제거</value>
</data>
<data name="MsgDeletedItems2" xml:space="preserve">
<value>{0} 파일 제거</value>
</data>
<data name="MenuFitWindow" xml:space="preserve">
<value>이미지를 미리보기 창에 채우기</value>
</data>
<data name="MenuToggleMenuBar" xml:space="preserve">
<value>_메뉴모음 표시/감추기</value>
</data>
<data name="MenuToggleStatusBar" xml:space="preserve">
<value>_상태표시줄 표시/감추기</value>
</data>
<data name="MenuToggleToolBar" xml:space="preserve">
<value>_도구모음 표시/감추기</value>
</data>
<data name="MenuView" xml:space="preserve">
<value>_보기</value>
</data>
<data name="CtxMenuConvert" xml:space="preserve">
<value>멀티미디어 변환...</value>
</data>
<data name="ButtonConvert" xml:space="preserve">
<value>변환</value>
</data>
<data name="LabelDestinationFormat" xml:space="preserve">
<value>이미지 도착포맷 선택</value>
</data>
<data name="TextConvertMedia" xml:space="preserve">
<value>미디어 변환</value>
</data>
<data name="MsgConvertingFile" xml:space="preserve">
<value>파일 변환</value>
</data>
<data name="TextMediaConvertError" xml:space="preserve">
<value>멀티미디어 변환 오류</value>
</data>
<data name="LabelEncoding" xml:space="preserve">
<value>인코딩</value>
</data>
<data name="TextConvertAudio" xml:space="preserve">
<value>보편적 포맷으로 오디오 변환</value>
</data>
<data name="TextExtractAudio" xml:space="preserve">
<value>오디오 추출</value>
</data>
<data name="TooltipAudioFormats" xml:space="preserve">
<value>WAV, MP3, OGG</value>
</data>
<data name="TextAboutAudio" xml:space="preserve">
<value>오디오</value>
</data>
<data name="TextAboutLicense" xml:space="preserve">
<value>라이센스</value>
</data>
<data name="MsgUnableInterpretAudio" xml:space="preserve">
<value>오디오 포맷을 해석할 수 없음</value>
</data>
<data name="MsgNoMediaFiles" xml:space="preserve">
<value>선택된 미디어 파일 없음.</value>
</data>
<data name="TextAudioConversion" xml:space="preserve">
<value>오디오는 WAV, MP3, OGG로 변환됩니다.</value>
</data>
<data name="LabelSkipFailures" xml:space="preserve">
<value>변환할 수 없는 파일 넘어가기.</value>
</data>
<data name="MsgNoMatching" xml:space="preserve">
<value>"{0}"에 일치하는 항목이 없음</value>
</data>
<data name="MsgSelectedFiles1" xml:space="preserve">
<value>{0} 파일이 선택에 추가됨</value>
</data>
<data name="MsgSelectedFiles2" xml:space="preserve">
<value>{0} 파일이 선택에 추가됨</value>
</data>
<data name="LabelEnterMask" xml:space="preserve">
<value>임의문자 입력</value>
</data>
<data name="TextSelectFiles" xml:space="preserve">
<value>파일 선택</value>
</data>
<data name="TextErrorExtracting" xml:space="preserve">
<value>파일을 추출하는 중 오류 발생
{0}
{1}</value>
</data>
<data name="CtxMenuFileType" xml:space="preserve">
<value>파일 형식 부여</value>
</data>
<data name="Type_NONE" xml:space="preserve">
<value>없음</value>
</data>
<data name="LabelDestinationDir" xml:space="preserve">
<value>Destination directory</value>
<comment>translation pending</comment>
</data>
</root>