GARbro-mirror/GameRes/BinaryStream.cs

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//! \file BinaryStream.cs
//! \date Sun Mar 13 00:37:07 2016
//! \brief Wrapper around IO.Stream to read binary streams.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using GameRes.Utility;
namespace GameRes
{
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public interface IBinaryStream : IDisposable
{
/// <summary>
/// Name of the stream (could be name of the underlying file) or an empty string.
/// </summary>
string Name { get; }
/// <summary>
/// First 4 bytes of the stream as a little-endian integer.
/// </summary>
uint Signature { get; }
Stream AsStream { get; }
long Length { get; }
long Position { get; set; }
long Seek (long offset, SeekOrigin origin);
int Read (byte[] buffer, int offset, int count);
int ReadByte ();
/// <summary>
/// Read next byte from stream without advancing stream position.
/// </summary>
/// <returns>Next byte, or -1 if end of stream is reached.</returns>
int PeekByte ();
sbyte ReadSByte ();
short ReadInt16 ();
ushort ReadUInt16 ();
int ReadInt24 ();
int ReadInt32 ();
uint ReadUInt32 ();
long ReadInt64 ();
ulong ReadUInt64 ();
/// <summary>
/// Read first <paramref="size"/> bytes of stream and return them in a copy-on-write array.
/// </summary>
CowArray<byte> ReadHeader (int size);
/// <summary>
/// Read zero-terminated string at most of <paramref name="length"/> bytes length from stream in
/// specified encoding.
/// Advances stream position forward by <paramref name="length"/> bytes, regardless of where zero byte
/// was encountered.
/// </summary>
string ReadCString (int length, Encoding enc);
/// <summary>
/// Does ReadCString with CP932 encoding.
/// </summary>
string ReadCString (int length);
/// <summary>
/// Read zero-terminated string from stream in specefied encoding.
/// Stream is positioned after a zero byte that terminates a string, or at end of stream, whichever
/// comes first.
/// </summary>
string ReadCString (Encoding enc);
/// <summary>
/// Does ReadCString with CP932 encoding.
/// </summary>
string ReadCString ();
/// <summary>
/// Read <paramref name="count"/> bytes starting from the current position into array and return it.
/// If there's less than <paramref name="count"/> bytes left in the stream, array size will be
/// smaller than count.
/// </summary>
byte[] ReadBytes (int count);
}
/// <summary>
/// Array segment with copy-on-write semantics.
/// </summary>
public struct CowArray<T> : IReadOnlyList<T>
{
T[] m_source;
int m_offset;
int m_count;
bool m_own_copy;
public CowArray (T[] src) : this (src, 0, src.Length)
{
}
public CowArray (T[] src, int start, int length)
{
m_source = src;
m_offset = start;
m_count = length;
m_own_copy = false;
}
public int Count { get { return m_count; } }
public int Length { get { return Count; } }
public T this[int pos]
{
get { return m_source[m_offset+pos]; }
set
{
if (!m_own_copy)
{
m_source = ToArray();
m_offset = 0;
m_own_copy = true;
}
m_source[pos] = value;
}
}
public IEnumerator<T> GetEnumerator ()
{
for (int i = 0; i < m_count; ++i)
yield return m_source[m_offset + i];
}
IEnumerator IEnumerable.GetEnumerator ()
{
return GetEnumerator();
}
public T[] ToArray ()
{
if (m_own_copy)
return m_source;
var copy = new T[m_count];
Array.Copy (m_source, m_offset, copy, 0, m_count);
return copy;
}
}
public static class CowByteArray
{
public static ushort ToUInt16 (this CowArray<byte> arr, int index)
{
return (ushort)(arr[index] | arr[index+1] << 8);
}
public static short ToInt16 (this CowArray<byte> arr, int index)
{
return (short)(arr[index] | arr[index+1] << 8);
}
public static int ToInt24 (this CowArray<byte> arr, int index)
{
return arr[index] | arr[index+1] << 8 | arr[index+2] << 16;
}
public static uint ToUInt32 (this CowArray<byte> arr, int index)
{
return (uint)(arr[index] | arr[index+1] << 8 | arr[index+2] << 16 | arr[index+3] << 24);
}
public static int ToInt32 (this CowArray<byte> arr, int index)
{
return (int)ToUInt32 (arr, index);
}
public static ulong ToUInt64 (this CowArray<byte> arr, int index)
{
return (ulong)ToUInt32 (arr, index) | ((ulong)ToUInt32 (arr, index+4) << 32);
}
public static long ToInt64 (this CowArray<byte> arr, int index)
{
return (long)ToUInt64 (arr, index);
}
}
public class BinaryStream : Stream, IBinaryStream
{
Stream m_source;
bool m_should_dispose;
byte[] m_buffer;
int m_buffer_pos;
int m_buffer_end;
Lazy<uint> m_signature;
byte[] m_header;
int m_header_size;
public string Name { get; private set; }
public uint Signature { get { return m_signature.Value; } }
public Stream AsStream { get { return this; } }
public BinaryStream (Stream input, bool leave_open = false) : this (input, "", leave_open)
{
}
public BinaryStream (Stream input, string name, bool leave_open = false)
{
m_buffer = new byte[0x10];
m_buffer_pos = 0;
m_buffer_end = 0;
m_signature = new Lazy<uint> (ReadSignature);
m_header_size = 0;
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Name = name ?? "";
if (!input.CanSeek)
{
m_source = new MemoryStream();
input.CopyTo (m_source);
m_should_dispose = true;
if (!leave_open)
input.Dispose();
m_source.Position = 0;
}
else
{
m_source = input;
m_should_dispose = !leave_open;
}
}
public static BinaryStream FromFile (string filename)
{
var stream = File.OpenRead (filename);
return new BinaryStream (stream, filename);
}
uint ReadSignature ()
{
if (m_header_size >= 4)
{
return LittleEndian.ToUInt32 (m_header, 0);
}
var pos = Position;
if (pos != 0)
Position = 0;
uint signature = ReadUInt32();
Position = pos;
return signature;
}
public CowArray<byte> ReadHeader (int size)
{
if (m_header_size < size)
{
if (null == m_header || m_header.Length < size)
Array.Resize (ref m_header, (size + 0xF) & ~0xF);
Position = m_header_size;
m_header_size += Read (m_header, m_header_size, size - m_header_size);
}
size = Math.Min (size, m_header_size);
Position = size;
return new CowArray<byte> (m_header, 0, size);
}
private int FillBuffer (int count)
{
int cached = m_buffer_end - m_buffer_pos;
if (count <= cached)
return count;
if (m_buffer_pos + count > m_buffer.Length)
{
if (cached + count > m_buffer.Length)
{
var copy = new byte[(count + 0xF) & ~0xF];
if (cached > 0)
Buffer.BlockCopy (m_buffer, m_buffer_pos, copy, 0, cached);
m_buffer = copy;
}
else if (cached > 0)
{
Buffer.BlockCopy (m_buffer, m_buffer_pos, m_buffer, 0, cached);
}
m_buffer_pos = 0;
m_buffer_end = cached;
}
m_buffer_end += m_source.Read (m_buffer, m_buffer_end, count - cached);
return Math.Min (count, m_buffer_end - m_buffer_pos);
}
public int PeekByte ()
{
if (1 != FillBuffer (1))
return -1;
return m_buffer[m_buffer_pos];
}
public sbyte ReadSByte ()
{
if (1 != FillBuffer (1))
throw new EndOfStreamException();
return (sbyte)m_buffer[m_buffer_pos++];
}
public short ReadInt16 ()
{
if (2 != FillBuffer (2))
throw new EndOfStreamException();
short v = LittleEndian.ToInt16 (m_buffer, m_buffer_pos);
m_buffer_pos += 2;
return v;
}
public ushort ReadUInt16 ()
{
return (ushort)ReadInt16();
}
public int ReadInt24 ()
{
if (3 != FillBuffer (3))
throw new EndOfStreamException();
int v = LittleEndian.ToUInt16 (m_buffer, m_buffer_pos);
v |= m_buffer[m_buffer_pos+2] << 16;
m_buffer_pos += 3;
return v;
}
public int ReadInt32 ()
{
if (4 != FillBuffer (4))
throw new EndOfStreamException();
int v = LittleEndian.ToInt32 (m_buffer, m_buffer_pos);
m_buffer_pos += 4;
return v;
}
public uint ReadUInt32 ()
{
return (uint)ReadInt32();
}
public long ReadInt64 ()
{
if (8 != FillBuffer (8))
throw new EndOfStreamException();
long v = LittleEndian.ToInt64 (m_buffer, m_buffer_pos);
m_buffer_pos += 8;
return v;
}
public ulong ReadUInt64 ()
{
return (ulong)ReadInt64();
}
public string ReadCString (int length)
{
return ReadCString (length, Encodings.cp932);
}
public string ReadCString (int length, Encoding enc)
{
length = FillBuffer (length);
int i;
for (i = 0; i < length; ++i)
if (0 == m_buffer[m_buffer_pos+i])
break;
string s = enc.GetString (m_buffer, m_buffer_pos, i);
m_buffer_pos += length;
return s;
}
public string ReadCString ()
{
return ReadCString (Encodings.cp932);
}
public string ReadCString (Encoding enc)
{
int count = 0;
int cached;
for (;;)
{
cached = FillBuffer (count+1);
if (cached < count+1)
break;
if (0 == m_buffer[m_buffer_pos+count])
break;
++count;
}
var s = enc.GetString (m_buffer, m_buffer_pos, count);
m_buffer_pos += Math.Min (count+1, cached);
return s;
}
public byte[] ReadBytes (int count)
{
var buffer = new byte[count];
int pos = 0;
int cached = m_buffer_end - m_buffer_pos;
if (cached > 0)
{
Buffer.BlockCopy (m_buffer, m_buffer_pos, buffer, 0, cached);
pos = cached;
m_buffer_end = m_buffer_pos = 0;
count -= cached;
}
pos += m_source.Read (buffer, pos, count);
if (pos < buffer.Length)
{
var copy = new byte[pos];
Buffer.BlockCopy (buffer, 0, copy, 0, copy.Length);
buffer = copy;
}
return buffer;
}
#region IO.Stream Members
public override bool CanRead { get { return m_source.CanRead; } }
public override bool CanSeek { get { return m_source.CanSeek; } }
public override bool CanWrite { get { return false; } }
public override long Length { get { return m_source.Length; } }
public override long Position
{
get { return m_source.Position - (m_buffer_end - m_buffer_pos); }
set
{
m_source.Position = value;
m_buffer_end = m_buffer_pos = 0;
}
}
public override int Read (byte[] buffer, int offset, int count)
{
int read = 0;
int cached = Math.Min (m_buffer_end - m_buffer_pos, count);
if (cached > 0)
{
Buffer.BlockCopy (m_buffer, m_buffer_pos, buffer, offset, cached);
m_buffer_pos += cached;
offset += cached;
count -= cached;
read += cached;
}
if (count > 0)
{
read += m_source.Read (buffer, offset, count);
}
return read;
}
public override int ReadByte ()
{
int b;
if (m_buffer_pos < m_buffer_end)
b = m_buffer[m_buffer_pos++];
else
b = m_source.ReadByte();
return b;
}
public override void Flush()
{
m_source.Flush();
}
public override long Seek (long offset, SeekOrigin origin)
{
if (SeekOrigin.Current == origin)
offset -= m_buffer_end - m_buffer_pos;
m_buffer_end = m_buffer_pos = 0;
return m_source.Seek (offset, origin);
}
public override void SetLength (long length)
{
throw new NotSupportedException ("BinaryStream.SetLength method is not supported");
}
public override void Write (byte[] buffer, int offset, int count)
{
throw new NotSupportedException ("BinaryStream.Write method is not supported");
}
public override void WriteByte (byte value)
{
throw new NotSupportedException ("BinaryStream.WriteByte method is not supported");
}
#endregion
#region IDisposable Members
bool _disposed = false;
protected override void Dispose (bool disposing)
{
if (_disposed)
return;
if (disposing)
{
if (m_should_dispose)
m_source.Dispose();
}
_disposed = true;
base.Dispose (disposing);
}
#endregion
}
}