diff --git a/GameRes/AudioWAV.cs b/GameRes/AudioWAV.cs index 40c681c0..61a566c3 100644 --- a/GameRes/AudioWAV.cs +++ b/GameRes/AudioWAV.cs @@ -50,7 +50,7 @@ namespace GameRes var reader = new WaveFileReader (file); m_input = reader; var wf = reader.WaveFormat; - if (WaveFormatEncoding.MuLaw == wf.Encoding) // == 7 + if (WaveFormatEncoding.Adpcm == wf.Encoding || WaveFormatEncoding.MuLaw == wf.Encoding) // 2 || 7 { var wav = WaveFormatConversionStream.CreatePcmStream (reader); wf = wav.WaveFormat;