(Kaguya): implemented AN21 animation resources.

This commit is contained in:
morkt 2017-05-02 22:00:36 +04:00
parent ae74ed29e6
commit 0fd301d72b
3 changed files with 292 additions and 8 deletions

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@ -108,6 +108,7 @@
<Compile Include="GameSystem\AudioADP4.cs" />
<Compile Include="Kaas\ArcPB.cs" />
<Compile Include="Kaas\AudioKAAS.cs" />
<Compile Include="Kaguya\ArcAN21.cs" />
<Compile Include="Kaguya\ArcUF.cs" />
<Compile Include="Kurumi\ImageGRA.cs" />
<Compile Include="Leaf\ArcPX.cs" />

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@ -0,0 +1,251 @@
//! \file ArcAN21.cs
//! \date Sun Apr 30 21:04:25 2017
//! \brief KaGuYa script engine animation resource.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Windows.Media;
namespace GameRes.Formats.Kaguya
{
class An21Entry : PackedEntry
{
public int FrameIndex;
public int RleStep;
}
[Export(typeof(ArchiveFormat))]
public class An21Opener : ArchiveFormat
{
public override string Tag { get { return "AN21/KAGUYA"; } }
public override string Description { get { return "KaGuYa script engine animation resource"; } }
public override uint Signature { get { return 0x31324E41; } } // 'AN21'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public An21Opener ()
{
Extensions = new string[] { "anm" };
}
public override ArcFile TryOpen (ArcView file)
{
int table_count = file.View.ReadUInt16 (4);
uint current_offset = 8;
for (int i = 0; i < table_count; ++i)
{
switch (file.View.ReadByte (current_offset++))
{
case 0: break;
case 1: current_offset += 8; break;
case 2:
case 3:
case 4:
case 5: current_offset += 4; break;
default: return null;
}
}
current_offset += 2 + file.View.ReadUInt16 (current_offset) * 8u;
if (!file.View.AsciiEqual (current_offset, "[PIC]10"))
return null;
current_offset += 7;
int frame_count = file.View.ReadInt16 (current_offset);
if (!IsSaneCount (frame_count))
return null;
current_offset += 0x12;
string base_name = Path.GetFileNameWithoutExtension (file.Name);
var dir = new List<Entry> (frame_count);
var info = new ImageMetaData
{
OffsetX = file.View.ReadInt32 (current_offset),
OffsetY = file.View.ReadInt32 (current_offset+4),
Width = file.View.ReadUInt32 (current_offset+8),
Height = file.View.ReadUInt32 (current_offset+12),
};
int channels = file.View.ReadInt32 (current_offset+0x10);
info.BPP = channels * 8;
current_offset += 0x14;
var entry = new An21Entry
{
FrameIndex = 0,
Name = string.Format ("{0}#{1:D2}", base_name, 0),
Type = "image",
Offset = current_offset,
Size = (uint)channels * info.Width * info.Height,
IsPacked = false,
};
dir.Add (entry);
current_offset += entry.Size;
for (int i = 1; i < frame_count; ++i)
{
int step = file.View.ReadByte (current_offset++);
if (0 == step)
return null;
uint packed_size = file.View.ReadUInt32 (current_offset);
uint unpacked_size = (uint)(channels * (info.OffsetX + (int)info.Width)
* (info.OffsetY + (int)info.Height));
current_offset += 4;
entry = new An21Entry
{
FrameIndex = i,
Name = string.Format ("{0}#{1:D2}", base_name, i),
Type = "image",
Offset = current_offset,
Size = packed_size,
UnpackedSize = unpacked_size,
IsPacked = true,
RleStep = step,
};
dir.Add (entry);
current_offset += packed_size;
}
return new An21Archive (file, this, dir, info);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var anent = entry as An21Entry;
var input = arc.File.CreateStream (entry.Offset, entry.Size);
if (null == anent || !anent.IsPacked)
return input;
using (input)
{
var data = DecompressRLE (input, anent.UnpackedSize, anent.RleStep);
return new BinMemoryStream (data);
}
}
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
var anarc = (An21Archive)arc;
var anent = (An21Entry)entry;
var pixels = anarc.GetFrame (anent.FrameIndex);
return new BitmapDecoder (pixels, anarc.ImageInfo);
}
internal static byte[] DecompressRLE (IBinaryStream input, uint unpacked_size, int rle_step)
{
var output = new byte[unpacked_size];
for (int i = 0; i < rle_step; ++i)
{
byte v1 = input.ReadUInt8();
output[i] = v1;
int dst = i + rle_step;
while (dst < output.Length)
{
byte v2 = input.ReadUInt8();
output[dst] = v2;
dst += rle_step;
if (v2 == v1)
{
int count = input.ReadUInt8();
if (0 != (count & 0x80))
count = input.ReadUInt8() + ((count & 0x7F) << 8) + 128;
while (count --> 0 && dst < output.Length)
{
output[dst] = v2;
dst += rle_step;
}
if (dst < output.Length)
{
v2 = input.ReadUInt8();
output[dst] = v2;
dst += rle_step;
}
}
v1 = v2;
}
}
return output;
}
}
class An21Archive : AnmArchive
{
byte[][] Frames;
public An21Archive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
: base (arc, impl, dir, base_info)
{
Frames = new byte[dir.Count][];
}
public byte[] GetFrame (int index)
{
if (index >= Frames.Length)
throw new ArgumentException ("index");
if (null != Frames[index])
return Frames[index];
var entry = Dir.ElementAt (index);
byte[] pixels;
using (var stream = OpenEntry (entry))
{
pixels = new byte[stream.Length];
stream.Read (pixels, 0, pixels.Length);
}
if (index > 0)
{
var prev_frame = GetFrame (index-1);
for (int i = 0; i < pixels.Length; ++i)
pixels[i] += prev_frame[i];
}
Frames[index] = pixels;
return pixels;
}
}
class BitmapDecoder : IImageDecoder
{
public Stream Source { get { return null; } }
public ImageFormat SourceFormat { get { return null; } }
public ImageMetaData Info { get; private set; }
public ImageData Image { get; private set; }
public BitmapDecoder (byte[] pixels, ImageMetaData info)
{
Info = info;
int stride = (int)info.Width * info.BPP / 8;
Image = ImageData.CreateFlipped (info, GetFormat(), null, pixels, stride);
}
PixelFormat GetFormat ()
{
switch (Info.BPP)
{
case 8: return PixelFormats.Gray8;
case 24: return PixelFormats.Bgr24;
case 32: return PixelFormats.Bgra32;
default: throw new InvalidFormatException();
}
}
public void Dispose ()
{
}
}
}

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@ -2,7 +2,7 @@
//! \date Fri Jan 22 18:44:56 2016
//! \brief KaGuYa archive format.
//
// Copyright (C) 2016 by morkt
// Copyright (C) 2016-2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
@ -436,13 +436,14 @@ namespace GameRes.Formats.Kaguya
public static ParamsDeserializer Create (IBinaryStream input)
{
var header = input.ReadHeader (0x11);
if (!header.AsciiEqual ("[SCR-PARAMS]"))
return null;
if (header.AsciiEqual (12, "v02"))
return new ParamsV2Deserializer (input);
else if (header.AsciiEqual (12, "v05.6"))
return new ParamsV5Deserializer (input);
return null;
if (header.AsciiEqual ("[SCR-PARAMS]"))
{
if (header.AsciiEqual (12, "v02"))
return new ParamsV2Deserializer (input);
else if (header.AsciiEqual (12, "v05.5") || header.AsciiEqual (12, "v05.6"))
return new ParamsV5Deserializer (input);
}
throw new UnknownEncryptionScheme();
}
public virtual LinkEncryption GetEncryption ()
@ -642,7 +643,10 @@ namespace GameRes.Formats.Kaguya
new Tuple<string, Decryptor> ("AP", (a, e) => DecryptImage (a, e, 0xC)),
};
if (anm_encrypted)
{
table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
}
m_type_table = table.ToArray();
}
@ -683,6 +687,34 @@ namespace GameRes.Formats.Kaguya
return new BinMemoryStream (data, entry.Name);
}
Stream DecryptAn21 (LinkArchive arc, LinkEntry entry)
{
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
int count = data.ToUInt16 (4);
int offset = 8;
for (int i = 0; i < count; ++i)
{
switch (data[offset++])
{
case 0: break;
case 1: offset += 8; break;
case 2:
case 3:
case 4:
case 5: offset += 4; break;
default: return new BinMemoryStream (data, entry.Name);
}
}
count = data.ToUInt16 (offset);
offset += 2 + count * 8 + 0x21;
int w = data.ToInt32 (offset);
int h = data.ToInt32 (offset+4);
int channels = data.ToInt32 (offset+8);
offset += 12;
DecryptData (data, offset, channels * w * h);
return new BinMemoryStream (data, entry.Name);
}
void DecryptData (byte[] data, int index, int length)
{
while (length > 0)