implemented RctFormat.Write method.

This commit is contained in:
morkt 2014-08-22 16:48:41 +04:00
parent 792aa82091
commit 4dbf556531

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@ -29,6 +29,7 @@ using System.Text;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Formats.Strings;
@ -128,7 +129,210 @@ namespace GameRes.Formats.Majiro
public override void Write (Stream file, ImageData image)
{
throw new NotImplementedException ("RctFormat.Write is not implemented.");
using (var writer = new Writer (file))
writer.Pack (image.Bitmap);
}
internal class Writer : IDisposable
{
BinaryWriter m_out;
uint[] m_input;
int m_width;
int m_height;
int[] m_shift_table = new int[32];
const int MaxThunkSize = 0xffff + 0x7f;
const int MaxMatchSize = 0xffff;
struct ChunkPosition
{
public ushort Offset;
public ushort Length;
}
public Writer (Stream output)
{
m_out = new BinaryWriter (output, Encoding.ASCII, true);
}
void PrepareInput (BitmapSource bitmap)
{
m_width = bitmap.PixelWidth;
m_height = bitmap.PixelHeight;
int pixels = m_width*m_height;
m_input = new uint[pixels];
if (bitmap.Format != PixelFormats.Bgr32)
{
var converted_bitmap = new FormatConvertedBitmap();
converted_bitmap.BeginInit();
converted_bitmap.Source = bitmap;
converted_bitmap.DestinationFormat = PixelFormats.Bgr32;
converted_bitmap.EndInit();
bitmap = converted_bitmap;
}
unsafe
{
fixed (uint* buffer = m_input)
{
bitmap.CopyPixels (Int32Rect.Empty, (IntPtr)buffer, pixels*4, m_width*4);
}
}
InitShiftTable (m_width);
}
void InitShiftTable (int width)
{
for (int i = 0; i < 32; ++i)
{
int shift = Reader.ShiftTable[i];
int shift_row = shift & 0x0f;
shift >>= 4;
shift_row *= width;
shift -= shift_row;
m_shift_table[i] = shift;
}
}
List<byte> m_buffer = new List<byte>();
int m_buffer_size;
public void Pack (BitmapSource bitmap)
{
PrepareInput (bitmap);
long data_offset = 0x14;
m_out.BaseStream.Position = data_offset;
uint pixel = m_input[0];
m_out.Write ((byte)pixel);
m_out.Write ((byte)(pixel >> 8));
m_out.Write ((byte)(pixel >> 16));
m_buffer.Clear();
m_buffer_size = 0;
int last = m_input.Length;
int current = 1;
while (current != last)
{
var chunk_pos = FindLongest (current, last);
if (chunk_pos.Length > 0)
{
Flush();
WritePos (chunk_pos);
current += chunk_pos.Length;
}
else
{
WritePixel (m_input[current++]);
}
}
Flush();
var data_size = m_out.BaseStream.Position - data_offset;
m_out.BaseStream.Position = 0;
WriteHeader ((uint)data_size);
}
void WriteHeader (uint data_size)
{
m_out.Write (0x9a925a98u);
m_out.Write (0x30304354u);
m_out.Write (m_width);
m_out.Write (m_height);
m_out.Write (data_size);
}
void WritePixel (uint pixel)
{
if (MaxThunkSize == m_buffer_size)
Flush();
m_buffer.Add ((byte)pixel);
m_buffer.Add ((byte)(pixel >> 8));
m_buffer.Add ((byte)(pixel >> 16));
++m_buffer_size;
}
void Flush ()
{
if (0 != m_buffer.Count)
{
if (m_buffer_size > 0x7f)
{
m_out.Write ((byte)0x7f);
m_out.Write ((ushort)(m_buffer_size-0x80));
}
else
m_out.Write ((byte)(m_buffer_size-1));
foreach (var b in m_buffer)
m_out.Write (b);
m_buffer.Clear();
m_buffer_size = 0;
}
}
ChunkPosition FindLongest (int buf_begin, int buf_end)
{
buf_end = Math.Min (buf_begin + MaxMatchSize, buf_end);
ChunkPosition pos = new ChunkPosition { Offset = 0, Length = 0 };
for (int i = 0; i < 32; ++i)
{
int offset = buf_begin + m_shift_table[i];
if (offset < 0)
continue;
if (m_input[offset] != m_input[buf_begin])
continue;
var last = Mismatch (buf_begin+1, buf_end, offset+1);
int weight = last - offset;
if (weight > pos.Length)
{
pos.Offset = (ushort)i;
pos.Length = (ushort)weight;
}
}
return pos;
}
int Mismatch (int first1, int last1, int first2)
{
while (first1 != last1 && m_input[first1] == m_input[first2])
{
++first1;
++first2;
}
return first2;
}
void WritePos (ChunkPosition pos)
{
int code = (pos.Offset << 2) | 0x80;
if (pos.Length > 3)
code |= 3;
else
code |= pos.Length - 1;
m_out.Write ((byte)code);
if (pos.Length > 3)
m_out.Write ((ushort)(pos.Length - 4));
}
#region IDisposable Members
bool disposed = false;
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (!disposed)
{
if (disposing)
{
m_out.Dispose();
}
disposed = true;
}
}
#endregion
}
internal class Reader : IDisposable
@ -146,7 +350,7 @@ namespace GameRes.Formats.Majiro
m_input = new BinaryReader (file, Encoding.ASCII, true);
}
private static readonly sbyte[] ShiftTable = new sbyte[] {
internal static readonly sbyte[] ShiftTable = new sbyte[] {
-16, -32, -48, -64, -80, -96,
49, 33, 17, 1, -15, -31, -47,
50, 34, 18, 2, -14, -30, -46,