(Wa1Audio.TryOpen): removed redundant null checks.

This commit is contained in:
morkt 2015-05-13 23:49:58 +04:00
parent 9e9e88f09d
commit 7e5dc325c0

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@ -66,7 +66,6 @@ namespace GameRes.Formats.Ffa
if (Binary.AsciiEqual (reader.Data, 0, "RIFF")) if (Binary.AsciiEqual (reader.Data, 0, "RIFF"))
{ {
var sound = new WaveInput (new MemoryStream (reader.Data)); var sound = new WaveInput (new MemoryStream (reader.Data));
if (sound != null)
file.Dispose(); file.Dispose();
return sound; return sound;
} }
@ -84,7 +83,6 @@ namespace GameRes.Formats.Ffa
var wa1 = new Wa1Reader (input); var wa1 = new Wa1Reader (input);
wa1.Unpack(); wa1.Unpack();
var wav = new WaveInput (new MemoryStream (wa1.Data)); var wav = new WaveInput (new MemoryStream (wa1.Data));
if (wav != null)
file.Dispose(); file.Dispose();
return wav; return wav;
} }