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(FSB5): fixed Ogg conversion.
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@ -208,7 +208,7 @@ namespace GameRes.Formats.Vorbis
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GranuleVals[LacingFill + i] = GranulePos;
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}
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LacingVals[LacingFill + i] = bytes % 0xFF;
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GranulePos = GranuleVals[LacingFill+i] = GranulePos;
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GranulePos = GranuleVals[LacingFill+i] = op.GranulePos;
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// flag the first segment as the beginning of the packet
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LacingVals[LacingFill] |= 0x100;
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