mirror of
https://github.com/crskycode/GARbro.git
synced 2024-10-23 15:48:16 +08:00
refactored SoundInput interface.
added Source property for access to underlying stream.
This commit is contained in:
parent
7e5dc325c0
commit
9a43b6b055
@ -47,9 +47,11 @@ namespace GameRes.Formats
|
|||||||
get { return m_bitrate; }
|
get { return m_bitrate; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override string SourceFormat { get { return "mp3"; } }
|
||||||
|
|
||||||
public Mp3Input (Stream file) : base (file)
|
public Mp3Input (Stream file) : base (file)
|
||||||
{
|
{
|
||||||
m_reader = new Mp3FileReader (m_input);
|
m_reader = new Mp3FileReader (file);
|
||||||
m_bitrate = m_reader.Mp3WaveFormat.AverageBytesPerSecond*8;
|
m_bitrate = m_reader.Mp3WaveFormat.AverageBytesPerSecond*8;
|
||||||
var format = new GameRes.WaveFormat();
|
var format = new GameRes.WaveFormat();
|
||||||
format.FormatTag = (ushort)m_reader.WaveFormat.Encoding;
|
format.FormatTag = (ushort)m_reader.WaveFormat.Encoding;
|
||||||
|
@ -48,16 +48,18 @@ namespace GameRes.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool CanSeek { get { return m_input.CanSeek; } }
|
public override bool CanSeek { get { return Source.CanSeek; } }
|
||||||
|
|
||||||
public override int SourceBitrate
|
public override int SourceBitrate
|
||||||
{
|
{
|
||||||
get { return m_reader.NominalBitrate; }
|
get { return m_reader.NominalBitrate; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override string SourceFormat { get { return "ogg"; } }
|
||||||
|
|
||||||
public OggInput (Stream file) : base (file)
|
public OggInput (Stream file) : base (file)
|
||||||
{
|
{
|
||||||
m_reader = new VorbisReader (m_input, false);
|
m_reader = new VorbisReader (Source, false);
|
||||||
var format = new GameRes.WaveFormat();
|
var format = new GameRes.WaveFormat();
|
||||||
format.FormatTag = 3; // WAVE_FORMAT_IEEE_FLOAT
|
format.FormatTag = 3; // WAVE_FORMAT_IEEE_FLOAT
|
||||||
format.Channels = (ushort)m_reader.Channels;
|
format.Channels = (ushort)m_reader.Channels;
|
||||||
|
@ -57,6 +57,8 @@ namespace GameRes.Formats.ScenePlayer
|
|||||||
{
|
{
|
||||||
if (null == sound)
|
if (null == sound)
|
||||||
wav.Dispose();
|
wav.Dispose();
|
||||||
|
else
|
||||||
|
file.Dispose();
|
||||||
}
|
}
|
||||||
return sound;
|
return sound;
|
||||||
}
|
}
|
||||||
|
@ -36,30 +36,32 @@ namespace GameRes.Formats.Marble
|
|||||||
|
|
||||||
public override long Position
|
public override long Position
|
||||||
{
|
{
|
||||||
get { return m_input.Position; }
|
get { return Source.Position; }
|
||||||
set { m_input.Position = value; }
|
set { Source.Position = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool CanSeek { get { return m_input.CanSeek; } }
|
public override bool CanSeek { get { return Source.CanSeek; } }
|
||||||
|
|
||||||
public override int SourceBitrate
|
public override int SourceBitrate
|
||||||
{
|
{
|
||||||
get { return (int)Format.AverageBytesPerSecond * 8; }
|
get { return (int)Format.AverageBytesPerSecond * 8; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override string SourceFormat { get { return "raw"; } }
|
||||||
|
|
||||||
public override long Seek (long offset, SeekOrigin origin)
|
public override long Seek (long offset, SeekOrigin origin)
|
||||||
{
|
{
|
||||||
return m_input.Seek (offset, origin);
|
return Source.Seek (offset, origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int Read (byte[] buffer, int offset, int count)
|
public override int Read (byte[] buffer, int offset, int count)
|
||||||
{
|
{
|
||||||
return m_input.Read (buffer, offset, count);
|
return Source.Read (buffer, offset, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int ReadByte ()
|
public override int ReadByte ()
|
||||||
{
|
{
|
||||||
return m_input.ReadByte();
|
return Source.ReadByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
public WadyInput (Stream file) : base (new MemoryStream())
|
public WadyInput (Stream file) : base (new MemoryStream())
|
||||||
@ -83,13 +85,13 @@ namespace GameRes.Formats.Marble
|
|||||||
int remaining = (int)(input.BaseStream.Length-input.BaseStream.Position);
|
int remaining = (int)(input.BaseStream.Length-input.BaseStream.Position);
|
||||||
if (remaining == src_size)
|
if (remaining == src_size)
|
||||||
{
|
{
|
||||||
(m_input as MemoryStream).Capacity = src_size * 2;
|
(Source as MemoryStream).Capacity = src_size * 2;
|
||||||
Decode (input, src_size, m_input);
|
Decode (input, src_size, Source);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
Decode2 (input, m_input);
|
Decode2 (input, Source);
|
||||||
m_input.Position = 0;
|
Source.Position = 0;
|
||||||
this.PcmSize = m_input.Length;
|
this.PcmSize = Source.Length;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
|||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
// by using the '*' as shown below:
|
// by using the '*' as shown below:
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
[assembly: AssemblyVersion ("1.0.4.50")]
|
[assembly: AssemblyVersion ("1.0.4.51")]
|
||||||
[assembly: AssemblyFileVersion ("1.0.4.50")]
|
[assembly: AssemblyFileVersion ("1.0.4.51")]
|
||||||
|
@ -40,26 +40,17 @@ namespace GameRes
|
|||||||
|
|
||||||
public abstract class SoundInput : Stream
|
public abstract class SoundInput : Stream
|
||||||
{
|
{
|
||||||
protected Stream m_input;
|
public abstract int SourceBitrate { get; }
|
||||||
protected long m_pcm_size;
|
public abstract string SourceFormat { get; }
|
||||||
|
|
||||||
public override bool CanRead { get { return m_input.CanRead; } }
|
|
||||||
public override bool CanWrite { get { return false; } }
|
|
||||||
public override long Length { get { return m_pcm_size; } }
|
|
||||||
|
|
||||||
public long PcmSize
|
|
||||||
{
|
|
||||||
get { return m_pcm_size; }
|
|
||||||
protected set { m_pcm_size = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract int SourceBitrate { get; }
|
|
||||||
|
|
||||||
public WaveFormat Format { get; protected set; }
|
public WaveFormat Format { get; protected set; }
|
||||||
|
public Stream Source { get; protected set; }
|
||||||
|
public long PcmSize { get; protected set; }
|
||||||
|
|
||||||
|
|
||||||
protected SoundInput (Stream input)
|
protected SoundInput (Stream input)
|
||||||
{
|
{
|
||||||
m_input = input;
|
Source = input;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Reset ()
|
public virtual void Reset ()
|
||||||
@ -68,9 +59,13 @@ namespace GameRes
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region System.IO.Stream methods
|
#region System.IO.Stream methods
|
||||||
|
public override bool CanRead { get { return Source.CanRead; } }
|
||||||
|
public override bool CanWrite { get { return false; } }
|
||||||
|
public override long Length { get { return PcmSize; } }
|
||||||
|
|
||||||
public override void Flush()
|
public override void Flush()
|
||||||
{
|
{
|
||||||
m_input.Flush();
|
Source.Flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override long Seek(long offset, SeekOrigin origin)
|
public override long Seek(long offset, SeekOrigin origin)
|
||||||
@ -108,7 +103,7 @@ namespace GameRes
|
|||||||
{
|
{
|
||||||
if (disposing)
|
if (disposing)
|
||||||
{
|
{
|
||||||
m_input.Dispose();
|
Source.Dispose();
|
||||||
}
|
}
|
||||||
disposed = true;
|
disposed = true;
|
||||||
base.Dispose (disposing);
|
base.Dispose (disposing);
|
||||||
|
@ -32,29 +32,32 @@ namespace GameRes
|
|||||||
{
|
{
|
||||||
public class WaveInput : SoundInput
|
public class WaveInput : SoundInput
|
||||||
{
|
{
|
||||||
|
WaveStream m_reader;
|
||||||
|
|
||||||
public override long Position
|
public override long Position
|
||||||
{
|
{
|
||||||
get { return m_input.Position; }
|
get { return m_reader.Position; }
|
||||||
set { m_input.Position = value; }
|
set { m_reader.Position = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool CanSeek { get { return m_input.CanSeek; } }
|
public override bool CanSeek { get { return m_reader.CanSeek; } }
|
||||||
|
|
||||||
public override int SourceBitrate
|
public override int SourceBitrate
|
||||||
{
|
{
|
||||||
get { return (int)Format.AverageBytesPerSecond * 8; }
|
get { return (int)Format.AverageBytesPerSecond * 8; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override string SourceFormat { get { return "wav"; } }
|
||||||
|
|
||||||
public WaveInput (Stream file) : base (file)
|
public WaveInput (Stream file) : base (file)
|
||||||
{
|
{
|
||||||
var reader = new WaveFileReader (file);
|
m_reader = new WaveFileReader (file);
|
||||||
m_input = reader;
|
var wf = m_reader.WaveFormat;
|
||||||
var wf = reader.WaveFormat;
|
|
||||||
if (WaveFormatEncoding.Adpcm == wf.Encoding || WaveFormatEncoding.MuLaw == wf.Encoding) // 2 || 7
|
if (WaveFormatEncoding.Adpcm == wf.Encoding || WaveFormatEncoding.MuLaw == wf.Encoding) // 2 || 7
|
||||||
{
|
{
|
||||||
var wav = WaveFormatConversionStream.CreatePcmStream (reader);
|
var wav = WaveFormatConversionStream.CreatePcmStream (m_reader);
|
||||||
wf = wav.WaveFormat;
|
wf = wav.WaveFormat;
|
||||||
m_input = wav;
|
m_reader = wav;
|
||||||
}
|
}
|
||||||
var format = new GameRes.WaveFormat();
|
var format = new GameRes.WaveFormat();
|
||||||
format.FormatTag = (ushort)wf.Encoding;
|
format.FormatTag = (ushort)wf.Encoding;
|
||||||
@ -64,13 +67,28 @@ namespace GameRes
|
|||||||
format.BlockAlign = (ushort)wf.BlockAlign;
|
format.BlockAlign = (ushort)wf.BlockAlign;
|
||||||
format.AverageBytesPerSecond = (uint)wf.AverageBytesPerSecond;
|
format.AverageBytesPerSecond = (uint)wf.AverageBytesPerSecond;
|
||||||
this.Format = format;
|
this.Format = format;
|
||||||
this.PcmSize = m_input.Length;
|
this.PcmSize = m_reader.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int Read (byte[] buffer, int offset, int count)
|
public override int Read (byte[] buffer, int offset, int count)
|
||||||
{
|
{
|
||||||
return m_input.Read (buffer, offset, count);
|
return m_reader.Read (buffer, offset, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#region IDisposable Members
|
||||||
|
protected override void Dispose (bool disposing)
|
||||||
|
{
|
||||||
|
if (null != m_reader)
|
||||||
|
{
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
m_reader.Dispose();
|
||||||
|
}
|
||||||
|
m_reader = null;
|
||||||
|
base.Dispose (disposing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
[Export(typeof(AudioFormat))]
|
[Export(typeof(AudioFormat))]
|
||||||
|
Loading…
Reference in New Issue
Block a user