released v1.2.19

This commit is contained in:
morkt 2016-08-12 04:42:45 +04:00
parent e6a09b2883
commit b3d74fb17c
8 changed files with 183 additions and 14 deletions

View File

@ -591,7 +591,6 @@ namespace GameRes.Formats.Entis
private void DecodeLossyImage (HuffmanDecodeContext context)
{
throw new NotImplementedException ("Lossy ERI compression not implemented");
context.FlushBuffer();
uint nERIVersion = context.GetNBits (8);
@ -608,6 +607,14 @@ namespace GameRes.Formats.Entis
m_nDstWidth = (int)m_info.Width;
m_nDstHeight = (int)m_info.Height;
if (9 == nERIVersion)
{
if (fOpTable != 0 || (fEncodeType & 0xFE) != 0 || nBitCount != 8)
throw new InvalidFormatException();
DecodeLossyV9 (context, fEncodeType);
return;
}
var pfnRestoreFunc = GetLSRestoreFunc (m_info.FormatType, m_info.BPP);
if (null == pfnRestoreFunc)
throw new InvalidFormatException();
@ -625,6 +632,8 @@ namespace GameRes.Formats.Entis
else
throw new InvalidFormatException();
throw new NotImplementedException ("Lossy ERI compression not implemented");
for (int i = 0; i < m_nBlockArea * 2; ++i)
{
m_ptrIQParamTable[i] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
@ -718,6 +727,169 @@ namespace GameRes.Formats.Entis
m_info.Transformation = orig_trans;
}
void DecodeLossyV9 (HuffmanDecodeContext context, uint fEncodeType)
{
throw new NotImplementedException();
/*
if (m_nChannelCount < 3)
throw new InvalidFormatException();
m_nDstPixelBytes = m_info.BPP >> 3;
var pfnRestoreFunc = GetLSRestoreFunc (m_info.FormatType, m_info.BPP);
if (null == pfnRestoreFunc)
throw new InvalidFormatException();
if (EriCode.RunlengthHuffman == m_info.Architecture)
context.PrepareToDecodeERINACode();
if (context.GetABit() != 0)
throw new InvalidFormatException();
float field_1A8 = 256.0f / (context.GetNBits (8) + 1);
uint v9 = context.GetNBits (8);
double field_1A4 = 2.0 / (double)m_nBlockSize;
int nTotalBlocks = m_nHeightBlocks * m_nWidthBlocks;
bool is_encode_type_1 = (fEncodeType & 1) != 0;
field_1A8 = (float)(field_1A8 * field_1A4);
float field_1AC = (float)(256.0 / (v9 + 1) * field_1A4);
if (is_encode_type_1)
{
uint v12 = (uint)(nTotalBlocks * m_nBlocksetCount);
context.InitGammaContext();
if (context.DecodeGammaCodeBytes (m_ptrMoveVecFlags, v12) < v12)
throw new InvalidFormatException();
m_pHuffmanTree.Initialize();
int nAllBlockCount = 4 * nTotalBlocks;
for (int i = 0; i < nAllBlockCount; ++i)
{
m_ptrIQParamTable[i] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
}
if (m_info.Architecture != EriCode.RunlengthHuffman)
context.InitGammaContext();
}
var field_70 = new byte[m_nBlocksetCount * 4];
int image_height = (int)m_info.Height;
int ptrSrcData = 0; // this->m_ptrMoveVecFlags;
int ptrQParam = 0; // this->m_ptrIQParamTable;
for (int nPosY = 0; nPosY < m_nHeightBlocks; ++nPosY)
{
int image_dst = (m_dwBytesPerLine * nPosY) << (m_info.BlockingDegree + 1);
int v48 = m_nBlockSize;
int v43 = m_nBlockSize;
if (image_height < m_nBlockSize)
{
v48 = image_height;
v43 = 0;
}
else if (image_height < 2 * m_nBlockSize)
{
v43 = image_height - m_nBlockSize;
}
int image_width = (int)m_info.Width;
for (int i = 0; i < m_nBlocksetCount; ++i)
{
m_ptrHorzBufLOT[i] = 0;
}
for (int nPosX = 0; nPosX < m_nWidthBlocks; ++nPosX)
{
if (is_encode_type_1)
{
Buffer.BlockCopy (m_ptrMoveVecFlags, ptrSrcData, field_70, 0, 4 * m_nBlocksetCount);
ptrSrcData += 4 * m_nBlocksetCount;
}
else
{
context.InitGammaContext();
if (context.DecodeGammaCodeBytes (field_70, m_nBlocksetCount) < m_nBlocksetCount)
throw new InvalidFormatException();
m_ptrIQParamTable[ptrQParam ] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
m_ptrIQParamTable[ptrQParam+1] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
m_ptrIQParamTable[ptrQParam+2] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
m_ptrIQParamTable[ptrQParam+3] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
}
int v23 = m_nBlocksetCount * (m_nBlockArea - 1);
if (EriCode.RunlengthHuffman == m_info.dwArchitecture)
{
if (sub_439080 (&this->field_70[4 * m_nBlocksetCount], v23) < v23 )
throw new InvalidFormatException();
}
else
{
if (!is_encode_type_1)
context.InitGammaContext();
if (context.DecodeGammaCodeBytes ((SBYTE *)&this->field_70[4 * this->m_nBlocksetCount], v23) < v23)
throw new InvalidFormatException();
}
for (int v24 = 0; v24 < m_nBlocksetCount; ++v24)
{
uint v27 = LittleEndian.ToUInt32 (field_70, v24 * 4) + m_ptrHorzBufLOT[v24];
m_ptrHorzBufLOT[v24] = v27;
LittleEndian.Pack (v27, field_70, v24 * 4);
}
sub_43ADE0 (this, (int)ptrQParam, (int)ptrQParam);
ptrQParam += 4;
sub_425A49 (this);
field_94 (this);
sub_43B1B0 (this);
int v29 = m_nBlockSize;
int v30 = m_nBlockSize;
if (image_width < m_nBlockSize)
{
v29 = image_width;
v30 = 0;
}
else if (image_width < 2 * m_nBlockSize)
{
v30 = image_width - m_nBlockSize;
}
int v59 = v30;
int v61 = v30;
int v58 = v29;
int v54 = v48;
int v55 = v48;
int v60 = v29;
int v56 = v43;
int v57 = v43;
int v31 = m_nDstPixelBytes;
int v62 = 0;
v32 = (float *)this->m_ptrBlocksetBuf;
v63 = m_nBlockSize * v31;
v33 = m_dwBytesPerLine;
v64 = m_nBlockSize * v33;
v65 = m_nBlockSize * (v33 + v31);
for (int v34 = 0; v34 < 16; v34 += 4)
{
v35 = v66;
v36 = v32;
v37 = 4;
do
{
v38 = *v36;
v36 += 4;
*v35 = v38;
++v35;
--v37;
}
while ( v37 );
pfnRestoreFunc (
&image_dst[*(int *)((char *)&v62 + v34)],
imginf->dwBytesPerLine,
v66,
*(uint *)((char *)&v58 + v34),
*(uint *)((char *)&v54 + v34));
++v32;
}
image_width -= 2 * m_nBlockSize;
image_dst += m_nDstPixelBytes << (m_info.BlockingDegree + 1);
}
image_height -= 2 * m_nBlockSize;
}
*/
}
void CalcImageSizeInBlocks (CvType fdwTransformation)
{
m_info.Transformation = fdwTransformation;

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@ -2,7 +2,7 @@
//! \date Fri Aug 01 11:36:31 2014
//! \brief RCT/RC8 image format implementation.
//
// Copyright (C) 2014-2015 by morkt
// Copyright (C) 2014-2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
@ -125,9 +125,7 @@ namespace GameRes.Formats.Majiro
public override ImageData Read (Stream file, ImageMetaData info)
{
var meta = info as RctMetaData;
if (null == meta)
throw new ArgumentException ("RctFormat.Read should be supplied with RctMetaData", "info");
var meta = (RctMetaData)info;
byte[] base_image = null;
if (meta.FileName != null && meta.AddSize > 0 && OverlayFrames)

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@ -178,7 +178,6 @@ namespace GameRes.Formats.NScripter
protected override void DecryptBlock ()
{
int block_count = m_current_block_length / BlockSize;
var temp = new byte[32];
var hash = new byte[16];
for (int src = 0; src < m_current_block_length; src += BlockSize)
@ -219,7 +218,7 @@ namespace GameRes.Formats.NScripter
Buffer.BlockCopy (temp, 16, m_current_block, src, 16);
for (int j = 0; j < 16; ++j)
{
m_current_block[src + 16 + j] = (byte)(hash[j] ^ temp[j]);
m_current_block[src2 + j] = (byte)(hash[j] ^ temp[j]);
}
}
}

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.22.927")]
[assembly: AssemblyFileVersion ("1.2.22.927")]
[assembly: AssemblyVersion ("1.2.23.976")]
[assembly: AssemblyFileVersion ("1.2.23.976")]

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.18.1279")]
[assembly: AssemblyFileVersion ("1.2.18.1279")]
[assembly: AssemblyVersion ("1.2.18.1332")]
[assembly: AssemblyFileVersion ("1.2.18.1332")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.19.160")]
[assembly: AssemblyFileVersion ("1.2.19.160")]
[assembly: AssemblyVersion ("1.3.20.167")]
[assembly: AssemblyFileVersion ("1.3.20.167")]

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@ -16,7 +16,7 @@ Browse through the file system to a file of interest. If you think it's an
archive, try to 'enter' inside by pressing 'Enter' on it. If GARbro
recognizes format its contents will be displayed just like regular file
system. Some archives are encrypted, so you will be asked for credentials or
a supposed game title. If game is not listed among available options then
a supposed game title. If game is not listed among presented options then
most likely archive could not be opened by current GARbro version.
Files could be extracted from archives by pressing 'F4', with all images and