diff --git a/Legacy/Legacy.csproj b/Legacy/Legacy.csproj index 892fc10b..8ffa4ee3 100644 --- a/Legacy/Legacy.csproj +++ b/Legacy/Legacy.csproj @@ -114,6 +114,7 @@ + diff --git a/Legacy/Unison/ArcVCT.cs b/Legacy/Unison/ArcVCT.cs new file mode 100644 index 00000000..f3419dab --- /dev/null +++ b/Legacy/Unison/ArcVCT.cs @@ -0,0 +1,138 @@ +//! \file ArcVCT.cs +//! \date 2018 Feb 17 +//! \brief Unison Shift resource archive. +// +// Copyright (C) 2018 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System; +using System.Collections.Generic; +using System.ComponentModel.Composition; +using System.IO; + +// [000225][Unison Shift] Moe ~Moegiiro no Machi~ + +namespace GameRes.Formats.Unison +{ + [Export(typeof(ArchiveFormat))] + public class VctOpener : ArchiveFormat + { + public override string Tag { get { return "VCT"; } } + public override string Description { get { return "Unison Shift resource archive"; } } + public override uint Signature { get { return 0; } } + public override bool IsHierarchic { get { return false; } } + public override bool CanWrite { get { return false; } } + + public override ArcFile TryOpen (ArcView file) + { + int idx_count = file.View.ReadByte (0); + if (0 == idx_count) + return null; + int index_offset = 1 + idx_count * 3; + int count = file.View.ReadInt32 (index_offset); + if (!IsSaneCount (count)) + return null; + index_offset += 4; + uint index_size = (uint)count * 0x20; + if (index_size > file.View.Reserve (index_offset, index_size)) + return null; + + var dir = new List (count); + for (int i = 0; i < count; ++i) + { + string name = file.View.ReadString (index_offset, 0x14).TrimEnd(); + string ext = file.View.ReadString (index_offset+0x14, 3); + if (!string.IsNullOrWhiteSpace (ext)) + name += '.' + ext; + var entry = FormatCatalog.Instance.Create (name); + entry.Offset = file.View.ReadUInt32 (index_offset+0x18); + entry.Size = file.View.ReadUInt32 (index_offset+0x1C); + if (!entry.CheckPlacement (file.MaxOffset)) + return null; + dir.Add (entry); + index_offset += 0x20; + } + return new ArcFile (file, this, dir); + } + + public override Stream OpenEntry (ArcFile arc, Entry entry) + { + if (!arc.File.View.AsciiEqual (entry.Offset, "LZS\0")) + return base.OpenEntry (arc, entry); + using (var input = arc.File.CreateStream (entry.Offset, entry.Size)) + { + var data = LzsUnpack (input); + if (data.AsciiEqual ("BM") && 32 == data.ToUInt16 (0x1C)) + FixBitmapAlpha (data); + return new BinMemoryStream (data, entry.Name); + } + } + + byte[] LzsUnpack (IBinaryStream input) + { + input.ReadInt32(); + int unpacked_size = input.ReadInt32(); + int packed_size = input.ReadInt32(); + int ctl_size = input.ReadInt32(); + var ctl = input.ReadBytes (ctl_size); + var output = new byte[unpacked_size]; + var frame = new byte[0x1000]; + int frame_pos = 1; + int src = 0; + int dst = 0; + int bits = 2; + while (dst < unpacked_size) + { + bits >>= 1; + if (1 == bits) + { + bits = ctl[src++] | 0x100; + } + if (0 != (bits & 1)) + { + output[dst++] = frame[frame_pos++ & 0xFFF] = input.ReadUInt8(); + } + else + { + int offset = input.ReadUInt16(); + int count = (offset >> 12) + 2; + while (count --> 0) + { + byte b = frame[offset++ & 0xFFF]; + output[dst++] = frame[frame_pos++ & 0xFFF] = b; + } + } + } + return output; + } + + void FixBitmapAlpha (byte[] bmp) + { + for (int pos = bmp.ToInt32 (0xA); pos < bmp.Length; pos += 4) + { + byte r = bmp[pos]; + bmp[pos] = bmp[pos+2]; + bmp[pos+2] = r; + bmp[pos+3] ^= 0xFF; + } + } + } +}