(PSB): support version 4.

This commit is contained in:
morkt 2018-12-29 22:28:29 +04:00
parent dd103fbdc4
commit d604258e93

View File

@ -343,6 +343,9 @@ namespace GameRes.Formats.Emote
int m_chunk_offsets;
int m_chunk_lengths;
int m_chunk_data;
int m_extra_offsets;
int m_extra_lengths;
int m_extra_data;
int m_root;
byte[] m_data;
@ -355,17 +358,29 @@ namespace GameRes.Formats.Emote
if (encrypted && m_version < 3)
m_flags = 2;
var header = m_input.ReadBytes (0x20);
int header_size = m_version > 3 ? 0x30 : 0x24;
var header = m_input.ReadBytes (header_size);
if (encrypted && 0 != (m_flags & 1))
Decrypt (header, 0, 0x20);
{
Decrypt (header, 0, 0x24);
if (m_version > 3)
Decrypt (header, 0x24, 0xC);
}
m_names = LittleEndian.ToInt32 (header, 0x04);
m_strings = LittleEndian.ToInt32 (header, 0x08);
m_strings_data = LittleEndian.ToInt32 (header, 0x0C);
m_chunk_offsets = LittleEndian.ToInt32 (header, 0x10);
m_chunk_lengths = LittleEndian.ToInt32 (header, 0x14);
m_chunk_data = LittleEndian.ToInt32 (header, 0x18);
m_root = LittleEndian.ToInt32 (header, 0x1C);
m_names = LittleEndian.ToInt32 (header, 0x04); // 0x08
m_strings = LittleEndian.ToInt32 (header, 0x08); // 0x0C
m_strings_data = LittleEndian.ToInt32 (header, 0x0C); // 0x10
m_chunk_offsets = LittleEndian.ToInt32 (header, 0x10); // 0x14
m_chunk_lengths = LittleEndian.ToInt32 (header, 0x14); // 0x18
m_chunk_data = LittleEndian.ToInt32 (header, 0x18); // 0x1C
m_root = LittleEndian.ToInt32 (header, 0x1C); // 0x20
if (m_version > 3)
{
m_extra_offsets = LittleEndian.ToInt32 (header, 0x24);
m_extra_lengths = LittleEndian.ToInt32 (header, 0x28);
m_extra_data = LittleEndian.ToInt32 (header, 0x2C);
}
int buffer_length = (int)m_input.Length;
if (!(m_names >= 0x28 && m_names < m_chunk_data
@ -549,6 +564,11 @@ namespace GameRes.Formats.Emote
case 0x1F: return GetDouble (offset);
case 0x20: return GetList (offset);
case 0x21: return GetDict (offset);
case 0x22:
case 0x23:
case 0x24:
case 0x25: return GetExtraChunk (offset);
default:
throw new InvalidFormatException (string.Format ("Unknown serialized object type 0x{0:X2}", m_data[offset]));
}
@ -648,6 +668,19 @@ namespace GameRes.Formats.Emote
};
}
EmChunk GetExtraChunk (int offset)
{
var chunk_index = GetInteger (offset, 0x21);
var chunks = GetArray (m_extra_offsets);
if (chunk_index >= chunks.Count)
throw new InvalidFormatException ("Invalid chunk index");
var lengths = GetArray (m_extra_lengths);
return new EmChunk {
Offset = GetArrayElem (chunks, chunk_index),
Length = GetArrayElem (lengths, chunk_index),
};
}
void Decrypt (byte[] data, int offset, int length)
{
for (int i = 0; i < length; ++i)