use ArcView.Frame.AsciiEqual for sanity check.

This commit is contained in:
morkt 2014-08-01 20:40:14 +04:00
parent e2773d437e
commit e90643d71d

View File

@ -68,13 +68,10 @@ namespace GameRes.Formats.Majiro
public override ArcFile TryOpen (ArcView file)
{
byte[] header = new byte[16];
file.View.Read (0, header, 0, 16);
var char_header = header.Select (b => Convert.ToChar (b));
int version;
if (char_header.SequenceEqual ("MajiroArcV1.000\0"))
if (file.View.AsciiEqual (0, "MajiroArcV1.000\0"))
version = 1;
// else if (char_header.SequenceEqual ("MajiroArcV2.000\0"))
// else if (file.View.AsciiEqual (0, "MajiroArcV2.000\0"))
// version = 2;
else
return null;
@ -88,12 +85,13 @@ namespace GameRes.Formats.Majiro
table_size *= 4 * (version+1);
if (table_size + 0x1c != names_offset)
return null;
if (data_offset != file.View.Reserve (0, data_offset))
return null;
int names_size = (int)(data_offset - names_offset);
var names = new byte[names_size];
file.View.Read (names_offset, names, 0, (uint)names_size);
int names_pos = 0;
uint table_pos = 0x1c;
file.View.Reserve (0, data_offset);
uint offset_next = file.View.ReadUInt32 (table_pos+4);
var dir = new List<Entry> (count);