//! \file Audio.cs //! \date Tue Nov 04 17:35:54 2014 //! \brief audio format class. // // Copyright (C) 2014 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.IO; using System.Linq; namespace GameRes { public struct WaveFormat { public ushort FormatTag; public ushort Channels; public uint SamplesPerSecond; public uint AverageBytesPerSecond; public ushort BlockAlign; public ushort BitsPerSample; public ushort ExtraSize; public void SetBPS () { AverageBytesPerSecond = (uint)(SamplesPerSecond * Channels * BitsPerSample / 8); } } public abstract class SoundInput : Stream { public abstract int SourceBitrate { get; } public abstract string SourceFormat { get; } public WaveFormat Format { get; protected set; } public Stream Source { get; protected set; } public long PcmSize { get; protected set; } protected SoundInput (Stream input) { Source = input; } public virtual void Reset () { Position = 0; } #region System.IO.Stream methods public override bool CanRead { get { return Source.CanRead; } } public override bool CanWrite { get { return false; } } public override long Length { get { return PcmSize; } } public override void Flush() { Source.Flush(); } public override long Seek(long offset, SeekOrigin origin) { if (origin == SeekOrigin.Begin) Position = offset; else if (origin == SeekOrigin.Current) Position += offset; else Position = Length + offset; return Position; } public override void SetLength (long length) { throw new System.NotSupportedException ("SoundInput.SetLength method is not supported"); } public override void Write (byte[] buffer, int offset, int count) { throw new System.NotSupportedException ("SoundInput.Write method is not supported"); } public override void WriteByte (byte value) { throw new System.NotSupportedException ("SoundInput.WriteByte method is not supported"); } #endregion #region IDisposable Members bool disposed = false; protected override void Dispose (bool disposing) { if (!disposed) { if (disposing) { Source.Dispose(); } disposed = true; base.Dispose (disposing); } } #endregion } /// /// Class representing raw PCM sound input. /// public class RawPcmInput : SoundInput { public override string SourceFormat { get { return "raw"; } } public override int SourceBitrate { get { return (int)Format.AverageBytesPerSecond * 8; } } public RawPcmInput (Stream file, WaveFormat format) : base (file) { this.Format = format; this.PcmSize = file.Length; } #region IO.Stream methods public override long Position { get { return Source.Position; } set { Source.Position = value; } } public override bool CanSeek { get { return Source.CanSeek; } } public override long Seek (long offset, SeekOrigin origin) { return Source.Seek (offset, origin); } public override int Read (byte[] buffer, int offset, int count) { return Source.Read (buffer, offset, count); } public override int ReadByte () { return Source.ReadByte(); } #endregion } public abstract class AudioFormat : IResource { public override string Type { get { return "audio"; } } public abstract SoundInput TryOpen (IBinaryStream file); public virtual void Write (SoundInput source, Stream output) { throw new System.NotImplementedException ("AudioFormat.Write not implemenented"); } public static SoundInput Read (IBinaryStream file) { foreach (var impl in FormatCatalog.Instance.FindFormats (file.Name, file.Signature)) { try { file.Position = 0; SoundInput sound = impl.TryOpen (file); if (null != sound) return sound; } catch (OperationCanceledException) { throw; } catch (System.Exception X) { FormatCatalog.Instance.LastError = X; } } return null; } public static AudioFormat Wav => s_WavFormat.Value; static readonly ResourceInstance s_WavFormat = new ResourceInstance ("WAV"); } }