//! \file ArcGALX.cs //! \date 2018 Feb 24 //! \brief Multi-frame GALX image. // // Copyright (C) 2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Xml; namespace GameRes.Formats.LiveMaker { internal class GalXEntry : Entry { public GalXMetaData Info; public XmlNode Layers; public bool AlphaOn; } [Export(typeof(ArchiveFormat))] public class GalXOpener : ArchiveFormat { public override string Tag { get { return "GAL/X"; } } public override string Description { get { return "LiveMaker engine multi-frame image"; } } public override uint Signature { get { return 0x656C6147; } } // 'GaleX200' public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen (ArcView file) { if (!file.View.AsciiEqual (4, "X200")) return null; using (var gal = file.CreateStream()) { var info = GalXFormat.ReadMetaData (gal) as GalXMetaData; if (null == info || !IsSaneCount (info.FrameCount)) return null; var base_name = Path.GetFileNameWithoutExtension (file.Name); gal.Position = info.DataOffset; var dir = new List (info.FrameCount); foreach (XmlNode node in info.FrameXml.SelectNodes ("Frame")) { var layers = node.SelectSingleNode ("Layers"); var entry = new GalXEntry { Name = string.Format ("{0}#{1:D4}", base_name, dir.Count), Type = "image", Offset = gal.Position, Layers = layers, Info = info, }; var nodes = layers.SelectNodes ("Layer"); entry.AlphaOn = nodes.Count > 0 && nodes[0].Attributes["AlphaOn"].Value != "0"; foreach (XmlNode layer in nodes) { bool alpha_on = layer.Attributes["AlphaOn"].Value != "0"; uint layer_size = gal.ReadUInt32(); gal.Seek (layer_size, SeekOrigin.Current); if (alpha_on) { uint alpha_size = gal.ReadUInt32(); gal.Seek (alpha_size, SeekOrigin.Current); } } entry.Size = (uint)(gal.Position - entry.Offset); dir.Add (entry); } return new ArcFile (file, this, dir); } } public override IImageDecoder OpenImage (ArcFile arc, Entry entry) { var galx = (GalXEntry)entry; var input = arc.File.CreateStream (entry.Offset, entry.Size); return new GalXDecoder (input, galx); } static readonly ResourceInstance s_GalXFormat = new ResourceInstance ("GAL/X200"); GalXFormat GalXFormat { get { return s_GalXFormat.Value; } } } internal class GalXDecoder : GalXReader, IImageDecoder { ImageData m_image; bool m_alpha_on; public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } } public ImageFormat SourceFormat { get { return null; } } public ImageMetaData Info { get { return m_info; } } public ImageData Image { get { if (null == m_image) { UnpackFrame(); m_image = ImageData.Create (Info, Format, Palette, Data, Stride); } return m_image; } } public GalXDecoder (IBinaryStream input, GalXEntry entry) : base (input, entry.Info, 0) { m_frames.Add (GetFrameFromLayers (entry.Layers)); m_alpha_on = entry.AlphaOn; } internal void UnpackFrame () { var frame = m_frames[0]; frame.Layers.Clear(); m_input.Position = 0; int layer_size = m_input.ReadInt32(); var layer = new Layer(); layer.Pixels = UnpackLayer (frame, layer_size); if (m_alpha_on) { int alpha_size = m_input.ReadInt32(); layer.Alpha = UnpackLayer (frame, alpha_size, true); } frame.Layers.Add (layer); Flatten (0); } bool m_disposed = false; protected override void Dispose (bool disposing) { if (disposing && !m_disposed) { m_input.Dispose(); m_disposed = true; } } } }