//! \file ArcMAI.cs //! \date Sun May 03 09:26:58 2015 //! \brief MAI archive format implementation. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Linq; using GameRes.Utility; namespace GameRes.Formats.MAI { [Export(typeof(ArchiveFormat))] public class ArcOpener : ArchiveFormat { public override string Tag { get { return "MAI"; } } public override string Description { get { return "MAI resource archive"; } } public override uint Signature { get { return 0x0a49414d; } } // 'MAI\x0a' public override bool IsHierarchic { get { return true; } } public override bool CanWrite { get { return false; } } public ArcOpener () { Extensions = new string[] { "arc" }; } internal class DirEntry { public string Name; public int Index; } public override ArcFile TryOpen (ArcView file) { uint file_size = file.View.ReadUInt32 (4); if (file_size != file.MaxOffset) return null; int count = file.View.ReadInt32 (8); if (count <= 0 || count > 0xfffff) return null; int dir_level = file.View.ReadByte (0x0d); int dir_entries = file.View.ReadUInt16 (0x0e); uint index_offset = 0x10; uint index_size = (uint)(count * 0x18 + dir_entries * 8); if (index_size > file.View.Reserve (index_offset, index_size)) return null; List folders = null; if (0 != dir_entries && 2 == dir_level) { folders = new List (dir_entries); uint dir_offset = index_offset + (uint)count*0x18; for (int i = 0; i < dir_entries; ++i) { folders.Add (new DirEntry { Name = file.View.ReadString (dir_offset, 4), Index = file.View.ReadInt32 (dir_offset+4) }); dir_offset += 8; } } bool is_mask_arc = "mask.arc" == Path.GetFileName (file.Name).ToLowerInvariant(); var dir = new List (count); int next_folder = null == folders ? count : folders[0].Index; int folder = 0; string current_folder = ""; for (int i = 0; i < count; ++i) { while (i >= next_folder && folder < folders.Count) { current_folder = folders[folder++].Name; if (folders.Count == folder) next_folder = count; else next_folder = folders[folder].Index; } string name = file.View.ReadString (index_offset, 0x10); if (0 == name.Length) return null; var offset = file.View.ReadUInt32 (index_offset+0x10); var entry = new AutoEntry (Path.Combine (current_folder, name), () => { uint signature = file.View.ReadUInt32 (offset); if (is_mask_arc) return ImageFormat.FindByTag ("MSK/MAI"); else if (0x4d43 == (signature & 0xffff)) // 'CM' return ImageFormat.FindByTag ("CM/MAI"); else if (0x4d41 == (signature & 0xffff)) // 'AM' return ImageFormat.FindByTag ("AM/MAI"); else if (0x4d42 == (signature & 0xffff)) // 'BM' return ImageFormat.Bmp; else if (signature != 0) return FormatCatalog.Instance.LookupSignature (signature).FirstOrDefault(); else return null; }); entry.Offset = offset; entry.Size = file.View.ReadUInt32 (index_offset+0x14); if (!entry.CheckPlacement (file.MaxOffset)) return null; dir.Add (entry); index_offset += 0x18; } return new ArcFile (file, this, dir); } } }