//! \file ImageDecoder.cs //! \date Wed Oct 26 00:33:00 2016 //! \brief Image decoder interface. // // Copyright (C) 2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.IO; using System.Windows.Media.Imaging; namespace GameRes { public interface IImageDecoder : IDisposable { Stream Source { get; } /// /// Underlying image format or null if image is not represented by any format. /// ImageFormat SourceFormat { get; } /// /// Image parameters. /// ImageMetaData Info { get; } /// /// Decoded image data. /// ImageData Image { get; } } public sealed class ImageFormatDecoder : IImageDecoder { IBinaryStream m_file; ImageData m_image; public Stream Source { get { m_file.Position = 0; return m_file.AsStream; } } public ImageFormat SourceFormat { get; private set; } public ImageMetaData Info { get; private set; } public ImageData Image { get { if (null == m_image) { m_file.Position = 0; m_image = SourceFormat.Read (m_file, Info); } return m_image; } } public ImageFormatDecoder (IBinaryStream file) { m_file = file; var format = ImageFormat.FindFormat (file); if (null == format) throw new InvalidFormatException(); SourceFormat = format.Item1; Info = format.Item2; } public ImageFormatDecoder (IBinaryStream file, ImageFormat format, ImageMetaData info) { m_file = file; SourceFormat = format; Info = info; } /// /// Create instance of ImageFormatDecoder from input binary stream. /// In case of error input stream is disposed. /// public static ImageFormatDecoder Create (IBinaryStream input) { try { return new ImageFormatDecoder (input); } catch { input.Dispose(); throw; } } bool m_disposed = false; public void Dispose () { if (!m_disposed) { m_file.Dispose(); m_disposed = true; } } } public abstract class BinaryImageDecoder : IImageDecoder { protected IBinaryStream m_input; protected ImageData m_image; public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } } public ImageFormat SourceFormat { get { return null; } } public ImageMetaData Info { get; protected set; } public ImageData Image { get { return m_image ?? (m_image = GetImageData()); } } protected BinaryImageDecoder (IBinaryStream input) { m_input = input; } protected BinaryImageDecoder (IBinaryStream input, ImageMetaData info) { m_input = input; Info = info; } protected abstract ImageData GetImageData (); #region IDisposable members public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } bool m_disposed = false; protected virtual void Dispose (bool disposing) { if (!m_disposed) { if (disposing) m_input.Dispose(); m_disposed = true; } } #endregion } public class BitmapSourceDecoder : IImageDecoder { public Stream Source { get; set; } public ImageFormat SourceFormat { get; set; } public ImageMetaData Info { get; private set; } public ImageData Image { get; private set; } public BitmapSourceDecoder (BitmapSource bitmap) { Info = new ImageMetaData { Width = (uint)bitmap.PixelWidth, Height = (uint)bitmap.PixelHeight, BPP = bitmap.Format.BitsPerPixel, }; Image = new ImageData (bitmap); } public void Dispose () { } } }