//! \file Script.cs //! \date 2023 Aug 23 //! \brief // // Copyright (C) 2023 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; namespace GameRes.Formats.NScripter { [Export(typeof(ScriptFormat))] public class NSOpener : GenericScriptFormat { public override string Tag { get => "NScripter"; } public override string Description { get => "NScripter engine script file"; } public override uint Signature { get => 0; } public override bool IsScript (IBinaryStream file) { return VFS.IsPathEqualsToFileName (file.Name, "nscript.dat"); } public override Stream ConvertFrom (IBinaryStream file) { return new XoredStream (file.AsStream, 0x84); } public override Stream ConvertBack (IBinaryStream file) { return new XoredStream (file.AsStream, 0x84); } } }