//! \file ScriptDSM.cs //! \date 2023 Sep 03 //! \brief Decrypt data.dsm script. // // Copyright (C) 2023 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Security.Cryptography; using System.Text; namespace GameRes.Formats.NScripter { [Export(typeof(ScriptFormat))] public class DsmConverter : GenericScriptFormat { public override string Tag { get => "DSM/UTAGE"; } public override string Description { get => "UTAGE Unity engine script file"; } public override uint Signature { get => 0; } public override bool IsScript (IBinaryStream file) { return VFS.IsPathEqualsToFileName (file.Name, "data.dsm"); } public override Stream ConvertFrom (IBinaryStream file) { using (var reader = new StreamReader (file.AsStream)) { var sourceString = reader.ReadToEnd(); var text = DsmDecryptor.DecryptString (sourceString, "pass"); return new BinMemoryStream (text, file.Name); } } public override Stream ConvertBack (IBinaryStream file) { throw new NotSupportedException(); } } internal static class DsmDecryptor { internal static void GenerateKeyFromPassword (string password, int keySize, out byte[] key, int blockSize, out byte[] iv) { var bytes = Encoding.UTF8.GetBytes ("saltは必ず8バイト以上"); var derive = new Rfc2898DeriveBytes (password, bytes); derive.IterationCount = 1000; key = derive.GetBytes (keySize / 8); iv = derive.GetBytes (blockSize / 8); } internal static byte[] DecryptString (string sourceString, string password) { var rij = new RijndaelManaged(); byte[] key, iv; GenerateKeyFromPassword (password, rij.KeySize, out key, rij.BlockSize, out iv); rij.Key = key; rij.IV = iv; var array = Convert.FromBase64String (sourceString); using (var cryptoTransform = rij.CreateDecryptor()) { return cryptoTransform.TransformFinalBlock (array, 0, array.Length); } } } }