//! \file ImageFD.cs //! \date 2019 Mar 27 //! \brief Mink compressed bitmap format. // // Copyright (C) 2019 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; namespace GameRes.Formats.Mink { [Export(typeof(ImageFormat))] public class FdFormat : ImageFormat { public override string Tag { get { return "BMP/FD"; } } public override string Description { get { return "Mink compressed bitmap format"; } } public override uint Signature { get { return 0; } } public FdFormat () { Signatures = new uint[] { 0x00186446, 0x00184446, 0x00206446, 0 }; } public override ImageMetaData ReadMetaData (IBinaryStream file) { var header = file.ReadHeader (0x10); if (header[0] != 'F' || (header[1] & 0x5F) != 'D' || header[3] > 1) return null; int bpp = header[2]; if (bpp != 24 && bpp != 32) return null; return new FcMetaData { Width = header.ToUInt16 (4), Height = header.ToUInt16 (6), BPP = bpp, Flag = header[3], }; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { var reader = new FdReader (file, (FcMetaData)info); return reader.Unpack(); } public override void Write (Stream file, ImageData image) { throw new System.NotImplementedException ("FdFormat.Write not implemented"); } } internal class FdReader { IBinaryStream m_input; FcMetaData m_info; public FdReader (IBinaryStream input, FcMetaData info) { m_input = input; m_info = info; } public ImageData Unpack () { m_input.Position = 16; var output = new uint[m_info.iWidth * m_info.iHeight]; UnpackRgb (output); if (32 == m_info.BPP) UnpackAlpha (output); PixelFormat format = 32 == m_info.BPP ? PixelFormats.Bgra32 : PixelFormats.Bgr32; return ImageData.CreateFlipped (m_info, format, null, output, m_info.iWidth * 4); } byte m_cur_bits; void UnpackRgb (uint[] output) { InitOffsetTable(); int dst = 0; m_cur_bits = 0x80; while (dst < output.Length) { int ctl = ReadNext(); int code = ControlTable[ctl - 2]; if (code < 20) { if (code < 2) { uint pixel = (uint)m_input.ReadUInt8() << 24; pixel += (uint)m_input.ReadUInt8() << 16; pixel += (uint)m_input.ReadUInt8() << 8; pixel ^= 0x80000080; pixel >>= FlowMap5[m_cur_bits]; output[dst++] = (pixel >> 8) ^ ((uint)m_cur_bits << 16); m_cur_bits = (byte)pixel; } else { int pixel = (int)output[dst + m_offset_table[code - 2]]; int r = ReadNext(); pixel += (((r - 2) << 15) ^ -((r & 1) << 15)); int g = ReadNext(); pixel += (((g - 2) << 7) ^ -((g & 1) << 7)); int b = ReadNext(); output[dst++] = (uint)((((b - 2) ^ -(b & 1)) >> 1) + pixel); } } else // code >= 20 { int y = ReadNext(); int x = ReadNext(); int src = dst + (((y & 1) - 1) ^ (x - 2)) - m_info.iWidth * ((y >> 1) + (y & 1) - 1); int count = ReadNext() - 1; if (code == 38) { while (count --> 0) { output[dst++] = output[src++]; } } else { int offset = m_offset_table[code - 20]; // dword_5D51F8[code]; while (count --> 0) { uint pixel = output[src] + output[dst + offset] - output[src + offset]; output[dst++] = pixel; ++src; } } } } } void UnpackAlpha (uint[] output) { int dst = 0; while (dst < output.Length) { int shift = 8 - FlowMap5[m_cur_bits]; uint ctl, alpha; if (shift <= 0) { alpha = m_cur_bits; ctl = 0; } else { ctl = (uint)m_cur_bits >> shift; if (shift > 8) { int v94 = ((shift - 9) >> 3) + 1; do { ctl <<= 8; ctl += m_input.ReadUInt8(); shift -= 8; --v94; } while (v94 > 0); } m_cur_bits = m_input.ReadUInt8(); alpha = (ctl << shift) + ((uint)m_cur_bits >> (8 - shift)); ctl &= ~0xFFu; ctl |= ((uint)(m_cur_bits << shift) + (1u << (shift - 1))) & 0xFFu; } m_cur_bits = (byte)ctl; ctl &= 0xFFu; int v96 = FlowMap3[m_cur_bits]; m_cur_bits = FlowMap1[m_cur_bits]; if (0 == m_cur_bits) { do { m_cur_bits = m_input.ReadUInt8(); v96 += FlowMap4[m_cur_bits]; } while (0 == FlowMap2[m_cur_bits]); m_cur_bits = FlowMap2[m_cur_bits]; } int v98 = FlowMap5[m_cur_bits]; int count, bits; if (v96 <= v98) { count = (m_cur_bits + 256) >> (8 - v96); bits = m_cur_bits << v96; } else // v96 > v98 { int v99 = v96 - v98; int v100 = (m_cur_bits + 256) >> (8 - v98); if (v99 > 8) { int v101 = (int)(((uint)(v99 - 9) >> 3) + 1); v99 -= v101 << 3; do { v100 = m_input.ReadUInt8() + (v100 << 8); --v101; } while (v101 > 0); } m_cur_bits = m_input.ReadUInt8(); count = (int)((v100 << v99) + ((uint)m_cur_bits >> (8 - v99))); bits = (m_cur_bits << v99) + (1 << (v99 - 1)); } m_cur_bits = (byte)bits; count = Math.Min (count - 1, output.Length - dst); alpha <<= 24; while (count --> 0) { uint px = output[dst] & 0xFFFFFFu; output[dst++] = px | alpha; } } } int ReadNext () { int shift = FlowMap3[m_cur_bits]; m_cur_bits = FlowMap1[m_cur_bits]; if (0 == m_cur_bits) { do { m_cur_bits = m_input.ReadUInt8(); shift += FlowMap4[m_cur_bits]; } while (0 == FlowMap2[m_cur_bits]); m_cur_bits = FlowMap2[m_cur_bits]; } int bits = m_cur_bits + 256; int v12 = FlowMap5[m_cur_bits]; if (shift > v12) { bits <<= v12; bits &= ~0xFF; bits += m_input.ReadUInt8(); shift -= v12 + 1; if (shift >= 8) { int count = shift >> 3; shift -= count << 3; do { bits += m_input.ReadUInt8(); bits <<= 8; --count; } while (count > 0); } bits = bits << 1 | 1; shift &= 0xFF; } bits <<= shift; m_cur_bits = (byte)bits; return bits >> 8; } int[] m_offset_table = new int[18]; static readonly sbyte[] OffsetsX = { -1, 0, 1, -1, 0, -2, 0, -3, 0, -4, 0, -5, 0, -6, 0, -7, 0, -8 }; static readonly sbyte[] OffsetsY = { 0, -1, -1, -1, -2, 0, -3, 0, -4, 0, -5, 0, -6, 0, -7, 0, -8, 0 }; static readonly byte[] ControlTable = new byte[38]; static readonly byte[] ControlMap = new byte[] { 2, 1, 0, 3, 4, 5, 10, 11, 12, 13, 14, 15, 22, 23, 24, 25, 26, 27, 28, 29, 6, 8, 7, 9, 16, 17, 18, 19, 20, 21, 30, 31, 32, 33, 34, 35, 36, 37 }; void InitOffsetTable () { for (int i = 0; i < 18; ++i) { m_offset_table[i] = OffsetsX[i] + m_info.iWidth * OffsetsY[i]; } } static readonly byte[] FlowMap1 = new byte[256]; static readonly byte[] FlowMap2 = new byte[256]; static readonly byte[] FlowMap3 = new byte[256]; static readonly byte[] FlowMap4 = new byte[256]; static readonly byte[] FlowMap5 = new byte[256]; static FdReader () { for (int i = 0; i < 38; ++i) { if (1 == i) ControlTable[1] = 38; else ControlTable[ControlMap[i]] = (byte)i; } for (int i = 0; i < 256; ++i) { sbyte v = (sbyte)i; byte n = 0; if (i > 0) { while (v < 0) { v <<= 1; ++n; } v <<= 1; if (0 == v) --n; } FlowMap1[i] = (byte)v; FlowMap3[i] = ++n; v = (sbyte)i; n = 0; if (i > 0) { while (v < 0) { v <<= 1; ++n; } v <<= 1; } FlowMap4[i] = n; FlowMap2[i] = (byte)(v + (1 << n)); v = (sbyte)i; n = 0; while ((v & 0x7F) != 0) { v <<= 1; ++n; } FlowMap5[i] = n; } } } }