//! \file ImageGD.cs //! \date Fri Jan 20 07:07:47 2017 //! \brief C4 engine image format. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; namespace GameRes.Formats.C4 { internal class GdMetaData : ImageMetaData { public uint DataOffset; public int Compression; } [Export(typeof(ImageFormat))] public class GdFormat : ImageFormat { public override string Tag { get { return "GD/C4"; } } public override string Description { get { return "C4 engine image format"; } } public override uint Signature { get { return 0x1A324447; } } // 'GD2\x1A' public GdFormat () { Signatures = new uint[] { 0x1A324447, 0x1A334447 }; } public override ImageMetaData ReadMetaData (IBinaryStream file) { var header = file.ReadHeader (4); if (!header.AsciiEqual (0, "GD")) return null; int version = header[2] - '0'; GdMetaData info; if (2 == version) info = new GdMetaData { Width = 640, Height = 480, BPP = 24 }; else if (3 == version) info = new GdMetaData { Width = 800, Height = 600, BPP = 24 }; else return null; file.Position = 4 + 3 * (info.Width / 10) * (info.Height / 10 - 1); int compression = file.ReadByte(); if (compression != 'b' && compression != 'l' && compression != 'p') return null; info.Compression = compression; info.DataOffset = (uint)file.Position + 1; return info; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { var reader = new GdReader (file, (GdMetaData)info); var pixels = reader.Unpack(); int stride = 3 * (int)info.Width; return ImageData.CreateFlipped (info, PixelFormats.Bgr24, null, pixels, stride); } public override void Write (Stream file, ImageData image) { throw new NotImplementedException ("GdFormat.Write not implemented"); } } internal sealed class GdReader { IBinaryStream m_input; GdMetaData m_info; byte[] m_output; public GdReader (IBinaryStream input, GdMetaData info) { m_input = input; m_info = info; m_output = new byte[m_info.Width * m_info.Height * 3]; } public byte[] Unpack () { m_input.Position = m_info.DataOffset; if ('b' == m_info.Compression) { m_input.Read (m_output, 0, m_output.Length); } else { using (var bits = new MsbBitStream (m_input.AsStream, true)) { if ('l' == m_info.Compression) UnpackL (bits); else if ('p' == m_info.Compression) UnpackP (bits); else throw new InvalidFormatException(); } } return m_output; } void UnpackL (IBitStream input) { int dst = 0; var frame = new byte[0x10000]; int frame_pos = 1; while (dst < m_output.Length) { int bit = input.GetNextBit(); if (-1 == bit) break; if (0 != bit) { byte v = (byte)input.GetBits (8); m_output[dst++] = v; frame[frame_pos++ & 0xFFFF] = v; } else { int offset = input.GetBits (16); int count = input.GetBits (4); if (-1 == offset || -1 == count) break; count += 3; while (count --> 0) { byte v = frame[offset++ & 0xFFFF]; m_output[dst++] = v; frame[frame_pos++ & 0xFFFF] = v; } } } } void UnpackP (IBitStream input) { int dst = 0; for (int i = 0; i < m_output.Length; ++i) m_output[i] = 0xFF; int width = (int)m_info.Width; while (dst < m_output.Length) { int count = input.GetBits (2); if (-1 == count) break; if (2 == count) { count = input.GetBits (2) + 2; } else if (3 == count) { int n = 3; while (input.GetNextBit() > 0) ++n; if (n >= 24) break; count = (1 << n | input.GetBits (n)) - 2; } dst += 3 * count; m_output [dst ] = (byte)input.GetBits (8); m_output [dst+1] = (byte)input.GetBits (8); m_output [dst+2] = (byte)input.GetBits (8); if (input.GetNextBit() > 0) { int copy_dst = dst; for (;;) { int ctl = input.GetBits (2); if (0 == ctl) { if (input.GetNextBit() <= 0) break; if (input.GetNextBit() > 0) copy_dst += (width + 2) * 3; else copy_dst += (width - 2) * 3; } else if (1 == ctl) copy_dst += (width - 1) * 3; else if (2 == ctl) copy_dst += width * 3; else if (3 == ctl) copy_dst += (width + 1) * 3; else if (-1 == ctl) break; m_output[copy_dst] = m_output[dst]; m_output[copy_dst+1] = m_output[dst+1]; m_output[copy_dst+2] = m_output[dst+2]; } } dst += 3; } byte b = 0, g = 0, r = 0; for (dst = 0; dst < m_output.Length; dst += 3) { if (0xFF == m_output[dst] && 0xFF == m_output[dst+1] && 0xFF == m_output[dst+2]) { m_output[dst ] = b; m_output[dst+1] = g; m_output[dst+2] = r; } else { b = m_output[dst ]; g = m_output[dst+1]; r = m_output[dst+2]; } } } } }