//! \file ArcFA2.cs //! \date Sun Feb 19 10:46:57 2017 //! \brief Foster game engine resource archive. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.Foster { [Export(typeof(ArchiveFormat))] public class Fa2Opener : ArchiveFormat { public override string Tag { get { return "FA2"; } } public override string Description { get { return "Foster game engine resource archive"; } } public override uint Signature { get { return 0x00324146; } } // 'FA2' public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen (ArcView file) { int count = file.View.ReadInt32 (0xC); if (!IsSaneCount (count)) return null; bool is_packed = (file.View.ReadByte (4) & 1) != 0; uint index_offset = file.View.ReadUInt32 (8); byte[] index; using (var input = file.CreateStream (index_offset)) { if (is_packed) index = Decompress (input, (uint)count * 0x20); else index = input.ReadBytes ((int)(file.MaxOffset - index_offset)); } uint data_offset = 0x10; int index_pos = 0; var dir = new List (count); for (int i = 0; i < count; ++i) { var name = Binary.GetCString (index, index_pos, 0xF); index_pos += 0xF; var entry = FormatCatalog.Instance.Create (name); entry.IsPacked = (index[index_pos] & 2) != 0; entry.Offset = data_offset; index_pos += 9; entry.UnpackedSize = index.ToUInt32 (index_pos); entry.Size = index.ToUInt32 (index_pos+4); if (!entry.CheckPlacement (file.MaxOffset)) return null; dir.Add (entry); index_pos += 8; data_offset += (entry.Size + 0xFu) & ~0xFu; } return new ArcFile (file, this, dir); } public override Stream OpenEntry (ArcFile arc, Entry entry) { var input = arc.File.CreateStream (entry.Offset, entry.Size); var pent = entry as PackedEntry; if (null == pent || !pent.IsPacked) return input; var data = Decompress (input, pent.UnpackedSize); return new BinMemoryStream (data, entry.Name); } byte[] Decompress (IBinaryStream input, uint unpacked_size) { var comp = new Fa2Compression (input, unpacked_size); return comp.Unpack(); } } internal class Fa2Compression { IBinaryStream m_input; byte[] m_output; public Fa2Compression (IBinaryStream input, uint unpacked_size) { m_input = input; m_output = new byte[unpacked_size]; } public byte[] Unpack () { m_bit_count = 0; int dst = 0; while (dst < m_output.Length) { if (GetNextBit() != 0) { m_output[dst++] = m_input.ReadUInt8(); continue; } int offset; if (GetNextBit() != 0) { if (GetNextBit() != 0) { offset = m_input.ReadUInt8() << 3; offset |= GetBits (3); offset += 0x100; if (offset >= 0x8FF) break; } else { offset = m_input.ReadUInt8(); } m_output[dst ] = m_output[dst-offset-1]; m_output[dst+1] = m_output[dst-offset ]; dst += 2; } else { if (GetNextBit() != 0) { offset = m_input.ReadUInt8() << 1; offset |= GetNextBit(); } else { offset = 0x100; if (GetNextBit() != 0) { offset |= m_input.ReadUInt8(); offset <<= 1; offset |= GetNextBit(); } else if (GetNextBit() != 0) { offset |= m_input.ReadUInt8(); offset <<= 2; offset |= GetBits (2); } else if (GetNextBit() != 0) { offset |= m_input.ReadUInt8(); offset <<= 3; offset |= GetBits (3); } else { offset |= m_input.ReadUInt8(); offset <<= 4; offset |= GetBits (4); } } int count = 0; if (GetNextBit() != 0) { count = 3; } else if (GetNextBit() != 0) { count = 4; } else if (GetNextBit() != 0) { count = 5 + GetNextBit(); } else if (GetNextBit() != 0) { count = 7 + GetBits (2); } else if (GetNextBit() != 0) { count = 11 + GetBits (4); } else { count = 27 + m_input.ReadUInt8(); } Binary.CopyOverlapped (m_output, dst - offset - 1, dst, count); dst += count; } } return m_output; } uint m_bits; int m_bit_count; void FetchBits () { m_bits = m_input.ReadUInt32(); m_bit_count = 32; } int GetNextBit () { if (0 == m_bit_count) FetchBits(); int bit = (int)((m_bits >> 31) & 1); m_bits <<= 1; --m_bit_count; return bit; } int GetBits (int count) { uint bits = 0; int avail_bits = Math.Min (count, m_bit_count); if (avail_bits > 0) { bits = m_bits >> (32 - avail_bits); m_bits <<= avail_bits; m_bit_count -= avail_bits; count -= avail_bits; } if (count > 0) { FetchBits(); bits = bits << count | m_bits >> (32 - count); m_bits <<= count; m_bit_count -= count; } return (int)bits; } } }