//! \file ImageK4.cs //! \date 2023 Aug 27 //! \brief GSX engine image format. // // Copyright (C) 2023 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using GameRes.Utility; using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; // [030825][Mirai] Hoshi no Oujo namespace GameRes.Formats.Gsx { internal class K4MetaData : ImageMetaData { public byte AlphaMode; public int FrameCount; } [Export(typeof(ImageFormat))] public class K4Format : ImageFormat { public override string Tag => "K4"; public override string Description => "GSX engine image format"; public override uint Signature => 0x0201344B; // 'K4' public override ImageMetaData ReadMetaData (IBinaryStream file) { var header = file.ReadHeader (0x10); if (!header.AsciiEqual ("K4")) return null; if (header[2] != 1 || header[3] != 2) return null; int frame_count = header.ToInt16 (0xC); if (frame_count <= 0) return null; return new K4MetaData { Width = header.ToUInt16 (4), Height = header.ToUInt16 (6), BPP = header[0xF], AlphaMode = header[0xB], FrameCount = frame_count, }; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { var reader = new K4Reader (file, (K4MetaData)info); return reader.Unpack(); } public override void Write (Stream file, ImageData image) { throw new System.NotImplementedException ("K4Format.Write not implemented"); } } internal sealed class K4Reader { IBinaryStream m_input; K4MetaData m_info; public K4Reader (IBinaryStream input, K4MetaData info) { m_input = input; m_info = info; } int m_stride; int m_pixel_size; public ImageData Unpack () { uint base_offset = 0x30; m_input.Position = base_offset; m_info.Width = m_input.ReadUInt16(); m_info.Height = m_input.ReadUInt16(); m_input.Seek (8, SeekOrigin.Current); int bpp = m_input.ReadUInt16(); int flags = m_input.ReadUInt16(); m_input.Seek (4, SeekOrigin.Current); uint alpha_pos = m_input.ReadUInt32(); m_input.Seek (12, SeekOrigin.Current); int ctl_length = m_input.ReadInt32(); m_pixel_size = bpp / 8; m_stride = (m_info.iWidth * m_pixel_size + 3) & ~3; var pixels = new byte[m_info.iHeight * m_stride]; int dst = 0; bool do_delta = (flags & 1) != 0; var control_bytes = m_input.ReadBytes (ctl_length - 0x10); using (var mem = new MemoryStream (control_bytes)) using (var ctl = new MsbBitStream (mem)) using (var data = new MsbBitStream (m_input.AsStream, true)) { while (dst < pixels.Length) { int b = ctl.GetNextBit(); if (-1 == b) break; if (b != 0) { if (!do_delta) { pixels[dst++] = (byte)data.GetBits (8); } else if (dst >= m_pixel_size) { pixels[dst] = (byte)(pixels[dst - m_pixel_size] + data.GetBits (9) + 1); ++dst; } else { pixels[dst++] = (byte)data.GetBits (9); } } else { int pos, count; if (ctl.GetNextBit() != 0) { pos = data.GetBits (14); count = data.GetBits (4) + 3; } else { pos = data.GetBits (9); count = data.GetBits (3) + 2; } int src = dst - pos - 1; count = Math.Min (count, pixels.Length - dst); if (!do_delta || dst < m_pixel_size) { Binary.CopyOverlapped (pixels, src, dst, count); dst += count; } else { while (count --> 0) { pixels[dst++] = (byte)(pixels[src] + pixels[src + pos - m_pixel_size + 1] - pixels[src - m_pixel_size]); ++src; } } } } } if (0 == alpha_pos) { if (24 == bpp) return ImageData.CreateFlipped (m_info, PixelFormats.Bgr24, null, pixels, m_stride); else return ImageData.CreateFlipped (m_info, PixelFormats.Bgr32, null, pixels, m_stride); } if (0xFF == m_info.AlphaMode) pixels = UnpackAlphaFF (alpha_pos + base_offset, pixels); else if (0xFE == m_info.AlphaMode) pixels = UnpackAlphaFE (alpha_pos + base_offset, pixels); else throw new NotSupportedException (string.Format ("Not supported alpha channel mode 0x{0:X2}", m_info.AlphaMode)); m_stride = m_info.iWidth * 4; return ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels, m_stride); } byte[] UnpackAlphaFF (uint alpha_pos, byte[] pixels) { m_input.Position = alpha_pos; var offsets = new int[m_info.iHeight]; for (int i = 0; i < offsets.Length; ++i) offsets[i] = m_input.ReadInt32(); var output = new byte[m_info.iWidth * m_info.iHeight * 4]; int dst = 0; for (int y = 0; y < m_info.iHeight; y++) { m_input.Position = alpha_pos + offsets[y]; int src = (m_info.iHeight - y - 1) * m_stride; int dst_a = dst + 3; for (int x = 0; x < m_info.iWidth; ++x) { output[dst ] = pixels[src ]; output[dst+1] = pixels[src+1]; output[dst+2] = pixels[src+2]; dst += 4; src += m_pixel_size; } for (int x = 0; x < m_info.iWidth; ) { byte alpha = m_input.ReadUInt8(); int count = m_input.ReadUInt8(); count = Math.Min (count, m_info.iWidth - x); x += count; if (alpha > 0) { alpha = (byte)((alpha * 0xFF) >> 7); while (count --> 0) { output[dst_a] = alpha; dst_a += 4; } } else { dst_a += 4 * count; } } } return output; } byte[] UnpackAlphaFE (uint alpha_pos, byte[] pixels) { m_input.Position = alpha_pos; var output = new byte[m_info.iWidth * m_info.iHeight * 4]; int dst = 0; for (int y = 0; y < m_info.iHeight; y++) { int src = (m_info.iHeight - y - 1) * m_stride; int dst_a = dst + 3; for (int x = 0; x < m_info.iWidth; ++x) { output[dst ] = pixels[src ]; output[dst+1] = pixels[src+1]; output[dst+2] = pixels[src+2]; dst += 4; src += m_pixel_size; } for (int x = 0; x < m_info.iWidth; x += 8) { byte alpha = m_input.ReadUInt8(); int count = Math.Min (8, m_info.iWidth - x); for (int i = 0; i < count; ++i) { output[dst_a] = (byte)-(alpha & 1); dst_a += 4; alpha >>= 1; } } } return output; } } }