using System.Collections.Generic; using System.Windows.Controls; using GameRes.Formats.Properties; namespace GameRes.Formats.GUI { /// /// Interaction logic for WidgetRCT.xaml /// public partial class WidgetRCT : Grid { public WidgetRCT () { InitializeComponent (); this.Password.Text = Settings.Default.RCTPassword; if (null != this.Title.SelectedItem) { var selected = (KeyValuePair)this.Title.SelectedItem; if (Settings.Default.RCTPassword != selected.Value) this.Title.SelectedIndex = -1; } } private void Title_SelectionChanged (object sender, SelectionChangedEventArgs e) { if (null != this.Title.SelectedItem && null != this.Password) { var selected = (KeyValuePair)this.Title.SelectedItem; this.Password.Text = selected.Value; } } } }