//! \file ArcWAG.cs //! \date Tue Aug 11 08:28:28 2015 //! \brief Xuse/Eternal resource archive. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Linq; using System.Text.RegularExpressions; using GameRes.Utility; namespace GameRes.Formats.Xuse { internal class WagArchive : ArcFile { public readonly byte[] Key; public WagArchive (ArcView arc, ArchiveFormat impl, ICollection dir, byte[] key) : base (arc, impl, dir) { Key = key; } } [Export(typeof(ArchiveFormat))] public class WagOpener : ArchiveFormat { public override string Tag { get { return "WAG"; } } public override string Description { get { return "Xuse/Eternal resource archive"; } } public override uint Signature { get { return 0x40474157; } } // 'WAG@' public override bool IsHierarchic { get { return true; } } public override bool CanCreate { get { return false; } } public WagOpener () { Extensions = new string[] { "wag", "4ag" }; Signatures = new uint[] { 0x40474157, 0x34464147 }; // 'GAF4' } public override ArcFile TryOpen (ArcView file) { if (0x0300 != file.View.ReadUInt16 (4)) return null; int count = file.View.ReadInt32 (0x46); if (!IsSaneCount (count)) return null; byte[] title = new byte[0x40]; if (0x40 != file.View.Read (6, title, 0, 0x40)) return null; int title_length = Array.IndexOf (title, 0); if (-1 == title_length) title_length = title.Length; string arc_filename = Path.GetFileName (file.Name).ToLowerInvariant(); byte[] bin_filename = Encodings.cp932.GetBytes (arc_filename); byte[] name_key = GenerateKey (bin_filename); uint key_sum = (uint)name_key.Select (x => (int)x).Sum(); uint index_offset = 0x200 + key_sum; for (int i = 0; i < name_key.Length; ++i) { index_offset ^= name_key[i]; index_offset = index_offset << 31 | index_offset >> 1; } for (int i = 0; i < name_key.Length; ++i) { index_offset ^= name_key[i]; index_offset = index_offset << 31 | index_offset >> 1; } index_offset %= 0x401; index_offset += 0x4A; byte[] index = new byte[4*count]; if (index.Length != file.View.Read (index_offset, index, 0, (uint)index.Length)) return null; byte[] index_key = new byte[index.Length]; for (int i = 0; i < index_key.Length; ++i) { int v = name_key[(i+1) % name_key.Length] ^ (name_key[i % name_key.Length] + (i & 0xFF)); index_key[i] = (byte)(count + v); } Decrypt (index_offset, index_key, index); var dir = new List (count); int current_offset = 0; uint next_offset = LittleEndian.ToUInt32 (index, current_offset); byte[] data_key = GenerateKey (title, 0, title_length); string base_filename = Path.GetFileNameWithoutExtension (arc_filename); byte[] chunk_buf = new byte[8]; byte[] filename_buf = new byte[0x40]; for (int i = 0; i < count; ++i) { current_offset += 4; uint entry_offset = next_offset; if (i + 1 == count) next_offset = (uint)file.MaxOffset; else next_offset = LittleEndian.ToUInt32 (index, current_offset); uint entry_size = next_offset - entry_offset; if (8 != file.View.Read (entry_offset, chunk_buf, 0, 8)) return null; Decrypt (entry_offset, data_key, chunk_buf); if (!Binary.AsciiEqual (chunk_buf, "DSET")) return null; uint chunk_offset = entry_offset + 10; int chunk_count = LittleEndian.ToInt32 (chunk_buf, 4); string filename = null; string type = null; for (int chunk = 0; chunk < chunk_count; ++chunk) { if (8 != file.View.Read (chunk_offset, chunk_buf, 0, 8)) return null; Decrypt (chunk_offset, data_key, chunk_buf); int chunk_size = LittleEndian.ToInt32 (chunk_buf, 4); if (chunk_size <= 0) return null; if (Binary.AsciiEqual (chunk_buf, "PICT")) { if (null == type) { type = "image"; entry_offset = chunk_offset + 0x10; entry_size = (uint)chunk_size - 6; } } else if (null == filename && Binary.AsciiEqual (chunk_buf, "FTAG")) { if (chunk_size > filename_buf.Length) filename_buf = new byte[chunk_size]; if (chunk_size != file.View.Read (chunk_offset+10, filename_buf, 0, (uint)chunk_size)) return null; Decrypt (chunk_offset+10, data_key, filename_buf, 0, chunk_size-2); filename = Encodings.cp932.GetString (filename_buf, 0, chunk_size-2); } chunk_offset += 10 + (uint)chunk_size; } Entry entry; if (!string.IsNullOrEmpty (filename)) { filename = DriveRe.Replace (filename, ""); entry = FormatCatalog.Instance.CreateEntry (filename); } else { entry = new Entry { Name = string.Format ("{0}#{1:D4}", base_filename, i), Type = type ?? "" }; } entry.Offset = entry_offset; entry.Size = entry_size; dir.Add (entry); } return new WagArchive (file, this, dir, data_key); } static readonly Regex DriveRe = new Regex (@"^(?:.+:)?\\+"); public override Stream OpenEntry (ArcFile arc, Entry entry) { var warc = arc as WagArchive; if (null == warc) return arc.File.CreateStream (entry.Offset, entry.Size); var data = new byte[entry.Size]; arc.File.View.Read (entry.Offset, data, 0, entry.Size); Decrypt ((uint)entry.Offset, warc.Key, data); return new MemoryStream (data); } private byte[] GenerateKey (byte[] keyword) { return GenerateKey (keyword, 0, keyword.Length); } private byte[] GenerateKey (byte[] keyword, int index, int length) { uint hash = 0; for (uint i = 0; i < length; ++i) hash = ((keyword[i+index] + i) ^ hash) + (uint)length; uint key_length = (hash & 0xFF) + 0x40; for (int i = 0; i < length; ++i) hash += keyword[i+index]; byte[] key = new byte[key_length--]; key[1] = (byte)(hash >> 8); hash &= 0xF; key[0] = (byte)hash; key[2] = 0x46; key[3] = 0x88; for (uint i = 4; i < key_length; ++i) { hash += ((keyword[i % length] ^ hash) + i) & 0xFF; key[i] = (byte)hash; } return key; } private void Decrypt (uint offset, byte[] key, byte[] index) { Decrypt (offset, key, index, 0, index.Length); } private void Decrypt (uint offset, byte[] key, byte[] index, int pos, int length) { uint key_last = (uint)key.Length-1; for (uint i = 0; i < length; ++i) index[pos+i] ^= key[(offset + i) % key_last]; } } }