//! \file ArcBK.cs //! \date 2018 Jan 02 //! \brief MAIKA resource archive. // // Copyright (C) 2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using GameRes.Compression; namespace GameRes.Formats.Maika { [Export(typeof(ArchiveFormat))] public class BkOpener : ArchiveFormat { public override string Tag { get { return "DAT/BK"; } } public override string Description { get { return "Maika resource archive"; } } public override uint Signature { get { return 0; } } public override bool IsHierarchic { get { return true; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen (ArcView file) { uint index_offset = file.View.ReadUInt32 (0); uint index_size = file.View.ReadUInt32 (4); if (index_offset+index_size != file.MaxOffset) return null; using (var input = file.CreateStream (index_offset, index_size)) using (var packed = new PackedStream (input)) using (var index = new BinaryStream (packed, file.Name)) { int count = index.ReadInt32(); if (!IsSaneCount (count)) return null; var dir = new List (count); for (int i = 0; i < count; ++i) { uint offset = index.ReadUInt32(); uint size = index.ReadUInt32(); uint unpacked_size = index.ReadUInt32(); var name = index.ReadCString (0x104); var entry = FormatCatalog.Instance.Create (name); entry.Offset = offset; entry.Size = size; entry.UnpackedSize = unpacked_size; if (!entry.CheckPlacement (file.MaxOffset)) return null; if (name.HasExtension (".gpt")) entry.Type = "image"; entry.IsPacked = entry.Size != entry.UnpackedSize; dir.Add (entry); } return new ArcFile (file, this, dir); } } public override Stream OpenEntry (ArcFile arc, Entry entry) { Stream input = arc.File.CreateStream (entry.Offset, entry.Size); var pent = entry as PackedEntry; if (null == pent || !pent.IsPacked) return input; input = new PackedStream (input); input = new LimitStream (input, pent.UnpackedSize); if (entry.Name.HasExtension (".gpa")) input = new XoredStream (input, 0xFF); return input; } } internal class LzBitsDecompressor : Decompressor { MsbBitStream m_input; public override void Initialize (Stream input) { m_input = new MsbBitStream (input, true); } protected override IEnumerator Unpack () { var frame = new byte[0x400]; int frame_pos = 1; for (;;) { int bit = m_input.GetNextBit(); if (-1 == bit) yield break; if (bit != 0) { int v = m_input.GetBits (8); if (-1 == v) yield break; m_buffer[m_pos++] = frame[frame_pos++ & 0x3FF] = (byte)v; if (0 == --m_length) yield return m_pos; } else { int offset = m_input.GetBits (10); if (-1 == offset) yield break; int count = m_input.GetBits (5); if (-1 == count) yield break; count += 2; while (count-- > 0) { byte v = frame[offset++ & 0x3FF]; m_buffer[m_pos++] = frame[frame_pos++ & 0x3FF] = v; if (0 == --m_length) yield return m_pos; } } } } #region IDisposable Members bool m_disposed = false; protected override void Dispose (bool disposing) { if (disposing && !m_disposed) { m_input.Dispose(); m_disposed = true; } } #endregion } }