using GameRes.Formats.Entis; using GameRes.Formats.Strings; using System.Linq; using System.Windows.Controls; namespace GameRes.Formats.GUI { /// /// Interaction logic for WidgetNOA.xaml /// public partial class WidgetNOA : Grid { public WidgetNOA () { InitializeComponent (); var keys = new string[] { arcStrings.NOAIgnoreEncryption }; Scheme.ItemsSource = keys.Concat (NoaOpener.KnownKeys.Keys.OrderBy (x => x)); // select first scheme as default if (-1 == Scheme.SelectedIndex) Scheme.SelectedIndex = 0; } } }