//! \file ImageCandy.cs //! \date 2018 Aug 24 //! \brief Candy Soft image format. // // Copyright (C) 2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; using System.Windows.Media.Imaging; using GameRes.Utility; namespace GameRes.Formats.Interheart { internal class CandyMetaData : ImageMetaData { public int Colors; public int HeaderSize; public int Version; } [Export(typeof(ImageFormat))] public class CandyFormat : ImageFormat { public override string Tag { get { return "EPF"; } } public override string Description { get { return "Candy Soft image format"; } } public override uint Signature { get { return 0; } } public CandyFormat () { Signatures = new uint[] { 0x0E00, 0 }; } public override ImageMetaData ReadMetaData (IBinaryStream file) { var header = file.ReadHeader (14); int header_size = BigEndian.ToUInt16 (header, 0); CandyMetaData info; if (14 == header_size) { info = new CandyMetaData { OffsetX = BigEndian.ToInt16 (header, 2), OffsetY = BigEndian.ToInt16 (header, 4), Width = BigEndian.ToUInt16 (header, 6), Height = BigEndian.ToUInt16 (header, 8), BPP = header[0xA], Colors = BigEndian.ToUInt16 (header, 0xC), Version = header[0xB], HeaderSize = header_size, }; } else if (10 == header_size) { info = new CandyMetaData { Width = BigEndian.ToUInt16 (header, 2), Height = BigEndian.ToUInt16 (header, 4), BPP = header[6], Colors = BigEndian.ToUInt16 (header, 8), Version = header[7], HeaderSize = header_size, }; } else return null; if (info.Version != 1 && info.Version != 2 || info.BPP < 8 || info.BPP > 32) return null; return info; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { var reader = new CandyDecoder (file, (CandyMetaData)info); var pixels = reader.Unpack(); return ImageData.Create (info, reader.Format, reader.Palette, pixels); } public override void Write (Stream file, ImageData image) { throw new System.NotImplementedException ("CandyFormat.Write not implemented"); } } internal class CandyDecoder { IBinaryStream m_input; CandyMetaData m_info; byte[] m_output; int m_width; int m_height; int m_stride; int m_colors; int m_pixel_size; public PixelFormat Format { get; private set; } public BitmapPalette Palette { get; private set; } public CandyDecoder (IBinaryStream input, CandyMetaData info) { m_input = input; m_info = info; m_width = (int)info.Width; m_height = (int)info.Height; m_colors = info.Colors; if (24 == info.BPP || (32 == info.BPP && 1 == info.Version)) { m_pixel_size = 3; m_stride = m_width * 3; Format = PixelFormats.Bgr24; } else if (32 == info.BPP) { m_pixel_size = 4; m_stride = m_width * 4; Format = PixelFormats.Bgra32; } else { m_pixel_size = 1; m_stride = m_width; Format = PixelFormats.Indexed8; } m_output = new byte[m_stride * m_height]; } public byte[] Unpack () { m_input.Position = m_info.HeaderSize; if (m_colors > 0) Palette = ReadPalette(); LzUnpack(); return RestorePixels(); } byte[] RestorePixels () { var pixels = new byte[m_output.Length]; int src = 0; int block_size = m_info.BPP == 8 ? 144 : 80; for (int block_y = 0; block_y < m_height; block_y += block_size) for (int block_x = 0; block_x < m_width; block_x += block_size) { int dst_col = block_y * m_stride + block_x * m_pixel_size; int block_height = Math.Min (block_size, m_height - block_y); int block_width = Math.Min (block_size, m_width - block_x); for (int x = 0; x < block_width; ++x) { int dst = dst_col; for (int y = 0; y < block_height; ++y) { if (m_pixel_size > 3) { pixels[dst+3] = m_output[src ]; pixels[dst+2] = m_output[src+1]; pixels[dst+1] = m_output[src+2]; pixels[dst ] = m_output[src+3]; } else if (1 == m_pixel_size) { pixels[dst] = m_output[src]; } else { pixels[dst+2] = m_output[src ]; pixels[dst+1] = m_output[src+1]; pixels[dst ] = m_output[src+2]; } dst += m_stride; src += m_pixel_size; } dst_col += m_pixel_size; } } return pixels; } void LzUnpack () { var bits = new byte[16]; var frame = new byte[0x1000]; int frame_pos = 0; int dst = 0; while (dst < m_output.Length) { int ctl = m_input.ReadByte(); if (-1 == ctl) break; bits[0] = (byte)(ctl & 1); bits[1] = 1; int count = 0; for (int i = 1; i < 8; ++i) { ctl >>= 1; if (bits[2*count] == (ctl & 1)) { ++bits[2*count + 1]; } else { ++count; bits[2*count] = (byte)(ctl & 1); bits[2*count + 1] = 1; } } for (int i = 0; i <= count && dst < m_output.Length; ++i) { int bpos = 2*i; if (bits[bpos++] != 0) { while (bits[bpos] > 0) { byte b = m_input.ReadUInt8(); m_output[dst++] = frame[frame_pos++ & 0xFFF] = b; --bits[bpos]; } } else { while (bits[bpos] > 0 && dst < m_output.Length) { int offset = m_input.ReadUInt16(); int zcount = Math.Min ((offset & 0xF) + 3, m_output.Length - dst); offset >>= 4; for (int j = 0; j < zcount; ++j) { byte b = frame[offset++ & 0xFFF]; m_output[dst++] = frame[frame_pos++ & 0xFFF] = b; } --bits[bpos]; } } } } } BitmapPalette ReadPalette () { var palette_data = new byte[4 * m_colors]; if (palette_data.Length != m_input.Read (palette_data, 0, palette_data.Length)) throw new EndOfStreamException(); int src = 0; var color_map = new Color[m_colors]; for (int i = 0; i < m_colors; ++i) { color_map[i] = Color.FromRgb (palette_data[src+1], palette_data[src+2], palette_data[src+3]); src += 4; } return new BitmapPalette (color_map); } } }