//! \file ArcNEKO2.cs //! \date 2022 Jun 17 //! \brief Nekopack archive format implementation. // // Copyright (C) 2015-2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using GameRes.Utility; using System; using System.ComponentModel.Composition; using System.Diagnostics; using System.IO; namespace GameRes.Formats.Neko { [Export(typeof(ArchiveFormat))] public class Pak2Opener : ArchiveFormat { public override string Tag { get { return "NEKOPACK/2"; } } public override string Description { get { return "NekoPack resource archive"; } } public override uint Signature { get { return 0x4F4B454E; } } // "NEKO" public override bool IsHierarchic { get { return true; } } public override bool CanWrite { get { return false; } } public Pak2Opener () { Extensions = new string[] { "dat" }; } public override ArcFile TryOpen (ArcView file) { if (!file.View.AsciiEqual (4, "PACK")) return null; uint init_key = file.View.ReadUInt32 (0xC); var xdec = new NekoXCode (init_key); uint seed = file.View.ReadUInt32 (0x10); var buffer = file.View.ReadBytes (0x14, 8); xdec.Decrypt (seed, buffer, 0, 8); uint index_size = LittleEndian.ToUInt32 (buffer, 0); if (index_size < 0x14 || index_size != LittleEndian.ToUInt32 (buffer, 4)) return null; var index = new byte[(index_size + 7u) & ~7u]; if (file.View.Read (0x1C, index, 0, index_size) < index_size) return null; xdec.Decrypt (seed, index, 0, index.Length); using (var reader = new IndexReader (file, xdec, index, (int)index_size)) { var dir = reader.Parse (0x1C+index.Length); if (null == dir) return null; reader.DetectTypes (dir, entry => { uint key = file.View.ReadUInt32 (entry.Offset); file.View.Read (entry.Offset+12, buffer, 0, 8); xdec.Decrypt (key, buffer, 0, 8); return LittleEndian.ToUInt32 (buffer, 0); }); return new NekoArchive (file, this, dir, xdec); } } public override Stream OpenEntry (ArcFile arc, Entry entry) { var narc = arc as NekoArchive; if (null == narc || entry.Size <= 12) return base.OpenEntry (arc, entry); uint key = arc.File.View.ReadUInt32 (entry.Offset); var data = new byte[entry.Size]; arc.File.View.Read (entry.Offset+4, data, 0, 8); narc.Decoder.Decrypt (key, data, 0, 8); int size = LittleEndian.ToInt32 (data, 0); if (size != LittleEndian.ToInt32 (data, 4)) { Trace.WriteLine ("entry decryption failed", "[NEKOPACK]"); return base.OpenEntry (arc, entry); } int aligned_size = (size + 7) & ~7; if (aligned_size > data.Length) data = new byte[aligned_size]; arc.File.View.Read (entry.Offset+12, data, 0, (uint)size); narc.Decoder.Decrypt (key, data, 0, aligned_size); return new BinMemoryStream (data, 0, size, entry.Name); } } internal class NekoXCode : INekoFormat { uint m_seed; uint[] m_random; SimdProgram m_program; public NekoXCode (uint init_key) { m_seed = init_key; m_random = InitTable (init_key); m_program = new SimdProgram (init_key); } public void Decrypt (uint key, byte[] input, int offset, int length) { for (int i = 1; i < 7; ++i) { uint src = key % 0x28 * 2; m_program.mm[i] = m_random[src] | (ulong)m_random[src+1] << 32; key /= 0x28; } m_program.Execute (input, offset, length); } public uint HashFromName (byte[] str, int offset, int length) { uint hash = m_seed; for (int i = 0; i < length; ++i) { hash = 0x100002A * (ShiftMap[str[offset+i] & 0xFF] ^ hash); } return hash; } public DirRecord ReadDir (IBinaryStream input) { uint hash = input.ReadUInt32(); int count = input.ReadInt32(); if (count != input.ReadInt32()) throw new InvalidFormatException(); return new DirRecord { Hash = hash, FileCount = count }; } public long NextOffset (Entry entry) { return entry.Offset + entry.Size; } static readonly byte[] ShiftMap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc9, 0xca, 0x00, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0x00, 0xd2, 0xd3, 0x27, 0x25, 0xc8, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x00, 0xd4, 0x00, 0xd5, 0x00, 0x00, 0xd6, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0xd7, 0xc8, 0xd8, 0xd9, 0x26, 0xda, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0xdb, 0x00, 0xdc, 0xdd, 0x00, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, }; class SimdProgram { public ulong[] mm = new ulong[7]; Action[] m_transform = new Action[4]; Action[] m_shuffle = new Action[6]; Action[] TransformList; Action[] ShuffleList; public SimdProgram (uint key) { TransformList = new Action[] { pxor, paddb, paddw, paddd, psubb, psubw, psubd, pxor, psubb, psubw, psubd, paddb, paddw, paddd, }; ShuffleList = new Action[] { paddq_1_2, paddq_2_3, paddq_3_4, paddq_4_5, paddq_5_6, paddq_6_1, }; GenerateProgram (key); } void pxor (int i) { mm[0] ^= mm[i]; } void paddb (int i) { mm[0] = MMX.PAddB (mm[0], mm[i]); } void paddw (int i) { mm[0] = MMX.PAddW (mm[0], mm[i]); } void paddd (int i) { mm[0] = MMX.PAddD (mm[0], mm[i]); } void psubb (int i) { mm[0] = MMX.PSubB (mm[0], mm[i]); } void psubw (int i) { mm[0] = MMX.PSubW (mm[0], mm[i]); } void psubd (int i) { mm[0] = MMX.PSubD (mm[0], mm[i]); } void paddq_1_2 () { mm[1] += mm[2]; } void paddq_2_3 () { mm[2] += mm[3]; } void paddq_3_4 () { mm[3] += mm[4]; } void paddq_4_5 () { mm[4] += mm[5]; } void paddq_5_6 () { mm[5] += mm[6]; } void paddq_6_1 () { mm[6] += mm[1]; } void GenerateProgram (uint key) { int t1 = 7 + (int)(key >> 28); int cmd_base = (int)key & 0xffff; int arg_base = (int)(key >> 16) & 0xfff; for (int i = 3; i >= 0; --i) { int cmd = ((cmd_base >> (4 * i)) + t1) % TransformList.Length; int arg = (arg_base >> (3 * i)) % 6 + 1; m_transform[3-i] = () => TransformList[cmd] (arg); } for (uint i = 0; i < 6; ++i) { m_shuffle[i] = ShuffleList[(i + key) % (uint)ShuffleList.Length]; } } public unsafe void Execute (byte[] input, int offset, int length) { if (offset < 0 || offset > input.Length) throw new ArgumentException ("offset"); int count = Math.Min (length, input.Length-offset) / 8; if (0 == count) return; fixed (byte* data = &input[offset]) { ulong* data64 = (ulong*)data; for (;;) { mm[0] = *data64; foreach (var cmd in m_transform) cmd(); *data64++ = mm[0]; if (1 == count--) break; foreach (var cmd in m_shuffle) cmd(); } } } } static uint[] InitTable (uint key) { uint a = 0; uint b = 0; do { a <<= 1; b ^= 1; a = ((a | b) << (int)(key & 1)) | b; key >>= 1; } while (0 == (a & 0x80000000)); key = a << 1; a = key + Binary.BigEndian (key); byte count = (byte)key; do { b = key ^ a; a = (b << 4) ^ (b >> 4) ^ (b << 3) ^ (b >> 3) ^ b; } while (--count != 0); var table = new uint[154]; for (int i = 0; i < table.Length; ++i) { b = key ^ a; a = (b << 4) ^ (b >> 4) ^ (b << 3) ^ (b >> 3) ^ b; table[i] = a; } return table; } } }