//! \file ImageC24.cs //! \date Sun Feb 19 13:13:16 2017 //! \brief Foster game engine image format. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; namespace GameRes.Formats.Foster { internal class C24MetaData : ImageMetaData { public uint DataOffset; } /// /// ShiinaRio S25 predecessor. /// [Export(typeof(ImageFormat))] public class C24Format : ImageFormat { public override string Tag { get { return "C24"; } } public override string Description { get { return "Foster game engine image format"; } } public override uint Signature { get { return 0x00343243; } } // 'C24' public override ImageMetaData ReadMetaData (IBinaryStream file) { var header = file.ReadHeader (12); int count = header.ToInt32 (4); if (count <= 0) return null; return ReadMetaData (file, header.ToUInt32 (8), 24); } internal C24MetaData ReadMetaData (IBinaryStream file, long offset, int bpp) { file.Position = offset; var info = new C24MetaData { BPP = bpp }; info.Width = file.ReadUInt32(); info.Height = file.ReadUInt32(); info.OffsetX = file.ReadInt32(); info.OffsetY = file.ReadInt32(); info.DataOffset = (uint)file.Position; return info; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { using (var reader = new C24Decoder (file, (C24MetaData)info, true)) return reader.Image; } public override void Write (Stream file, ImageData image) { throw new System.NotImplementedException ("C24Format.Write not implemented"); } } internal abstract class CDecoderBase : IImageDecoder { protected IBinaryStream m_input; protected C24MetaData m_info; protected byte[] m_output; private ImageData m_image; private bool m_should_dispose; public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } } public ImageFormat SourceFormat { get { return null; } } public ImageMetaData Info { get { return m_info; } } public PixelFormat Format { get; private set; } public ImageData Image { get { if (null == m_image) { Unpack(); m_image = ImageData.Create (m_info, Format, null, m_output); } return m_image; } } public CDecoderBase (IBinaryStream file, C24MetaData info, PixelFormat format, bool leave_open = false) { m_input = file; m_info = info; m_output = new byte[(info.BPP / 8) * (int)m_info.Width * (int)m_info.Height]; m_should_dispose = !leave_open; Format = format; } protected uint[] ReadRows () { m_input.Position = m_info.DataOffset; var rows = new uint[m_info.Height]; for (int i = 0; i < rows.Length; ++i) rows[i] = m_input.ReadUInt32(); return rows; } protected abstract void Unpack (); #region IDisposable Members bool m_disposed = false; public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } protected virtual void Dispose (bool disposing) { if (!m_disposed) { if (disposing && m_should_dispose) { m_input.Dispose(); } m_disposed = true; } } #endregion } internal sealed class C24Decoder : CDecoderBase { public C24Decoder (IBinaryStream file, C24MetaData info, bool leave_open = false) : base (file, info, PixelFormats.Bgr24, leave_open) { } protected override void Unpack () { var rows = ReadRows(); int dst = 0; int width = (int)m_info.Width; foreach (uint row_offset in rows) { m_input.Position = row_offset; bool rle = false; for (int x = 0; x < width; ) { int count = m_input.ReadUInt8(); if (!rle) { if (0xFF == count) count = m_input.ReadUInt16(); int byte_count = count * 3; for (int i = 0; i < byte_count; ++i) m_output[dst++] = 0xFF; } else { if (0 == count) count = m_input.ReadUInt16(); int byte_count = count * 3; m_input.Read (m_output, dst, byte_count); dst += byte_count; } x += count; rle = !rle; } } } } }