using System.Windows; using System.Windows.Controls; using GameRes.Formats.Properties; using GameRes.Formats.Strings; namespace GameRes.Formats.GUI { /// /// Interaction logic for WidgetWARC.xaml /// public partial class WidgetLPK : Grid { public WidgetLPK () { InitializeComponent(); // select default scheme if (-1 == Scheme.SelectedIndex) Scheme.SelectedIndex = 0; } } }