//! \file ImageISG.cs //! \date Tue Mar 17 10:01:44 2015 //! \brief ISM engine image format. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Imaging; using GameRes.Utility; namespace GameRes.Formats.ISM { internal class IsgMetaData : ImageMetaData { public byte Type; public int Colors; public uint Packed; public uint Unpacked; } [Export(typeof(ImageFormat))] public class IsgFormat : ImageFormat { public override string Tag { get { return "ISG"; } } public override string Description { get { return "ISM engine image format"; } } public override uint Signature { get { return 0x204d5349u; } } // 'ISM ' public override void Write (Stream file, ImageData image) { throw new NotImplementedException ("IsgFormat.Write not implemented"); } public override ImageMetaData ReadMetaData (IBinaryStream stream) { var header = stream.ReadHeader (0x24); if (!header.AsciiEqual ("ISM IMAGEFILE\x00")) return null; int colors = header[0x23]; if (0 == colors) colors = 256; return new IsgMetaData { Width = header.ToUInt16 (0x1d), Height = header.ToUInt16 (0x1f), BPP = 8, Type = header[0x10], Colors = colors, Packed = header.ToUInt32 (0x11), Unpacked = header.ToUInt32 (0x15), }; } public override ImageData Read (IBinaryStream stream, ImageMetaData info) { var meta = (IsgMetaData)info; if (0x21 != meta.Type && 0x10 != meta.Type) throw new InvalidFormatException ("Unsupported ISM image type"); stream.Position = 0x30; using (var input = new Reader (stream, meta)) { if (0x21 == meta.Type) input.Unpack21(); else input.Unpack10(); var palette = new BitmapPalette (input.Palette); return ImageData.CreateFlipped (info, PixelFormats.Indexed8, palette, input.Data, (int)info.Width); } } internal class Reader : IDisposable { IBinaryStream m_input; byte[] m_data; Color[] m_palette; int m_input_size; public Color[] Palette { get { return m_palette; } } public byte[] Data { get { return m_data; } } public Reader (IBinaryStream file, IsgMetaData info) { int palette_size = (int)info.Colors*4; var palette_data = new byte[Math.Max (0x400, palette_size)]; if (palette_size != file.Read (palette_data, 0, palette_size)) throw new InvalidFormatException(); m_palette = new Color[0x100]; for (int i = 0; i < m_palette.Length; ++i) { m_palette[i] = Color.FromRgb (palette_data[i*4+2], palette_data[i*4+1], palette_data[i*4]); } m_input = file; m_input_size = (int)info.Packed; m_data = new byte[info.Width * info.Height]; } public void Unpack21 () { int dst = 0; var frame = new byte[2048]; int frame_pos = 2039; int remaining = m_input_size; byte ctl = m_input.ReadUInt8(); --remaining; int bit = 0x80; while (remaining > 0) { if (0 != (ctl & bit)) { byte hi = m_input.ReadUInt8(); byte lo = m_input.ReadUInt8(); remaining -= 2; int offset = (hi & 7) << 8 | lo; for (int count = (hi >> 3) + 3; count > 0; --count) { byte p = frame[offset]; frame[frame_pos] = p; m_data[dst++] = p; offset = (offset + 1) & 0x7ff; frame_pos = (frame_pos + 1) & 0x7ff; } } else { byte p = m_input.ReadUInt8(); --remaining; m_data[dst++] = p; frame[frame_pos] = p; frame_pos = (frame_pos + 1) & 0x7ff; } if (0 == (bit >>= 1)) { ctl = m_input.ReadUInt8(); --remaining; bit = 0x80; } } } public void Unpack10 () { int dst = 0; int remaining = m_input_size; byte ctl = m_input.ReadUInt8(); --remaining; int bit = 1; while (remaining > 0) { byte p = m_input.ReadUInt8(); --remaining; if (0 != (ctl & bit)) { for (int count = 2 + m_input.ReadUInt8(); count > 0; --count) m_data[dst++] = p; --remaining; } else { m_data[dst++] = p; } if (0x100 == (bit <<= 1)) { ctl = m_input.ReadUInt8(); --remaining; bit = 1; } } } #region IDisposable Members public void Dispose () { GC.SuppressFinalize (this); } #endregion } } }