//! \file ArcRLZ.cs //! \date 2017 Dec 11 //! \brief DiceSystem resource archive. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; namespace GameRes.Formats.Dice { [Export(typeof(ArchiveFormat))] public class RlzOpener : ArchiveFormat { public override string Tag { get { return "RLZ"; } } public override string Description { get { return "DiceSystem resource archive"; } } public override uint Signature { get { return 0x325A4C52; } } // 'RLZ2' public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen (ArcView file) { int count = file.View.ReadInt32 (4); if (!IsSaneCount (count)) return null; uint index_offset = 0x10; long data_offset = index_offset + count * 0x34; var dir = new List (count); for (int i = 0; i < count; ++i) { var name = file.View.ReadString (index_offset, 0x20); var entry = FormatCatalog.Instance.Create (name); entry.Size = file.View.ReadUInt32 (index_offset+0x20); entry.UnpackedSize = file.View.ReadUInt32 (index_offset+0x24); entry.Offset = file.View.ReadUInt32 (index_offset+0x2C) + data_offset; if (!entry.CheckPlacement (file.MaxOffset)) return null; entry.IsPacked = file.View.ReadInt32 (index_offset+0x28) != 0; dir.Add (entry); index_offset += 0x34; } return new ArcFile (file, this, dir); } public override Stream OpenEntry (ArcFile arc, Entry entry) { var input = arc.File.CreateStream (entry.Offset, entry.Size); var pent = entry as PackedEntry; if (null == pent || !pent.IsPacked) return input; using (input) { var output = new byte[pent.UnpackedSize]; LzUnpack (input, output); return new BinMemoryStream (output, entry.Name); } } void LzUnpack (IBinaryStream input, byte[] output) { var frame = new byte[0x800]; int frame_pos = 0x7EF; int dst = 0; int ctl_bits = 2; while (dst < output.Length) { ctl_bits >>= 1; if (1 == ctl_bits) { ctl_bits = input.ReadByte(); if (-1 == ctl_bits) break; ctl_bits |= 0x100; } if (0 != (ctl_bits & 1)) { byte v = input.ReadUInt8(); output[dst++] = v; frame[frame_pos++ & 0x7FF] = v; } else { byte lo = input.ReadUInt8(); byte hi = input.ReadUInt8(); int offset = (hi & 0xF0) << 4 | lo; int count = (hi & 0xF) + 2; for (int i = 0; i < count; ++i) { byte v = frame[(offset + i) & 0x7FF]; output[dst++] = v; frame[frame_pos++ & 0x7FF] = v; } } } } } }