//! \file AudioADP.cs //! \date 2017 Dec 29 //! \brief CrossNet ADPCM-compressed audio. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.CrossNet { [Export(typeof(AudioFormat))] public class AdpAudio : AudioFormat { public override string Tag { get { return "ADP/CROSSNET"; } } public override string Description { get { return "CrossNet ADPCM-compressed audio"; } } public override uint Signature { get { return 0; } } public override bool CanWrite { get { return false; } } public override SoundInput TryOpen (IBinaryStream file) { if (file.Signature != Wav.Signature || !file.Name.HasExtension (".adp")) return null; var header = file.ReadHeader (0x24); if (!header.AsciiEqual (8, "WAVEfmt ")) return null; uint fmt_size = header.ToUInt32 (0x10); int codec = header.ToUInt16 (0x14); if (0xFFFF != codec) return null; uint sample_rate = header.ToUInt32 (0x18); ushort channels = header.ToUInt16 (0x16); if (channels != 1 && channels != 2) return null; int shift = 2; uint section_offset = 0x14 + fmt_size; uint section_size; for (;;) { file.Position = section_offset; uint section_id = file.ReadUInt32(); section_size = file.ReadUInt32(); if (section_id == 0x61746164) // 'data' break; if (section_id == 0x74666873) // 'shft' shift = file.ReadInt32(); section_offset += 8 + ((section_size + 1u) & ~1u); } int samples = (int)(2 * section_size / channels); if (shift < 0) shift = 2; var output = new byte[samples * 2 * channels]; var first = new AdpDecoder (shift); int dst = 0; if (1 == channels) { while (samples > 0) { byte v = file.ReadUInt8(); LittleEndian.Pack (first.DecodeSample (v), output, dst); LittleEndian.Pack (first.DecodeSample (v >> 4), output, dst+2); dst += 4; samples -= 2; } } else { var second = new AdpDecoder (shift); while (samples > 0) { byte v = file.ReadUInt8(); LittleEndian.Pack (first.DecodeSample (v), output, dst); LittleEndian.Pack (first.DecodeSample (v >> 4), output, dst+4); v = file.ReadUInt8(); LittleEndian.Pack (second.DecodeSample (v), output, dst+2); LittleEndian.Pack (second.DecodeSample (v >> 4), output, dst+6); dst += 8; samples -= 2; } } var format = new WaveFormat(); format.FormatTag = 1; format.Channels = channels; format.SamplesPerSecond = sample_rate; format.AverageBytesPerSecond = 2u * channels * sample_rate; format.BlockAlign = (ushort)(2 * channels); format.BitsPerSample = 0x10; var pcm = new MemoryStream (output); var sound = new RawPcmInput (pcm, format); file.Dispose(); return sound; } } internal class AdpDecoder { int prev_sample = 0; int quant_idx = 0; int shift; public AdpDecoder (int shift = 2) { this.shift = shift; } public short DecodeSample (int code) { code &= 0xF; int sample = (ScaleTable[code] * QuantizeTable[quant_idx] << shift) + prev_sample; if (sample < -32768 ) sample = -32768; else if (sample > 0x7FFF) sample = 0x7FFF; quant_idx += IncrementTable[code]; if (quant_idx < 0) quant_idx = 0; else if (quant_idx > 48) quant_idx = 48; prev_sample = sample; return (short)sample; } static readonly ushort[] QuantizeTable = { 0x010, 0x011, 0x013, 0x015, 0x017, 0x019, 0x01C, 0x01F, 0x022, 0x025, 0x029, 0x02D, 0x032, 0x037, 0x03C, 0x042, 0x049, 0x050, 0x058, 0x061, 0x06B, 0x076, 0x082, 0x08F, 0x09D, 0x0AD, 0x0BE, 0x0D1, 0x0E6, 0x0FD, 0x117, 0x133, 0x151, 0x173, 0x198, 0x1C1, 0x1EE, 0x220, 0x256, 0x292, 0x2D4, 0x31C, 0x36C, 0x3C3, 0x424, 0x48E, 0x502, 0x583, 0x610 }; static readonly sbyte[] ScaleTable = { 1, 3, 5, 7, 9, 11, 13, 15, -1, -3, -5, -7, -9, -11, -13, -15 }; static readonly sbyte[] IncrementTable = { -1, -1, -1, -1, 2, 4, 6, 8, -1, -1, -1, -1, 2, 4, 6, 8 }; } }