//! \file AudioMSF.cs //! \date 2018 Jun 19 //! \brief 'Unknown' PCM audio format. // // Copyright (C) 2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; namespace GameRes.Formats.Unknown { [Export(typeof(AudioFormat))] public class MsfAudio : AudioFormat { public override string Tag { get { return "MSF"; } } public override string Description { get { return "'Unknown' PCM audio format"; } } public override uint Signature { get { return 0x2046534D; } } // 'MSF ' public override bool CanWrite { get { return false; } } public override SoundInput TryOpen (IBinaryStream file) { var header = file.ReadBytes (0x30); ushort key = (ushort)(101 * header.ToUInt16 (4) + 778); for (int i = 0; i < header.Length; i += 2) { header[i ] ^= (byte)key; header[i+1] ^= (byte)(key >> 8); } var format = new WaveFormat { FormatTag = header.ToUInt16 (0x1C), Channels = header.ToUInt16 (0x1E), SamplesPerSecond = header.ToUInt32 (0x20), AverageBytesPerSecond = header.ToUInt32 (0x24), BlockAlign = header.ToUInt16 (0x28), BitsPerSample = header.ToUInt16 (0x2A), }; uint pcm_size = header.ToUInt32 (0x18); var pcm = new StreamRegion (file.AsStream, 0x30, pcm_size); return new RawPcmInput (pcm, format); } } }