//! \file ArcPCK.cs //! \date 2020 Mar 29 //! \brief Strikes resource archive. // // Copyright (C) 2020 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using GameRes.Compression; using GameRes.Utility; namespace GameRes.Formats.Strikes { internal class PckEntry : PackedEntry { public bool IsEncrypted { get; set; } } [Export(typeof(ArchiveFormat))] public class PckOpener : ArchiveFormat { public override string Tag { get { return "PCK/AVG"; } } public override string Description { get { return "Strikes resource archive"; } } public override uint Signature { get { return 0; } } public override bool IsHierarchic { get { return true; } } public override bool CanWrite { get { return false; } } public PckOpener () { ContainedFormats = new[] { "LAG", "BMP", "OGG", "WAV", "TXT" }; } public override ArcFile TryOpen (ArcView file) { if (!VFS.IsPathEqualsToFileName (file.Name, "AVGDatas.pck")) return null; int seed = Binary.BigEndian (file.View.ReadInt32 (file.MaxOffset - 104)); var header = file.View.ReadBytes (file.MaxOffset - 100, 100); var rnd = new RandomGenerator(); rnd.Init (seed); rnd.Decrypt (header, 0, header.Length); uint checksum = (uint)(header[1] | header[2] << 8 | header[0] << 16 | header[3] << 24) ^ 0xDEFD32D3; uint length = BigEndian.ToUInt32 (header, 24); if (checksum != length) return null; uint idx_pos = BigEndian.ToUInt32 (header, 28); uint idx_size = Binary.BigEndian (file.View.ReadUInt32 (idx_pos)); uint index_size; var index = ReadChunk (file, 8, idx_pos + 4, out index_size); if (index_size >= 0x80000000) { index_size &= 0x7FFFFFFF; var unpacked = new byte[idx_size]; LzssUnpack (index, index.Length, unpacked); index = unpacked; } using (var input = new BinMemoryStream (index)) { var dir = new List(); int dir_count = 0; while (input.PeekByte() != -1) { input.ReadInt32(); input.ReadInt32(); input.ReadInt32(); int count = Binary.BigEndian (input.ReadInt32()); var dir_name = dir_count.ToString ("X4"); for (int i = 0; i < count; ++i) { var name = input.ReadCString (0x28); name = Path.Combine (dir_name, name); var entry = Create (name); entry.Offset = Binary.BigEndian (input.ReadUInt32()); entry.Size = Binary.BigEndian (input.ReadUInt32()); entry.IsEncrypted = input.ReadInt32() != 0; entry.UnpackedSize = input.ReadUInt32(); entry.IsPacked = entry.Size != entry.UnpackedSize; if (!entry.CheckPlacement (file.MaxOffset)) return null; dir.Add (entry); } ++dir_count; } return new ArcFile (file, this, dir); } } public override Stream OpenEntry (ArcFile arc, Entry entry) { var pent = entry as PckEntry; if (null == pent || !(pent.IsEncrypted || pent.IsPacked)) return base.OpenEntry (arc, entry); arc.File.View.Reserve (pent.Offset, pent.Size); int skip_size = 8; do { uint test_size = Binary.BigEndian (arc.File.View.ReadUInt32 (pent.Offset + skip_size * 4)); if (test_size + 4 == pent.Size) break; } while (--skip_size > 0); byte[] data; uint data_size = pent.Size; if (0 == skip_size) { data = arc.File.View.ReadBytes (pent.Offset, pent.Size); } else { data = ReadChunk (arc.File, skip_size, pent.Offset, out data_size); } if (pent.IsEncrypted) { if (data_size >= 0x10) DecryptData (data, 0x10, 0xC53A9A6C); else DecryptData (data, data.Length, 0x6C9A3AC5); } Stream input = new BinMemoryStream (data, pent.Name); if (pent.IsPacked) input = new LzssStream (input); return input; } void DecryptData (byte[] data, int length, uint key) { for (int i = 0; i < length; ++i) { data[i] ^= (byte)(key >> ((i & 3) << 3)); } } byte[] ReadChunk (ArcView file, int skipSize, long offset, out uint chunkSize) { skipSize *= 4; var header = file.View.ReadUInt32 (offset); chunkSize = Binary.BigEndian (file.View.ReadUInt32 (offset + skipSize)); uint size = chunkSize & 0x7FFFFFFF; var chunk = file.View.ReadBytes (offset + 4, size); if (skipSize > 0) { System.Buffer.BlockCopy (chunk, 0, chunk, 4, skipSize - 4); LittleEndian.Pack (header, chunk, 0); } return chunk; } static internal int LzssUnpack (byte[] input, int in_length, byte[] output) { var frame = new byte[0x1000]; int frame_pos = 0xFEE; int src = 0; int dst = 0; while (src < in_length) { int ctl = input[src++]; for (int bit = 1; bit != 0x100; bit <<= 1) { if (0 != (ctl & bit)) { if (src >= in_length) return dst; byte b = input[src++]; frame[frame_pos++ & 0xFFF] = b; output[dst++] = b; } else { if (src + 2 > in_length) return dst; int lo = input[src++]; int hi = input[src++]; int offset = (hi & 0xF0) << 4 | lo; int count = Math.Min (3 + (hi & 0xF), output.Length - dst); while (count --> 0) { byte b = frame[offset++ & 0xFFF]; frame[frame_pos++ & 0xFFF] = b; output[dst++] = b; } } } } return dst; } } internal class RandomGenerator { int m_count; int[] m_state = new int[56]; public void Init (int seed) { int n = 1; m_state[55] = seed; for (int i = 1; i <= 54; ++i) { int pos = 21 * i % 55; m_state[pos] = n; n = seed - n; if (n < 0) n += 1000000000; seed = m_state[pos]; } Shuffle(); Shuffle(); Shuffle(); m_count = 55; } public uint Rand () { if (++m_count > 55) { Shuffle(); m_count = 1; } return (uint)m_state[m_count]; } private void Shuffle () { for (int i = 1; i <= 24; ++i) { m_state[i] = m_state[i] - m_state[i+31]; if (m_state[i] < 0) m_state[i] += 1000000000; } for (int i = 25; i <= 55; ++i) { m_state[i] = m_state[i] - m_state[i-24]; if (m_state[i] < 0) m_state[i] += 1000000000; } } public void Decrypt (byte[] input, int src, int length) { for (int i = src; i < length; i += 4) { uint key = Rand(); input[i ] ^= (byte)(key >> 24); input[i+1] ^= (byte)(key >> 16); input[i+2] ^= (byte)(key >> 8); input[i+3] ^= (byte)(key); } } } }