//! \file AudioWAPE.cs //! \date Sat Dec 17 13:20:19 2016 //! \brief TechnoBrain's compressed audio format. // // Copyright (C) 2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.TechnoBrain { [Export(typeof(AudioFormat))] public class WapeAudio : AudioFormat { public override string Tag { get { return "WAPE"; } } public override string Description { get { return "TechnoBrain's compressed audio"; } } public override uint Signature { get { return 0; } } // 'RIFF' public override bool CanWrite { get { return false; } } public WapeAudio () { Extensions = new string[] { "wav" }; } public override SoundInput TryOpen (IBinaryStream file) { var header = file.ReadHeader (0x2C); if (!header.AsciiEqual ("RIFF") || !header.AsciiEqual (8, "WAPEfmt ") || !header.AsciiEqual (0x24, "data")) return null; var reader = new WapeDecoder (file); var pcm = reader.ConvertToPcm(); var format = new WaveFormat { FormatTag = header.ToUInt16 (0x14), Channels = header.ToUInt16 (0x16), SamplesPerSecond = header.ToUInt32 (0x18), AverageBytesPerSecond = header.ToUInt32 (0x1C), BlockAlign = header.ToUInt16 (0x20), BitsPerSample = header.ToUInt16 (0x22), }; file.Dispose(); return new RawPcmInput (pcm, format); } } internal sealed class WapeDecoder { IBinaryStream m_input; int m_cur_bit; byte m_cur_byte; public WapeDecoder (IBinaryStream input) { m_input = input; } public Stream ConvertToPcm () { m_input.Position = 0x2C; m_cur_bit = 0; int pcm_size = m_input.ReadInt32(); var pcm = new byte[pcm_size]; int dst = 0; while (dst < pcm_size) { if (0 == GetBits (1)) { pcm[dst++] = (byte)GetBits (7); } else if (0 == GetBits (1)) { int sample = GetBits (2); switch (sample) { case 0xC0: sample = pcm[dst-1] + 4; break; case 0x80: sample = pcm[dst-1] + 2; break; case 0x40: sample = pcm[dst-1] - 2; break; case 0x00: sample = pcm[dst-1] - 4; break; } pcm[dst++] = (byte)sample; } else if (0 == GetBits (1)) { int sample = GetBits (2); switch (sample) { case 0xC0: sample = pcm[dst-1] + 8; break; case 0x80: sample = pcm[dst-1] + 6; break; case 0x40: sample = pcm[dst-1] - 6; break; case 0x00: sample = pcm[dst-1] - 8; break; } pcm[dst++] = (byte)sample; } else { int count = GetBits (5) >> 3; if (0x1F == count) count = GetBits (8) + 0x1F; ++count; Binary.CopyOverlapped (pcm, dst - 1, dst, count); dst += count; } if (0xFE == pcm[dst-1]) pcm[dst-1] = 0xFF; } return new MemoryStream (pcm); } static readonly byte[] mask_table = { 1, 2, 4, 8, 0x10, 0x20, 0x40, 0x80 }; int GetBits (int count) { int v = 0; for (int i = 0; i < count; ++i) { if (--m_cur_bit < 0) { m_cur_byte = m_input.ReadUInt8(); m_cur_bit = 7; } if (0 != (m_cur_byte & mask_table[m_cur_bit])) v |= mask_table[7 - i]; } return v; } } }