//! \file ImagePIC.cs //! \date 2017 Dec 04 //! \brief Soft House Sprite modified bitmap image. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.Sprite { [Export(typeof(ImageFormat))] public class PicFormat : BmpFormat { public override string Tag { get { return "PIC/SPRITE"; } } public override string Description { get { return "Soft House Sprite bitmap format"; } } public override uint Signature { get { return 0x434950; } } // 'PIC' public override bool CanWrite { get { return true; } } const int HeaderSize = 10; public override ImageMetaData ReadMetaData (IBinaryStream file) { using (var bmp = OpenAsBitmap (file)) return base.ReadMetaData (bmp); } public override ImageData Read (IBinaryStream file, ImageMetaData info) { using (var bmp = OpenAsBitmap (file)) return base.Read (bmp, info); } IBinaryStream OpenAsBitmap (IBinaryStream input) { var header = new byte[HeaderSize]; header[0] = (byte)'B'; header[1] = (byte)'M'; LittleEndian.Pack ((uint)input.Length, header, 2); Stream stream = new StreamRegion (input.AsStream, HeaderSize, true); stream = new PrefixStream (header, stream); return new BinaryStream (stream, input.Name); } public override void Write (Stream file, ImageData image) { using (var bmp = new MemoryStream()) { base.Write (bmp, image); var header = new byte[HeaderSize]; header[0] = (byte)'P'; header[1] = (byte)'I'; header[2] = (byte)'C'; file.Write (header, 0, HeaderSize); bmp.Position = HeaderSize; bmp.CopyTo (file); } } } }