using System.Collections.Generic; using System.ComponentModel.Composition; namespace GameRes.Formats.FC01 { [Export(typeof(ArchiveFormat))] public class SCXAOpener : ArchiveFormat { public override string Tag { get { return "ARC/SCXA Pia Carrot e Youkoso 4 Xbox360"; } } public override string Description { get { return "Pia Carrot e Youkoso 4 Xbox360 resource archive"; } } public override uint Signature { get { return 0x41584353; } } // 'SCXA' public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen(ArcView file) { uint datastart = file.View.ReadUInt32(4); int count = file.View.ReadInt32(8); if (!IsSaneCount(count)) return null; uint tnstart = (uint)count * 4 + 12; var dir = new List(count); uint index_offset; for (int i = 0; i < count; ++i) { uint namestart = file.View.ReadUInt32(i * 4 + 12); uint fstart = file.View.ReadUInt32(tnstart + namestart); uint flength = file.View.ReadUInt32(tnstart + namestart + 4); index_offset = tnstart + namestart + 8; byte c; List namebyte = new List(); while (true) { c = file.View.ReadByte((long)index_offset); if (c == 0 | index_offset > datastart) break; namebyte.Add(c); index_offset++; } var name = System.Text.Encoding.ASCII.GetString(namebyte.ToArray()); var entry = Create(name); entry.Offset = datastart + fstart; entry.Size = flength; if (!entry.CheckPlacement(file.MaxOffset)) return null; dir.Add(entry); } return new ArcFile(file, this, dir); } } }