//! \file AudioWAF.cs //! \date 2018 Nov 18 //! \brief KID ADPCM audio format. // // Copyright (C) 2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Linq; using System.Text; using GameRes.Utility; namespace GameRes.Formats.Kid { [Export(typeof(AudioFormat))] public class WafAudio : AudioFormat { public override string Tag { get { return "WAF"; } } public override string Description { get { return "KID ADPCM audio file"; } } public override uint Signature { get { return 0x464157; } } // 'WAF' public override bool CanWrite { get { return false; } } public override SoundInput TryOpen (IBinaryStream file) { var header = file.ReadHeader (0x38); var format = new WaveFormat { FormatTag = 2, Channels = header.ToUInt16 (6), SamplesPerSecond = header.ToUInt32 (8), AverageBytesPerSecond = header.ToUInt32 (0xC), BlockAlign = header.ToUInt16 (0x10), BitsPerSample = header.ToUInt16 (0x12), ExtraSize = 0x20, }; var codec_data = header.Skip (0x14).Take (format.ExtraSize).ToArray(); int adpcm_length = header.ToInt32 (0x34); byte[] wav_header; using (var wav = new MemoryStream()) using (var buffer = new BinaryWriter (wav, Encoding.ASCII, true)) { buffer.Write (Wav.Signature); buffer.Write (adpcm_length + 0x46); buffer.Write (0x45564157); // 'WAVE' buffer.Write (0x20746d66); // 'fmt ' buffer.Write (0x32); buffer.Write (format.FormatTag); buffer.Write (format.Channels); buffer.Write (format.SamplesPerSecond); buffer.Write (format.AverageBytesPerSecond); buffer.Write (format.BlockAlign); buffer.Write (format.BitsPerSample); buffer.Write (format.ExtraSize); buffer.Write (codec_data); buffer.Write (0x61746164); // 'data' buffer.Write (adpcm_length); buffer.Flush(); wav_header = wav.ToArray(); } Stream input = new StreamRegion (file.AsStream, file.Position); input = new PrefixStream (wav_header, input); return new WaveInput (input); } } }