using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using GameRes.Formats.Properties; using GameRes.Formats.Strings; using GameRes.Formats.YuRis; namespace GameRes.Formats.GUI { /// /// Interaction logic for WidgetYPF.xaml /// public partial class WidgetYPF : Grid { public WidgetYPF () { InitializeComponent(); var guess = new Dictionary { { arcStrings.YPFTryGuess, null } }; Scheme.ItemsSource = guess.Concat (YpfOpener.KnownSchemes.OrderBy (x => x.Key)); if (-1 == Scheme.SelectedIndex) Scheme.SelectedIndex = 0; } } }