//! \file ArcCHR.cs //! \date Mon Jan 16 20:15:54 2017 //! \brief 'Game System' character image format. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; namespace GameRes.Formats.GameSystem { [Export(typeof(ArchiveFormat))] public class ChrOpener : ArchiveFormat { public override string Tag { get { return "CHR/GAMESYSTEM"; } } public override string Description { get { return "'Game System' character frames"; } } public override uint Signature { get { return 0; } } public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } static readonly Lazy s_ChrFormat = new Lazy (() => ImageFormat.FindByTag ("CHR")); public override ArcFile TryOpen (ArcView file) { if (!file.Name.EndsWith (".CHR", StringComparison.InvariantCultureIgnoreCase) || file.View.ReadUInt32 (0) != file.MaxOffset) return null; using (var input = file.CreateStream()) { var info = s_ChrFormat.Value.ReadMetaData (input) as ChrMetaData; if (null == info) return null; input.Position = info.RgbSize; uint overlay_size = input.ReadUInt32(); if (0 == overlay_size) return null; input.ReadInt32(); int count = input.ReadInt32(); if (!IsSaneCount (count)) return null; int x = input.ReadInt16(); int y = input.ReadInt16(); int w = input.ReadInt16(); int h = input.ReadInt16() * count; var frame_info = new ImageMetaData { Width = (uint)w, Height = (uint)h, OffsetX = x, OffsetY = y, BPP = 32 }; var base_name = Path.GetFileNameWithoutExtension (file.Name); var dir = new List (2); var entry = new ChrEntry { Name = string.Format ("{0}#00", base_name), Offset = 0, Size = (uint)info.RgbSize, Info = info, }; dir.Add (entry); entry = new ChrEntry { Name = string.Format ("{0}#01", base_name), Offset = info.RgbSize+4, Size = overlay_size, Info = frame_info, }; dir.Add (entry); return new ArcFile (file, this, dir); } } public override IImageDecoder OpenImage (ArcFile arc, Entry entry) { var cent = (ChrEntry)entry; var input = arc.File.CreateStream (entry.Offset, entry.Size); if (cent.Info is ChrMetaData) return new ChrDecoder (input, cent.Info); else return new ChrFrameDecoder (input, cent.Info); } } internal class ChrEntry : Entry { public override string Type { get { return "image"; } } public ImageMetaData Info; } internal class ChrDecoder : BinaryImageDecoder { public ChrDecoder (IBinaryStream input, ImageMetaData info) : base (input, info) { } protected override ImageData GetImageData () { var reader = new ChrReader (m_input, (ChrMetaData)Info); var pixels = reader.UnpackBaseline(); return ImageData.CreateFlipped (Info, PixelFormats.Bgra32, null, pixels, reader.Stride); } } internal class ChrFrameDecoder : BinaryImageDecoder { public ChrFrameDecoder (IBinaryStream input, ImageMetaData info) : base (input, info) { } protected override ImageData GetImageData () { m_input.Position = 0x10; int stride = (int)Info.Width * 4; var pixels = new byte[stride * (int)Info.Height]; m_input.Read (pixels, 0, pixels.Length); for (int i = 3; i < pixels.Length; i += 4) pixels[i] = (byte)(pixels[i] * 0xFF / 0x80); return ImageData.CreateFlipped (Info, PixelFormats.Bgra32, null, pixels, stride); } } }