GARbro-mirror/GameRes
2018-04-13 19:46:17 +04:00
..
Properties (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
Strings (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
app.config (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ArcFile.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
ArchiveFormat.cs (ArchiveFormat.IsSanecount): increased maximum possible entries count. 2018-01-10 17:12:27 +04:00
ArcStream.cs use Array.Empty() method. 2018-04-07 03:06:04 +04:00
ArcView.cs (ArcView): check for disposed object access. 2018-02-09 17:32:43 +04:00
Audio.cs (WaveFormat.SetBPS): calculate AverageBytesPerSecond field. 2017-02-25 02:03:11 +04:00
AudioWAV.cs (WAV): another OGG format tag. 2018-04-01 08:07:43 +04:00
BinaryStream.cs use Array.Empty() method. 2018-04-07 03:06:04 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (FileSystem): changed InvariantCulture comparison to Ordinal. 2018-01-21 12:00:44 +04:00
FormatCatalog.cs (ISettingsManager): new public interface. 2018-01-11 18:38:33 +04:00
GameRes.cs (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
GameRes.csproj added ja-JP resources. 2018-01-29 21:56:37 +04:00
Image.cs (ImageData.Create): accept Array object as pixels array. 2017-11-26 16:58:43 +04:00
ImageBMP.cs (BmpFormat.SkipBytes): unused method. 2018-04-13 19:43:34 +04:00
ImageDecoder.cs added constructors that accept ImageMetaData. 2016-10-29 02:03:11 +04:00
ImageJPEG.cs (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ImagePNG.cs (PngFormat): added HeaderBytes static field. 2018-01-17 02:11:30 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config changed target framework version to .Net v4.6 2018-01-02 06:56:32 +04:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ResourceSettings.cs (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ScriptText.cs Initial commit. 2014-07-21 23:26:28 +04:00
Utility.cs added some comments. 2017-01-17 18:18:11 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.