GARbro-mirror/ArcFormats/EmbeddedResource.cs
2018-04-10 22:16:23 +04:00

59 lines
2.1 KiB
C#

//! \file EmbeddedResource.cs
//! \date 2018 Apr 10
//! \brief Embedded resource loader.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.IO;
namespace GameRes.Formats
{
public static class EmbeddedResource
{
/// <summary>
/// Open embedded resource as a stream.
/// </summary>
public static Stream Open (string name, Type owner)
{
var assembly = owner.Assembly;
string qualified_name = owner.Namespace + '.' + name;
return assembly.GetManifestResourceStream (qualified_name);
}
/// <summary>
/// Load binary embedded resource as a byte array.
/// </summary>
public static byte[] Load (string name, Type owner)
{
using (var stream = Open (name, owner))
{
if (null == stream)
return null;
var res = new byte[stream.Length];
stream.Read (res, 0, res.Length);
return res;
}
}
}
}