GARbro-mirror/ArcFormats/ArcFormats.csproj
2017-01-08 06:19:56 +04:00

867 lines
36 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A8865685-27CC-427B-AC38-E48D2AD05DF4}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameRes.Formats</RootNamespace>
<AssemblyName>ArcFormats</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<BaseAddress>6291456</BaseAddress>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<BaseAddress>6291456</BaseAddress>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
<OutputPath>..\bin\Prerelease\</OutputPath>
<BaseAddress>6291456</BaseAddress>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="NAudio">
<HintPath>..\packages\NAudio.1.7.3\lib\net35\NAudio.dll</HintPath>
</Reference>
<Reference Include="NVorbis, Version=0.8.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NVorbis.0.8.5.0\lib\NVorbis.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Abel\ArcARC.cs" />
<Compile Include="Abel\ImageGPS.cs" />
<Compile Include="Abogado\ArcDSK.cs" />
<Compile Include="Abogado\AudioADP.cs" />
<Compile Include="Abogado\ImageKG.cs" />
<Compile Include="Actgs\ArcDAT.cs" />
<Compile Include="AdvSys\ArcAdvSys3.cs" />
<Compile Include="AdvSys\ImageGWD.cs" />
<Compile Include="AliceSoft\ArcAFA.cs" />
<Compile Include="AliceSoft\ArcALK.cs" />
<Compile Include="AliceSoft\ImageAJP.cs" />
<Compile Include="AliceSoft\ImageDCF.cs" />
<Compile Include="AnimeGameSystem\WidgetAGS.xaml.cs">
<DependentUpon>WidgetAGS.xaml</DependentUpon>
</Compile>
<Compile Include="Ankh\ArcGRP.cs" />
<Compile Include="Ankh\AudioPCM.cs" />
<Compile Include="Aoi\ImageAGF.cs" />
<Compile Include="ArcARCX.cs" />
<Compile Include="ArcCG.cs" />
<Compile Include="Artemis\ArcPFS.cs" />
<Compile Include="AudioWMA.cs" />
<Compile Include="BlackRainbow\ArcDX.cs" />
<Compile Include="Cadath\ArcKAR.cs" />
<Compile Include="Cadath\ImageKGF.cs" />
<Compile Include="Cmvs\ArcCPZ2.cs" />
<Compile Include="Cmvs\AudioMV2.cs" />
<Compile Include="Cmvs\ImageMSK.cs" />
<Compile Include="Cmvs\ImagePB2.cs" />
<Compile Include="Ellefin\ArcEPK.cs" />
<Compile Include="Majiro\ImageRC8.cs" />
<Compile Include="NSystem\ArcFJSYS.cs" />
<Compile Include="NSystem\ImageMGD.cs" />
<Compile Include="NSystem\WidgetMSD.xaml.cs">
<DependentUpon>WidgetMSD.xaml</DependentUpon>
</Compile>
<Compile Include="Pandora\ImageXL24.cs" />
<Compile Include="rUGP\ArcRIO.cs" />
<Compile Include="Astronauts\ArcGXP.cs" />
<Compile Include="Banana\ImageGEC.cs" />
<Compile Include="BlackRainbow\ArcPAK.cs" />
<Compile Include="BlueGale\VideoAMV.cs" />
<Compile Include="CaramelBox\ArcARC3.cs" />
<Compile Include="CaramelBox\ArcARC4.cs" />
<Compile Include="CaramelBox\ImageFCB.cs" />
<Compile Include="Circus\ArcCRM.cs" />
<Compile Include="Circus\ImageCRXD.cs" />
<Compile Include="Cmvs\ArcPBZ.cs" />
<Compile Include="Cmvs\AudioMV.cs" />
<Compile Include="Cmvs\ImagePSB.cs" />
<Compile Include="Crc32.cs" />
<Compile Include="Crowd\ImageGAX.cs" />
<Compile Include="Cyberworks\ArcDAT.cs" />
<Compile Include="Cyberworks\AudioTINK.cs" />
<Compile Include="Bruns\AudioUM3.cs" />
<Compile Include="Bruns\ImageEENC.cs" />
<Compile Include="Cyberworks\ImageTINK.cs" />
<Compile Include="Cyberworks\WidgetBELL.xaml.cs">
<DependentUpon>WidgetBELL.xaml</DependentUpon>
</Compile>
<Compile Include="DDSystem\ArcDDP.cs" />
<Compile Include="Dogenzaka\ArcBIN.cs" />
<Compile Include="Eagls\WidgetEAGLS.xaml.cs">
<DependentUpon>WidgetEAGLS.xaml</DependentUpon>
</Compile>
<Compile Include="EntExec\ArcCAB.cs" />
<Compile Include="ExHibit\WidgetGYU.xaml.cs">
<DependentUpon>WidgetGYU.xaml</DependentUpon>
</Compile>
<Compile Include="ImageMB.cs" />
<Compile Include="Ipac\ArcIPAC.cs" />
<Compile Include="Ipac\AudioWST.cs" />
<Compile Include="Ipac\ImageIES.cs" />
<Compile Include="Irrlicht\ArcARK.cs" />
<Compile Include="Irrlicht\ArcPACK.cs" />
<Compile Include="Ivory\ArcPK.cs" />
<Compile Include="Ivory\ArcPX.cs" />
<Compile Include="Ivory\AudioCTRK.cs" />
<Compile Include="Ivory\ImageMMD.cs" />
<Compile Include="Ivory\ImageMOE.cs" />
<Compile Include="Ivory\ImageSG.cs" />
<Compile Include="Kaguya\ArcLIN2.cs" />
<Compile Include="Kiss\ArcARC.cs" />
<Compile Include="KScript\ArcKPC.cs" />
<Compile Include="KScript\ImageKGP.cs" />
<Compile Include="KScript\ImageKSL.cs" />
<Compile Include="Leaf\ArcA.cs" />
<Compile Include="Leaf\ArcAM.cs" />
<Compile Include="Leaf\ArcLAC.cs" />
<Compile Include="Leaf\ArcTEX.cs" />
<Compile Include="Leaf\AudioG.cs" />
<Compile Include="Leaf\AudioW.cs" />
<Compile Include="Leaf\ImageLGF.cs" />
<Compile Include="Leaf\ImagePX.cs" />
<Compile Include="LiveMaker\ArcVF.cs" />
<Compile Include="ArcZIP.cs" />
<Compile Include="AudioVOC.cs" />
<Compile Include="AZSys\WidgetAZ.xaml.cs">
<DependentUpon>WidgetAZ.xaml</DependentUpon>
</Compile>
<Compile Include="Circus\ArcValkyrieComplex.cs" />
<Compile Include="CommonStreams.cs" />
<Compile Include="Cri\ArcCPK.cs" />
<Compile Include="Cri\ArcSPC.cs" />
<Compile Include="Cri\AudioADX.cs" />
<Compile Include="Cri\AudioHCA.cs" />
<Compile Include="Cri\BigEndianReader.cs" />
<Compile Include="Cri\ImageSPC.cs" />
<Compile Include="Cri\ImageXTX.cs" />
<Compile Include="DxLib\ArcMED.cs" />
<Compile Include="DxLib\WidgetSCR.xaml.cs">
<DependentUpon>WidgetSCR.xaml</DependentUpon>
</Compile>
<Compile Include="elf\ArcVOL.cs" />
<Compile Include="elf\ImageGPH.cs" />
<Compile Include="EmonEngine\ArcEME.cs" />
<Compile Include="EmonEngine\ImageBMP.cs" />
<Compile Include="Entis\ErisaMatrix.cs" />
<Compile Include="Hexenhaus\ArcARCC.cs" />
<Compile Include="Hexenhaus\ArcODIO.cs" />
<Compile Include="Emote\ArcPSB.cs" />
<Compile Include="Hexenhaus\ArcWAG.cs" />
<Compile Include="Ikura\ImageYGP.cs" />
<Compile Include="ImageLZ.cs" />
<Compile Include="Dogenzaka\ImageRSA.cs" />
<Compile Include="KiriKiri\ChainReactionCrypt.cs" />
<Compile Include="Liar\ImageLIM.cs" />
<Compile Include="LiveMaker\ImageGAL.cs" />
<Compile Include="LiveMaker\WidgetGAL.xaml.cs">
<DependentUpon>WidgetGAL.xaml</DependentUpon>
</Compile>
<Compile Include="Maika\ArcMK2.cs" />
<Compile Include="MangaGamer\WidgetMGPK.xaml.cs">
<DependentUpon>WidgetMGPK.xaml</DependentUpon>
</Compile>
<Compile Include="Marble\VideoANIM.cs" />
<Compile Include="MD5.cs" />
<Compile Include="Moonhir\ArcFPK.cs" />
<Compile Include="Morning\ArcTTD.cs" />
<Compile Include="Musica\ArcPAZ.cs" />
<Compile Include="Musica\ArcSQZ.cs" />
<Compile Include="Musica\WidgetPAZ.xaml.cs">
<DependentUpon>WidgetPAZ.xaml</DependentUpon>
</Compile>
<Compile Include="Nekopunch\ArcPAK.cs" />
<Compile Include="NekoSDK\ArcDAT.cs" />
<Compile Include="NekoSDK\ArcPAK.cs" />
<Compile Include="NekoSDK\ImageALP.cs" />
<Compile Include="NitroPlus\ArcPAK.cs" />
<Compile Include="MnoViolet\ImageDIF.cs" />
<Compile Include="Nexas\ImageGRP.cs" />
<Compile Include="NitroPlus\ArcNPK.cs" />
<Compile Include="NitroPlus\WidgetNPK.xaml.cs">
<DependentUpon>WidgetNPK.xaml</DependentUpon>
</Compile>
<Compile Include="NonColor\ArcACV.cs" />
<Compile Include="NonColor\ArcDAT.cs" />
<Compile Include="Crc64.cs" />
<Compile Include="NonColor\WidgetNCARC.xaml.cs">
<DependentUpon>WidgetNCARC.xaml</DependentUpon>
</Compile>
<Compile Include="NScripter\ArcNS2.cs" />
<Compile Include="Patisserie\ArcBIN.cs" />
<Compile Include="Patisserie\ArcRAW.cs" />
<Compile Include="Primel\ArcPCF.cs" />
<Compile Include="Primel\Compression.cs" />
<Compile Include="Primel\Encryption.cs" />
<Compile Include="Primel\ImageGBC.cs" />
<Compile Include="Primel\RC6.cs" />
<Compile Include="Primel\SHA256.cs" />
<Compile Include="RC4.cs" />
<Compile Include="RealLive\ArcG00.cs" />
<Compile Include="RealLive\ArcOVK.cs" />
<Compile Include="RealLive\AudioNWA.cs" />
<Compile Include="RealLive\AudioOWP.cs" />
<Compile Include="RealLive\ImageG00.cs" />
<Compile Include="RealLive\ImagePDT.cs" />
<Compile Include="rUGP\ImageRIP.cs" />
<Compile Include="rUGP\ImageS5I.cs" />
<Compile Include="ScrPlayer\ArcPAK.cs" />
<Compile Include="ScrPlayer\ImageI.cs" />
<Compile Include="ShiinaRio\WarcEncryption.cs" />
<Compile Include="Silky\ArcAzurite.cs" />
<Compile Include="Silky\ImageZIT.cs" />
<Compile Include="SimpleEncryption.cs" />
<Compile Include="Slg\ArcSZS.cs" />
<Compile Include="Slg\AudioVOI.cs" />
<Compile Include="Slg\ImageALB.cs" />
<Compile Include="Slg\ImageTIG.cs" />
<Compile Include="Softpal\ArcPAC.cs" />
<Compile Include="Softpal\AudioBGM.cs" />
<Compile Include="Softpal\ImagePGD.cs" />
<Compile Include="Entis\ArcERI.cs" />
<Compile Include="BlackRainbow\ArcADS.cs" />
<Compile Include="Amaterasu\ImageGRP.cs" />
<Compile Include="AnimeGameSystem\ArcDAT.cs" />
<Compile Include="AnimeGameSystem\AudioPCM.cs" />
<Compile Include="Aoi\ArcBOX.cs" />
<Compile Include="Aoi\ArcVFS.cs" />
<Compile Include="Aoi\AudioAOG.cs" />
<Compile Include="AZSys\ArcEncrypted.cs" />
<Compile Include="AZSys\FastMersenneTwister.cs" />
<Compile Include="AZSys\ImageTYP1.cs" />
<Compile Include="BlueGale\ArcSNN.cs" />
<Compile Include="BlueGale\ImageZBM.cs" />
<Compile Include="Circus\ArcPCK.cs" />
<Compile Include="Cmvs\ArcCPZ.cs" />
<Compile Include="Pandora\ArcPBX.cs" />
<Compile Include="Banana\ArcPK.cs" />
<Compile Include="Banana\ImageMAG.cs" />
<Compile Include="CatSystem\ArcHG2.cs" />
<Compile Include="CatSystem\ImageHG2.cs" />
<Compile Include="Cmvs\CmvsMD5.cs" />
<Compile Include="Cmvs\ImagePB3.cs" />
<Compile Include="CsWare\ArcPCS.cs" />
<Compile Include="DenSDK\ArcDAF.cs" />
<Compile Include="elf\ArcVSD.cs" />
<Compile Include="Entis\ErisaNemesis.cs" />
<Compile Include="Escude\ArcBIN.cs" />
<Compile Include="Eushully\ArcGPC.cs" />
<Compile Include="Eushully\ImageGP.cs" />
<Compile Include="Favorite\ArcBIN.cs" />
<Compile Include="Favorite\ArcHZC.cs" />
<Compile Include="Favorite\ImageHZC.cs" />
<Compile Include="FC01\ArcMCA.cs" />
<Compile Include="FC01\ImageCLM.cs" />
<Compile Include="FC01\WidgetMCG.xaml.cs">
<DependentUpon>WidgetMCG.xaml</DependentUpon>
</Compile>
<Compile Include="Glib2\ArcG2.cs" />
<Compile Include="Glib2\ImagePGX.cs" />
<Compile Include="ImagePSD.cs" />
<Compile Include="Kaguya\ArcANM.cs" />
<Compile Include="Kaguya\ArcLINK.cs" />
<Compile Include="Kaguya\ImageAO.cs" />
<Compile Include="Kaguya\ImageAPS.cs" />
<Compile Include="KiriKiri\CryptAlgorithms.cs" />
<Compile Include="Liar\ArcLWG.cs" />
<Compile Include="MokoPro\CompressedFile.cs" />
<Compile Include="Propeller\ArcMGR.cs" />
<Compile Include="Propeller\ArcMPK.cs" />
<Compile Include="Propeller\ImageMGR.cs" />
<Compile Include="Silky\ArcAi6Win.cs" />
<Compile Include="Silky\ImageAKB.cs" />
<Compile Include="Softpal\ArcVAFS.cs" />
<Compile Include="Softpal\ImageBPIC.cs" />
<Compile Include="Softpal\ImagePIC.cs" />
<Compile Include="StudioEgo\ArcPAK0.cs" />
<Compile Include="StudioEgo\ImageANT.cs" />
<Compile Include="SuperNekoX\ArcGPC.cs" />
<Compile Include="Tactics\WidgetTactics.xaml.cs">
<DependentUpon>WidgetTactics.xaml</DependentUpon>
</Compile>
<Compile Include="TamaSoft\ArcEPK.cs" />
<Compile Include="TamaSoft\AudioESD.cs" />
<Compile Include="TamaSoft\ImageBTN.cs" />
<Compile Include="TamaSoft\ImageSUR.cs" />
<Compile Include="Taskforce\ArcDAT.cs" />
<Compile Include="TechnoBrain\AudioWAPE.cs" />
<Compile Include="TechnoBrain\ImageIPH.cs" />
<Compile Include="DxLib\ArcDX.cs" />
<Compile Include="ArcMiris.cs" />
<Compile Include="Bishop\ArcBSA.cs" />
<Compile Include="Bishop\ArcBSC.cs" />
<Compile Include="Bishop\ImageBSG.cs" />
<Compile Include="BitStream.cs" />
<Compile Include="CatSystem\ArcHG3.cs" />
<Compile Include="Cherry\ArcMyk.cs" />
<Compile Include="Debonosu\ArcPAK.cs" />
<Compile Include="elf\ImageG24.cs" />
<Compile Include="elf\ImageGP8.cs" />
<Compile Include="ExHibit\ImageGYU.cs" />
<Compile Include="Ffa\AudioWA2.cs" />
<Compile Include="Gpk2\ArcGPK2.cs" />
<Compile Include="Gpk2\ImageGFB.cs" />
<Compile Include="MersenneTwister.cs" />
<Compile Include="Nags\ArcNFS.cs" />
<Compile Include="Nags\ImageNGP.cs" />
<Compile Include="Palette\ArcCHR.cs" />
<Compile Include="Palette\ArcPAK.cs" />
<Compile Include="Palette\ImagePGA.cs" />
<Compile Include="Qlie\ArcABMP.cs" />
<Compile Include="Qlie\ImageDPNG.cs" />
<Compile Include="Qlie\QlieMersenneTwister.cs" />
<Compile Include="Qlie\WidgetQLIE.xaml.cs">
<DependentUpon>WidgetQLIE.xaml</DependentUpon>
</Compile>
<Compile Include="Sas5\ArcIAR.cs" />
<Compile Include="Sas5\ArcSec5.cs" />
<Compile Include="Sas5\ArcWAR.cs" />
<Compile Include="Sas5\ImageIAR.cs" />
<Compile Include="SHSystem\ArcHXP.cs" />
<Compile Include="Silky\ArcAWF.cs" />
<Compile Include="Silky\ImageMSK.cs" />
<Compile Include="Emic\ArcPACK.cs" />
<Compile Include="Emic\ImageMWP.cs" />
<Compile Include="Ethornell\AudioBGI.cs" />
<Compile Include="Eushully\ArcALF.cs" />
<Compile Include="Eushully\ImageAGF.cs" />
<Compile Include="ImagePTI.cs" />
<Compile Include="Lilim\ArcABM.cs" />
<Compile Include="ActiveSoft\ArcADPACK.cs" />
<Compile Include="AdvSys\ArcAdvSysT.cs" />
<Compile Include="Cri\ArcAFS.cs" />
<Compile Include="elf\ArcAi5Win.cs" />
<Compile Include="ArcAil.cs" />
<Compile Include="AliceSoft\ArcALD.cs" />
<Compile Include="Amaterasu\ArcAMI.cs" />
<Compile Include="Lilim\ArcAOS.cs" />
<Compile Include="ArcAST.cs" />
<Compile Include="ArcAVC.cs" />
<Compile Include="AZSys\ArcAZSys.cs" />
<Compile Include="Ethornell\ArcBGI.cs" />
<Compile Include="Ffa\ArcBlackPackage.cs" />
<Compile Include="Macromedia\ArcCCT.cs" />
<Compile Include="Cherry\ArcCherry.cs" />
<Compile Include="Circus\ArcCircus.cs" />
<Compile Include="ArcCommon.cs" />
<Compile Include="Dac\ArcDPK.cs" />
<Compile Include="Ikura\ArcDRS.cs" />
<Compile Include="Eagls\ArcEAGLS.cs" />
<Compile Include="StudioEgo\ArcEGO.cs" />
<Compile Include="Ffa\ArcFFA.cs" />
<Compile Include="Interheart\ArcFPK.cs" />
<Compile Include="Favorite\ArcFVP.cs" />
<Compile Include="NScripter\EncryptedStream.cs" />
<Compile Include="NScripter\ArcSAR.cs" />
<Compile Include="NScripter\WidgetNSA.xaml.cs">
<DependentUpon>WidgetNSA.xaml</DependentUpon>
</Compile>
<Compile Include="Pajamas\ArcGameDat.cs" />
<Compile Include="G2\ArcGCEX.cs" />
<Compile Include="BlackCyc\ArcGPK.cs" />
<Compile Include="BlackRainbow\ArcGSP.cs" />
<Compile Include="GsPack\ArcGsPack.cs" />
<Compile Include="elf\ArcHED.cs" />
<Compile Include="RPM\ArcARC.cs" />
<Compile Include="RPM\WidgetARC.xaml.cs">
<DependentUpon>WidgetARC.xaml</DependentUpon>
</Compile>
<Compile Include="Silky\ArcARC.cs" />
<Compile Include="Silky\ArcIFL.cs" />
<Compile Include="ArcIKS.cs" />
<Compile Include="ArcPACKDAT.cs" />
<Compile Include="CatSystem\ArcINT.cs" />
<Compile Include="ArcISA.cs" />
<Compile Include="Kaas\ArcKAAS.cs" />
<Compile Include="Kaguya\ArcKaguya.cs" />
<Compile Include="Selene\ArcKCAP.cs" />
<Compile Include="ArcKogado.cs" />
<Compile Include="Malie\ArcLIB.cs" />
<Compile Include="Lucifen\ArcLPK.cs" />
<Compile Include="ArcLST.cs" />
<Compile Include="MAI\ArcMAI.cs" />
<Compile Include="Majiro\ArcMajiro.cs" />
<Compile Include="Marble\ArcMBL.cs" />
<Compile Include="Silky\ArcMFG.cs" />
<Compile Include="Masys\ArcMGD.cs" />
<Compile Include="MangaGamer\ArcMGPK.cs" />
<Compile Include="MnoViolet\ArcMnoViolet.cs" />
<Compile Include="FC01\ArcMRG.cs" />
<Compile Include="ArcNEKO.cs" />
<Compile Include="Nexas\ArcPAC.cs" />
<Compile Include="NitroPlus\ArcNitro.cs" />
<Compile Include="Entis\ArcNOA.cs" />
<Compile Include="NitroPlus\ArcNPA.cs" />
<Compile Include="NScripter\ArcNSA.cs" />
<Compile Include="RiddleSoft\ArcPAC.cs" />
<Compile Include="Crowd\ArcPCK.cs" />
<Compile Include="FlyingShine\ArcPD.cs" />
<Compile Include="Tmr-Hiro\ArcPAC.cs" />
<Compile Include="Tmr-Hiro\AudioTmr.cs" />
<Compile Include="Tmr-Hiro\ImageGRD.cs" />
<Compile Include="TopCat\ArcTCD3.cs" />
<Compile Include="TopCat\ImageSPD.cs" />
<Compile Include="Triangle\ArcCGF.cs" />
<Compile Include="Triangle\ArcIAF.cs" />
<Compile Include="uGOS\ArcDET.cs" />
<Compile Include="uGOS\ImageBMP.cs" />
<Compile Include="UMeSoft\ArcPK.cs" />
<Compile Include="Qlie\ArcQLIE.cs" />
<Compile Include="RenPy\ArcRPA.cs" />
<Compile Include="ShiinaRio\ArcS25.cs" />
<Compile Include="ArcSAF.cs" />
<Compile Include="BlackCyc\ArcVPK.cs" />
<Compile Include="Valkyria\ArcODN.cs" />
<Compile Include="Vitamin\ImageMFC.cs" />
<Compile Include="Vitamin\ImageSBI.cs" />
<Compile Include="VnEngine\ArcAXR.cs" />
<Compile Include="VnEngine\ImageZAW.cs" />
<None Include="packages.config" />
<None Include="WebP\Alpha.cs" />
<None Include="WebP\Decoder.cs">
<SubType>Code</SubType>
</None>
<None Include="WebP\Filters.cs" />
<None Include="WebP\Huffman.cs" />
<None Include="WebP\ImageWEBP.cs">
<SubType>Code</SubType>
</None>
<None Include="WebP\Lossless.cs" />
<Compile Include="Risa\ImageSYG.cs" />
<Compile Include="Will\ArcPNA.cs" />
<Compile Include="Will\ArcPulltop.cs" />
<Compile Include="Will\ArcWIP.cs" />
<Compile Include="Xuse\ArcBIN.cs" />
<Compile Include="Xuse\ArcGD.cs" />
<Compile Include="Xuse\ArcWAG.cs" />
<Compile Include="Xuse\ArcXARC.cs" />
<Compile Include="Xuse\ArcXuse.cs" />
<Compile Include="YaneSDK\ArcDAT.cs" />
<Compile Include="Youkai\ArcDAT.cs" />
<Compile Include="Yox\ArcYOX.cs" />
<Compile Include="Yuka\ArcYKC.cs" />
<Compile Include="BlackCyc\AudioVAW.cs" />
<Compile Include="WildBug\AudioWPN.cs" />
<Compile Include="WildBug\AudioWWA.cs" />
<Compile Include="Entis\EriReader.cs" />
<Compile Include="Lilim\ImageABM.cs" />
<Compile Include="G2\ImageBGRA.cs" />
<Compile Include="BlackCyc\ImageDWQ.cs" />
<Compile Include="elf\ImageHIZ.cs" />
<Compile Include="Interheart\ImageKG.cs" />
<Compile Include="Yuka\ImageYKG.cs" />
<Compile Include="Entis\MioDecoder.cs" />
<Compile Include="Majiro\WidgetRCT.xaml.cs">
<DependentUpon>WidgetRCT.xaml</DependentUpon>
</Compile>
<Compile Include="YuRis\ImageYCG.cs" />
<Compile Include="Zyx\ArcBDF.cs" />
<Compile Include="Zyx\ImageSPL.cs" />
<EmbeddedResource Include="Strings\arcStrings.zh-Hans.resx" />
<None Include="ArcSeraph.cs" />
<Compile Include="ArcSPack.cs" />
<Compile Include="NitroPlus\ArcSteinsGate.cs" />
<Compile Include="Triangle\ArcSUD.cs" />
<Compile Include="Tactics\ArcTactics.cs" />
<Compile Include="ShiinaRio\ArcWARC.cs" />
<Compile Include="WildBug\ArcWBP.cs" />
<Compile Include="Will\ArcWILL.cs" />
<Compile Include="Liar\ArcXFL.cs" />
<Compile Include="KiriKiri\ArcXP3.cs" />
<Compile Include="YuRis\ArcYPF.cs" />
<Compile Include="Macromedia\AudioEDIM.cs" />
<Compile Include="Crowd\AudioEOG.cs" />
<Compile Include="Entis\AudioMIO.cs" />
<Compile Include="AudioMP3.cs" />
<Compile Include="ShiinaRio\AudioOGV.cs" />
<Compile Include="ShiinaRio\AudioPAD.cs" />
<Compile Include="Circus\AudioPCM.cs" />
<Compile Include="ScenePlayer\AudioPMW.cs" />
<Compile Include="Ffa\AudioWA1.cs" />
<Compile Include="Marble\AudioWADY.cs" />
<Compile Include="Blowfish.cs" />
<Compile Include="Camellia.cs" />
<Compile Include="Amaterasu\CreateAMIWidget.xaml.cs">
<DependentUpon>CreateAMIWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CatSystem\CreateINTWidget.xaml.cs">
<DependentUpon>CreateINTWidget.xaml</DependentUpon>
</Compile>
<Compile Include="NitroPlus\CreateNPAWidget.xaml.cs">
<DependentUpon>CreateNPAWidget.xaml</DependentUpon>
</Compile>
<Compile Include="NScripter\CreateONSWidget.xaml.cs">
<DependentUpon>CreateONSWidget.xaml</DependentUpon>
</Compile>
<Compile Include="FlyingShine\CreatePDWidget.xaml.cs">
<DependentUpon>CreatePDWidget.xaml</DependentUpon>
</Compile>
<Compile Include="RenPy\CreateRPAWidget.xaml.cs">
<DependentUpon>CreateRPAWidget.xaml</DependentUpon>
</Compile>
<Compile Include="NitroPlus\CreateSGWidget.xaml.cs">
<DependentUpon>CreateSGWidget.xaml</DependentUpon>
</Compile>
<Compile Include="Will\CreateARCWidget.xaml.cs">
<DependentUpon>CreateARCWidget.xaml</DependentUpon>
</Compile>
<Compile Include="KiriKiri\CreateXP3Widget.xaml.cs">
<DependentUpon>CreateXP3Widget.xaml</DependentUpon>
</Compile>
<Compile Include="YuRis\CreateYPFWidget.xaml.cs">
<DependentUpon>CreateYPFWidget.xaml</DependentUpon>
</Compile>
<Compile Include="FC01\ImageACD.cs" />
<Compile Include="Masys\ImageAG.cs" />
<Compile Include="AnimeGameSystem\ImageAinos.cs" />
<Compile Include="Kaguya\ImageAP.cs" />
<Compile Include="Ethornell\ImageBGI.cs" />
<Compile Include="Cri\ImageBIP.cs" />
<Compile Include="Macromedia\ImageBITD.cs" />
<Compile Include="BlackRainbow\ImageBMD.cs" />
<Compile Include="BlackRainbow\ImageBMZ.cs" />
<Compile Include="AZSys\ImageCPB.cs" />
<Compile Include="Circus\ImageCRX.cs" />
<Compile Include="Crowd\ImageCWL.cs" />
<Compile Include="Crowd\ImageCWP.cs" />
<Compile Include="ImageDDS.cs" />
<Compile Include="Dac\ImageDGC.cs" />
<Compile Include="Ikura\ImageDRG.cs" />
<Compile Include="Malie\ImageDZI.cs" />
<Compile Include="ActiveSoft\ImageEDT.cs" />
<Compile Include="ImageEGN.cs" />
<Compile Include="Lucifen\ImageELG.cs" />
<Compile Include="Pajamas\ImageEPA.cs" />
<Compile Include="Entis\ImageERI.cs" />
<Compile Include="elf\ImageGCC.cs" />
<Compile Include="RiddleSoft\ImageGCP.cs" />
<Compile Include="Ikura\ImageGGP.cs" />
<Compile Include="Eagls\ImageGR.cs" />
<Compile Include="AdvSys\ImageGR2.cs" />
<Compile Include="Cherry\ImageGRP.cs" />
<Compile Include="UMeSoft\ImageGRX.cs" />
<Compile Include="GsPack\ImageGS.cs" />
<Compile Include="CatSystem\ImageHG3.cs" />
<Compile Include="Triangle\ImageIAF.cs" />
<Compile Include="Silky\ImageIGF.cs" />
<Compile Include="ImageISG.cs" />
<Compile Include="Kaas\ImageKAAS.cs" />
<Compile Include="MAI\ImageMAI.cs" />
<Compile Include="FC01\ImageMCG.cs" />
<Compile Include="Silky\ImageMFG.cs" />
<Compile Include="Malie\ImageMGF.cs" />
<Compile Include="ShiinaRio\ImageMI4.cs" />
<Compile Include="MnoViolet\ImageGRA.cs" />
<Compile Include="ScenePlayer\ImagePMP.cs" />
<Compile Include="Marble\ImagePRS.cs" />
<Compile Include="Ffa\ImagePT1.cs" />
<Compile Include="AliceSoft\ImageQNT.cs" />
<Compile Include="Majiro\ImageRCT.cs" />
<Compile Include="ShiinaRio\ImageS25.cs" />
<Compile Include="ImageSeraph.cs" />
<Compile Include="Tactics\ImageTGF.cs" />
<Compile Include="KiriKiri\ImageTLG.cs" />
<Compile Include="WildBug\ImageWBM.cs" />
<Compile Include="Liar\ImageWCG.cs" />
<Compile Include="Will\ImageWIP.cs" />
<Compile Include="Crowd\ImageZBM.cs" />
<Compile Include="KiriKiri\KiriKiriCx.cs" />
<Compile Include="KogadoCocotte.cs" />
<Compile Include="AudioOGG.cs" />
<Compile Include="LzssStream.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
<Compile Include="Settings.cs" />
<Compile Include="Strings\arcStrings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>arcStrings.resx</DependentUpon>
</Compile>
<Compile Include="Dac\WidgetDPK.xaml.cs">
<DependentUpon>WidgetDPK.xaml</DependentUpon>
</Compile>
<Compile Include="CatSystem\WidgetINT.xaml.cs">
<DependentUpon>WidgetINT.xaml</DependentUpon>
</Compile>
<Compile Include="Ikura\WidgetISF.xaml.cs">
<DependentUpon>WidgetISF.xaml</DependentUpon>
</Compile>
<Compile Include="Selene\WidgetKCAP.xaml.cs">
<DependentUpon>WidgetKCAP.xaml</DependentUpon>
</Compile>
<Compile Include="Lucifen\WidgetLPK.xaml.cs">
<SubType>Code</SubType>
<DependentUpon>WidgetLPK.xaml</DependentUpon>
</Compile>
<Compile Include="Marble\WidgetMBL.xaml.cs">
<DependentUpon>WidgetMBL.xaml</DependentUpon>
</Compile>
<Compile Include="Entis\WidgetNOA.xaml.cs">
<DependentUpon>WidgetNOA.xaml</DependentUpon>
</Compile>
<Compile Include="NitroPlus\WidgetNPA.xaml.cs">
<DependentUpon>WidgetNPA.xaml</DependentUpon>
</Compile>
<Compile Include="ShiinaRio\WidgetWARC.xaml.cs">
<DependentUpon>WidgetWARC.xaml</DependentUpon>
</Compile>
<Compile Include="KiriKiri\WidgetXP3.xaml.cs">
<DependentUpon>WidgetXP3.xaml</DependentUpon>
</Compile>
<Compile Include="YuRis\WidgetYPF.xaml.cs">
<DependentUpon>WidgetYPF.xaml</DependentUpon>
</Compile>
<EmbeddedResource Include="Softpal\WaveTable1" />
<EmbeddedResource Include="Softpal\WaveTable2" />
<EmbeddedResource Include="ScrPlayer\ColorBitsTable1" />
<EmbeddedResource Include="ScrPlayer\ColorBitsTable2" />
<EmbeddedResource Include="ScrPlayer\ControlTable1" />
<EmbeddedResource Include="ScrPlayer\ControlTable2" />
<EmbeddedResource Include="ScrPlayer\ControlTable32" />
<None Include="Resources\Formats.dat" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GameRes\GameRes.csproj">
<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>PublicSettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<Page Include="Amaterasu\CreateAMIWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="AnimeGameSystem\WidgetAGS.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="AZSys\WidgetAZ.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CatSystem\CreateINTWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Cyberworks\WidgetBELL.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="DxLib\WidgetSCR.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Eagls\WidgetEAGLS.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="ExHibit\WidgetGYU.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="FC01\WidgetMCG.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="LiveMaker\WidgetGAL.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="MangaGamer\WidgetMGPK.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Musica\WidgetPAZ.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="NitroPlus\CreateNPAWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NitroPlus\WidgetNPK.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NonColor\WidgetNCARC.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NScripter\CreateONSWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="FlyingShine\CreatePDWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NScripter\WidgetNSA.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NSystem\WidgetMSD.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Qlie\WidgetQLIE.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="RenPy\CreateRPAWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NitroPlus\CreateSGWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="RPM\WidgetARC.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Tactics\WidgetTactics.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Will\CreateARCWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="KiriKiri\CreateXP3Widget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="YuRis\CreateYPFWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Dac\WidgetDPK.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CatSystem\WidgetINT.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Ikura\WidgetISF.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Selene\WidgetKCAP.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Lucifen\WidgetLPK.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Marble\WidgetMBL.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Entis\WidgetNOA.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="NitroPlus\WidgetNPA.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Majiro\WidgetRCT.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="ShiinaRio\WidgetWARC.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="KiriKiri\WidgetXP3.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="YuRis\WidgetYPF.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Strings\arcStrings.ko-KR.resx" />
<EmbeddedResource Include="Strings\arcStrings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>arcStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Strings\arcStrings.ru-RU.resx" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>if not exist "$(TargetDir)\GameData" mkdir "$(TargetDir)\GameData"
xcopy "$(ProjectDir)\Resources\Formats.dat" "$(TargetDir)\GameData\" /D /Y &gt;NUL</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>