GARbro-mirror/GameRes
2017-01-19 23:39:15 +04:00
..
Properties released v1.3.24 2017-01-18 05:57:16 +04:00
Strings lang: improved Chinese translations (#42) 2016-11-13 17:39:58 +04:00
ArcFile.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
ArchiveFormat.cs (OpenImage): dispose input on exception. 2016-12-23 00:54:30 +04:00
ArcView.cs (ArcStream.ReadInt24): fixed. 2017-01-19 23:39:15 +04:00
Audio.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
AudioWAV.cs (WaveAudio.TryOpen): check for "WAVE" signature beforehand. 2016-12-17 18:45:38 +04:00
BinaryStream.cs (BinaryStream): various fixes. 2016-12-15 19:47:40 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (VFS.IsPathEqualsToFileName): new method. 2016-12-29 16:19:28 +04:00
FormatCatalog.cs xml doc fix. 2016-12-28 17:59:29 +04:00
GameRes.cs (ArchiveFormat): moved to separate source file. 2016-12-04 15:34:22 +04:00
GameRes.csproj updated nuget packages. 2017-01-05 14:20:02 +04:00
Image.cs (ImageFormat.ReadPalette): new static methods. 2017-01-14 16:27:11 +04:00
ImageBMP.cs IBinaryStream migration - continued. 2016-10-15 12:21:12 +04:00
ImageDecoder.cs added constructors that accept ImageMetaData. 2016-10-29 02:03:11 +04:00
ImageJPEG.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImagePNG.cs (PngFormat.SkipBytes): IBinaryStream has CanSeek property. 2016-12-23 00:55:35 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config updated nuget packages. 2017-01-05 14:20:02 +04:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ScriptText.cs Initial commit. 2014-07-21 23:26:28 +04:00
Utility.cs added some comments. 2017-01-17 18:18:11 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.