GARbro-mirror/GameRes
2021-02-24 16:05:02 +08:00
..
Properties released v1.5.44 2019-03-31 21:39:39 +04:00
Strings Updated Chinese trans for JPEG compression quality (#201) 2018-07-24 10:32:02 +04:00
app.config (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ArcFile.cs (ArchiveFormat): added ContainedFormats property. 2018-09-22 02:46:09 +04:00
ArchiveFormat.cs (GameRes): moved preferred formats logic to GetTypeFromName method. 2018-09-23 03:52:53 +04:00
ArcStream.cs (ArcViewStream): limit memory mapped frame size. 2018-12-02 19:43:35 +04:00
ArcView.cs (ArcView): check for disposed object access. 2018-02-09 17:32:43 +04:00
Audio.cs (WaveFormat.SetBPS): calculate AverageBytesPerSecond field. 2017-02-25 02:03:11 +04:00
AudioWAV.cs (WAV): another OGG format tag. 2018-04-01 08:07:43 +04:00
BinaryStream.cs use Array.Empty() method. 2018-04-07 03:06:04 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (ArchiveFormat): CreateFile and CreatePath methods moved to PhysicalFileSystem. 2018-09-19 12:09:05 +04:00
FormatCatalog.cs (GameRes): moved preferred formats logic to GetTypeFromName method. 2018-09-23 03:52:53 +04:00
GameRes.cs (ArchiveFormat): added ContainedFormats property. 2018-09-22 02:46:09 +04:00
GameRes.csproj Update project files. Update nuget packages. 2021-02-24 16:05:02 +08:00
Image.cs (ImageMetaData): added iWidth/iHeight shortcut properties. 2018-12-19 03:25:39 +04:00
ImageBMP.cs (BitmapWithAlpha): another special case. 2019-03-23 19:45:19 +04:00
ImageDecoder.cs (BinaryImageDecoder.Image): null coalesce. 2018-12-02 19:45:13 +04:00
ImageJPEG.cs (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ImagePNG.cs (PngFormat): added HeaderBytes static field. 2018-01-17 02:11:30 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config Update project files. Update nuget packages. 2021-02-24 16:05:02 +08:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ResourceSettings.cs (FixedSetSetting): another application setting class. 2018-06-06 00:35:39 +04:00
ScriptText.cs (ScriptFormat): added stub classes for file types detection. 2018-09-22 02:07:24 +04:00
StructSerialization.cs (BinaryStreamExtension): serialization extension for IBinaryStream. 2019-03-23 19:50:27 +04:00
Utility.cs (BigEndian): added Pack methods. 2018-10-18 23:00:21 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.