GARbro-mirror/GameRes
2018-09-07 15:51:54 +04:00
..
Properties released v1.5.38 2018-07-06 16:00:25 +04:00
Strings Updated Chinese trans for JPEG compression quality (#201) 2018-07-24 10:32:02 +04:00
app.config (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ArcFile.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
ArchiveFormat.cs (ArchiveFormat): use ImageFormatDecoder.Cretate. 2018-08-31 04:41:18 +04:00
ArcStream.cs use Array.Empty() method. 2018-04-07 03:06:04 +04:00
ArcView.cs (ArcView): check for disposed object access. 2018-02-09 17:32:43 +04:00
Audio.cs (WaveFormat.SetBPS): calculate AverageBytesPerSecond field. 2017-02-25 02:03:11 +04:00
AudioWAV.cs (WAV): another OGG format tag. 2018-04-01 08:07:43 +04:00
BinaryStream.cs use Array.Empty() method. 2018-04-07 03:06:04 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (FileSystem): changed InvariantCulture comparison to Ordinal. 2018-01-21 12:00:44 +04:00
FormatCatalog.cs added debug diagnostics. 2018-09-07 15:51:54 +04:00
GameRes.cs (GameRes): added priorities to format imports. 2018-09-06 10:25:49 +04:00
GameRes.csproj added ja-JP resources. 2018-01-29 21:56:37 +04:00
Image.cs (ImageData.Create): accept Array object as pixels array. 2017-11-26 16:58:43 +04:00
ImageBMP.cs (BmpFormat.SkipBytes): unused method. 2018-04-13 19:43:34 +04:00
ImageDecoder.cs (ImageFormatDecoder.Create): new static method. 2018-08-31 04:41:02 +04:00
ImageJPEG.cs (GameRes): added JPEG compression quality setting. 2018-04-13 19:46:17 +04:00
ImagePNG.cs (PngFormat): added HeaderBytes static field. 2018-01-17 02:11:30 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config changed target framework version to .Net v4.6 2018-01-02 06:56:32 +04:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ResourceSettings.cs (FixedSetSetting): another application setting class. 2018-06-06 00:35:39 +04:00
ScriptText.cs Initial commit. 2014-07-21 23:26:28 +04:00
Utility.cs added some comments. 2017-01-17 18:18:11 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.