GARbro-mirror/GameRes/ArcFile.cs

263 lines
8.8 KiB
C#

//! \file ArcFile.cs
//! \date Tue Jul 08 12:53:45 2014
//! \brief Game Archive file class.
//
// Copyright (C) 2014 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using System.Diagnostics;
namespace GameRes
{
public class ArcFile : IDisposable
{
private ArcView m_arc;
private ArchiveFormat m_interface;
private ICollection<Entry> m_dir;
/// <summary>Tag that identifies this archive format.</summary>
public string Tag { get { return m_interface.Tag; } }
/// <summary>Short archive format description.</summary>
public string Description { get { return m_interface.Description; } }
/// <summary>Memory-mapped view of the archive.</summary>
public ArcView File { get { return m_arc; } }
/// <summary>Archive contents.</summary>
public ICollection<Entry> Dir { get { return m_dir; } }
public ArcFile (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
{
m_arc = arc;
m_interface = impl;
m_dir = dir;
}
/// <summary>
/// Try to open <paramref name="filename"/> as archive.
/// </summary>
/// <returns>
/// ArcFile object if file is opened successfully, null otherwise.
/// </returns>
public static ArcFile TryOpen (string filename)
{
var ext = new Lazy<string> (() => Path.GetExtension (filename).TrimStart ('.').ToLower());
var file = new ArcView (filename);
try
{
uint signature = file.View.ReadUInt32 (0);
for (;;)
{
var range = FormatCatalog.Instance.LookupSignature<ArchiveFormat> (signature);
// check formats that match filename extension first
if (range.Skip(1).Any()) // if range.Count() > 1
range = range.OrderByDescending (f => f.Extensions.First() == ext.Value);
foreach (var impl in range)
{
try
{
var arc = impl.TryOpen (file);
if (null != arc)
{
file = null; // file ownership passed to ArcFile
return arc;
}
}
catch (Exception X)
{
// ignore failed open attmepts
Trace.WriteLine (string.Format ("[{0}] {1}: {2}", impl.Tag, filename, X.Message));
FormatCatalog.Instance.LastError = X;
}
}
if (0 == signature)
break;
signature = 0;
}
}
finally
{
if (null != file)
file.Dispose();
}
return null;
}
/// <summary>
/// Extract all entries from the archive into current directory.
/// <paramref name="callback"/> could be used to observe/control extraction process.
/// </summary>
public void ExtractFiles (EntryCallback callback)
{
int i = 0;
foreach (var entry in Dir.OrderBy (e => e.Offset))
{
var action = callback (i, entry, null);
if (ArchiveOperation.Abort == action)
break;
if (ArchiveOperation.Skip != action)
Extract (entry);
++i;
}
}
/// <summary>
/// Extract specified <paramref name="entry"/> into current directory.
/// </summary>
public void Extract (Entry entry)
{
if (-1 != entry.Offset)
m_interface.Extract (this, entry);
}
/// <summary>
/// Open specified <paramref name="entry"/> as Stream.
/// </summary>
public Stream OpenEntry (Entry entry)
{
return m_interface.OpenEntry (this, entry);
}
/// <summary>
/// Create file corresponding to <paramref name="entry"/> within current directory and open
/// it for writing.
/// </summary>
public Stream CreateFile (Entry entry)
{
return m_interface.CreateFile (entry);
}
#region IDisposable Members
bool disposed = false;
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (!disposed)
{
if (disposing)
m_arc.Dispose();
m_arc = null;
disposed = true;
}
}
#endregion
}
public class AppendStream : System.IO.Stream
{
private Stream m_base;
private long m_start_pos;
public override bool CanRead { get { return true; } }
public override bool CanSeek { get { return true; } }
public override bool CanWrite { get { return true; } }
public override long Length { get { return m_base.Length - m_start_pos; } }
public override long Position
{
get { return m_base.Position - m_start_pos; }
set { m_base.Position = Math.Max (m_start_pos+value, m_start_pos); }
}
public AppendStream (System.IO.Stream file)
{
m_base = file;
m_start_pos = m_base.Seek (0, SeekOrigin.End);
}
public AppendStream (System.IO.Stream file, long offset)
{
m_base = file;
m_start_pos = m_base.Seek (offset, SeekOrigin.Begin);
}
public Stream BaseStream { get { return m_base; } }
public override void Flush()
{
m_base.Flush();
}
public override long Seek (long offset, SeekOrigin origin)
{
if (SeekOrigin.Begin == origin)
{
offset = Math.Max (offset + m_start_pos, m_start_pos);
}
long position = m_base.Seek (offset, origin);
if (position < m_start_pos)
{
m_base.Seek (m_start_pos, SeekOrigin.Begin);
position = m_start_pos;
}
return position - m_start_pos;
}
public override void SetLength (long length)
{
if (length < 0)
length = 0;
m_base.SetLength (length + m_start_pos);
}
public override int Read (byte[] buffer, int offset, int count)
{
return m_base.Read (buffer, offset, count);
}
public override int ReadByte ()
{
return m_base.ReadByte();
}
public override void Write (byte[] buffer, int offset, int count)
{
m_base.Write (buffer, offset, count);
}
public override void WriteByte (byte value)
{
m_base.WriteByte (value);
}
bool disposed = false;
protected override void Dispose (bool disposing)
{
if (!disposed)
{
m_base = null;
disposed = true;
base.Dispose (disposing);
}
}
}
}