LunaHook-mirror/LunaHook/engine32/SRPGStudio.h

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2024-02-07 20:59:24 +08:00
#include"engine.h"
class SRPGStudio:public ENGINE{
public:
SRPGStudio(){
check_by=CHECK_BY::FILE;
check_by_target=L"runtime.rts";
};
bool attach_function();
};