#include"engine.h" class AdobeAir:public ENGINE{ public: AdobeAir(){ check_by=CHECK_BY::CUSTOM; check_by_target=[](){ return Util::CheckFile(L"Adobe AIR\\Versions\\1.0\\Adobe AIR.dll")||GetModuleHandle(L"Adobe AIR.dll")||Util::CheckFile(L"*.swf"); }; }; bool attach_function(); };